Player Matchup

Chaac
Chaac
BlackMageVivi
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,587 Elo+
Party 1
Thoth
Thoth
Mαmmoth
Thoth
Level 157
God Stats
4W - 1L
1,298 SR
Queue Stats
15W - 6L
1,755 Elo+
Party 1
Fenrir
Fenrir
SleepyReborn
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,755 Elo+
Party 1
Team Averages
Level 66
1,433 SR
1,699 Elo+

VS

Team Averages
Level 45
1,700 SR
1,661 Elo+
Achilles
Achilles
Joe06645
Achilles
Level 32
God Stats
5W - 3L
1,620 SR
Queue Stats
14W - 10L
1,636 Elo+
Party 2
Rama
Rama
Mistruf
Rama
Level 76
God Stats
1W - 1L
1,750 SR
Queue Stats
25W - 12L
1,635 Elo+
Party 2
Tiamat
Tiamat
cage072
Tiamat
Level 27
God Stats
6W - 5L
1,730 SR
Queue Stats
25W - 11L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 11
8,258
826
6,459
8,683
4,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Mαmmoth
Thoth
13
2 / 1 / 12
8,331
833
11,093
4,824
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
12
9 / 4 / 4
8,725
873
5,592
9,284
6,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Joe06645
Achilles
10
1 / 4 / 3
6,274
627
3,580
9,127
6,198
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Mistruf
Rama
9
2 / 7 / 3
6,583
658
3,832
8,717
2,490
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
cage072
Tiamat
10
1 / 5 / 3
6,579
658
4,752
8,971
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
4
5
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
Achilles
Joe06645
Achilles
1
4
3
0.63
L
Rama
Mistruf
Rama
2
7
3
0.5
W
Thoth
Mαmmoth
Thoth
2
1
12
8
W
Fenrir
9
4
4
2.75
L
Tiamat
cage072
Tiamat
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,144
Damage
12,164
22,791
Taken
26,815
12,224
Mitigated
11,765
4,814
Healing
1,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,459
1,149
198
2,897
8,683
4,795
476
1,564
6,922
0
19,632
L
Achilles
Joe06645
Achilles
3,580
188
0
287
9,127
6,198
0
3,535
5,178
0
11,084
L
Rama
Mistruf
Rama
3,832
2,244
0
862
8,717
2,490
0
3,531
4,833
0
11,073
W
Thoth
Mαmmoth
Thoth
11,093
77
0
0
4,824
1,313
1,471
1,307
3,311
33,524
0
W
Fenrir
5,592
1,195
447
1,272
9,284
6,116
0
1,830
7,302
82
19,661
L
Tiamat
cage072
Tiamat
4,752
252
0
636
8,971
3,077
0
3,407
5,358
14,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,314
Gold Earned
19,436
110
Minions Killed
67
8
Camps Cleared
2
577,040
Distance Traveled
474,726
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,258
826
31
3
1
201,628
3
L
Achilles
6,274
627
19
2
0
179,841
1
L
Rama
6,583
658
26
3
1
134,728
3
W
Thoth
8,331
833
57
6
2
200,277
1
W
Fenrir
8,725
873
22
2
5
175,135
2
L
Tiamat
6,579
658
22
2
1
160,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role