Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold I
Bultero
Morgan Le Fay
Gold I
Level 125
God Stats
11W - 10L
1,929 SR
Queue Stats
211W - 203L
1,567 MMR
Party 1
Nike
Nike
Silver I
Chewpa Berga
Nike
Silver I
Level 134
God Stats
4W - 7L
1,296 SR
Queue Stats
258W - 267L
1,234 MMR
Party 1
Artio
Artio
Gold II
JSCHWAM
Artio
Gold II
Level 127
God Stats
4W - 3L
1,791 SR
Queue Stats
156W - 150L
1,556 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,672 SR
1,453 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,492 SR
1,445 MMR
Olorun
Olorun
Gold V
CrazyLabRatMind
Olorun
Gold V
Level 143
God Stats
0W - 2L
1,342 SR
Queue Stats
44W - 57L
1,422 MMR
Solo
Atlas
Atlas
Bronze III
Denkk_
Atlas
Bronze III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,469 MMR
Party 2
Vamana
Vamana
Bronze III
Kaptainn_
Vamana
Bronze III
Level 103
God Stats
1W - 2L
1,634 SR
Queue Stats
62W - 66L
1,443 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bultero
Morgan Le Fay
16
6 / 3 / 4
11,566
723
26,038
11,213
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 5
10,136
634
13,159
19,254
15,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artio
JSCHWAM
Artio
15
2 / 2 / 6
10,334
646
7,690
24,349
26,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
GilgameshZeusBastetAnubisFenrir

VS

Bans
HeraScyllaOdinSolChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
9,936
621
16,861
18,900
8,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Atlas
Denkk_
Atlas
15
4 / 2 / 3
11,407
713
13,049
19,321
23,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
Kaptainn_
Vamana
16
2 / 3 / 5
10,573
661
12,345
17,845
14,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
10
Kills
7
7
Deaths
10
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bultero
Morgan Le Fay
6
3
4
2.67
W
2
2
5
2.25
L
1
5
4
0.6
L
Atlas
Denkk_
Atlas
4
2
3
2.75
W
Artio
JSCHWAM
Artio
2
2
6
2.5
L
Vamana
Kaptainn_
Vamana
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,887
Damage
42,255
54,816
Taken
56,066
46,864
Mitigated
47,382
13,672
Healing
16,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bultero
Morgan Le Fay
26,038
4,686
375
934
11,213
4,647
1,281
6,446
4,656
66,604
0
W
13,159
318
0
1,398
19,254
15,688
47
9,699
9,343
8,555
29,021
L
16,861
7,751
2,487
8,353
18,900
8,661
1,704
11,919
6,981
45,174
4,527
L
Atlas
Denkk_
Atlas
13,049
5,020
194
1,379
19,321
23,820
196
12,779
6,542
29,931
0
W
Artio
JSCHWAM
Artio
7,690
393
1,575
9,390
24,349
26,529
553
12,340
11,260
20,257
0
L
Vamana
Kaptainn_
Vamana
12,345
5,729
639
3,809
17,845
14,901
869
11,610
6,235
0
46,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,036
Gold Earned
31,916
154
Minions Killed
197
5
Camps Cleared
8
867,003
Distance Traveled
832,184
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,566
723
90
6
2
282,973
0
W
Nike
10,136
634
49
3
2
286,539
2
L
Olorun
9,936
621
86
5
6
244,103
0
L
Atlas
11,407
713
38
2
0
275,995
0
W
Artio
10,334
646
15
1
1
297,491
0
L
Vamana
10,573
661
73
5
2
312,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role