Player Matchup

Zeus
Zeus
Danteraptor
Zeus
Level 149
God Stats
14W - 11L
1,532 SR
Queue Stats
61W - 63L
1,419 Elo+
Solo
Chang'e
Chang'e
Frost804
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
MyGrayFate
Medusa
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 55L
1,414 Elo+
Party 3
Atlas
Atlas
ZippieRuby6
Atlas
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hera
Hera
waterempress25
Hera
Level 63
God Stats
5W - 11L
1,516 SR
Queue Stats
15W - 35L
1,311 Elo+
Party 3
Team Averages
Level 68
1,510 SR
1,429 Elo+

VS

Team Averages
Level 67
1,503 SR
1,467 Elo+
Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
El-Domi-SS3
Eset
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 110L
1,407 Elo+
Party 2
Skadi
Skadi
Heartlesssss
Skadi
Level 4
God Stats
13W - 9L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Solo
Thanatos
Thanatos
Pirate_King_Gaby
Thanatos
Level 28
God Stats
23W - 22L
1,515 SR
Queue Stats
44W - 55L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
7,846
713
9,539
5,263
1,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Frost804
Chang'e
12
0 / 8 / 1
6,724
611
2,768
9,631
4,280
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
MyGrayFate
Medusa
14
2 / 3 / 1
7,445
677
6,462
6,179
2,354
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 7 / 2
7,298
663
4,485
16,649
9,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 6 / 1
6,723
611
1,891
8,177
1,890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 0 / 16
9,310
846
8,536
6,144
2,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
 
Cabrakan
16
3 / 1 / 10
9,148
832
3,633
7,995
9,208
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 2 / 7
8,606
782
4,636
7,125
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
11 / 0 / 9
9,419
856
14,053
5,469
1,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 1 / 6
8,440
767
5,216
6,190
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
76
4
Kills
28
28
Deaths
4
5
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
16
13
W
Cabrakan
 
Cabrakan
3
1
10
8
L
2
4
0
0.5
W
3
2
7
3.25
L
Chang'e
Frost804
Chang'e
0
8
1
0.06
W
11
0
9
15.5
L
Medusa
MyGrayFate
Medusa
2
3
1
0.83
W
6
1
6
9
L
0
7
2
0.14
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,145
Damage
36,074
45,899
Taken
32,923
19,906
Mitigated
18,559
3,203
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,536
378
0
4,127
6,144
2,984
1,097
3,746
2,398
40,940
0
W
Cabrakan
 
Cabrakan
3,633
370
104
2,163
7,995
9,208
0
4,435
3,560
17,929
0
L
9,539
77
0
275
5,263
1,659
0
3,343
1,920
26,306
0
W
4,636
901
800
683
7,125
2,347
1,092
2,862
4,263
24,929
0
L
Chang'e
Frost804
Chang'e
2,768
319
601
568
9,631
4,280
48
3,460
6,171
11,322
0
W
14,053
6,756
0
1,505
5,469
1,899
1,405
3,665
1,804
0
36,283
L
Medusa
MyGrayFate
Medusa
6,462
1,539
0
0
6,179
2,354
0
1,435
4,744
0
27,068
W
5,216
1,214
308
3,999
6,190
2,121
1,519
3,975
2,215
0
14,799
L
4,485
1,334
30
1,435
16,649
9,723
18
4,551
12,098
17,621
0
L
1,891
274
0
294
8,177
1,890
0
4,016
4,161
10,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,036
Gold Earned
44,923
143
Minions Killed
230
0
Camps Cleared
0
909,609
Distance Traveled
1,069,431
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,310
846
68
6
0
208,795
0
W
Cabrakan
9,148
832
40
4
0
209,894
6
L
Zeus
7,846
713
53
5
0
193,523
2
W
Eset
8,606
782
47
4
0
212,247
1
L
Chang'e
6,724
611
23
2
0
173,412
0
W
Skadi
9,419
856
53
5
0
206,669
1
L
Medusa
7,445
677
36
3
0
214,097
0
W
Thanatos
8,440
767
22
2
0
231,826
0
L
Atlas
7,298
663
17
2
0
172,123
1
L
Hera
6,723
611
14
1
0
156,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role