Player Matchup

Kukulkan
Kukulkan
AramisRayn
Kukulkan
Level 49
God Stats
65W - 59L
1,610 SR
Queue Stats
76W - 79L
1,589 Elo+
Solo
Nu Wa
Nu Wa
ButChgBandt
Nu Wa
Level 46
God Stats
21W - 14L
1,481 SR
Queue Stats
70W - 60L
1,485 Elo+
Solo
Neith
Neith
MysSnyperQween
Neith
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,600 Elo+
Solo
Heimdallr
Heimdallr
ZER0 Z0UL
Heimdallr
Level 42
God Stats
32W - 40L
1,439 SR
Queue Stats
131W - 171L
1,395 Elo+
Solo
Thanatos
Thanatos
nightmare_swift7
Thanatos
Level 45
God Stats
2W - 1L
1,233 SR
Queue Stats
15W - 22L
1,219 Elo+
Solo
Team Averages
Level 45
1,452 SR
1,458 Elo+

VS

Team Averages
Level 67
1,482 SR
1,419 Elo+
Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DJ_ANTHONYMV_PR
Heimdallr
Level 26
God Stats
6W - 6L
1,458 SR
Queue Stats
15W - 21L
1,367 Elo+
Party 1
Bakasura
Bakasura
DeathKitty5185
Bakasura
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 130L
1,302 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SurtinDeath
Kumbhakarna
Level 97
God Stats
0W - 2L
1,303 SR
Queue Stats
108W - 150L
1,327 Elo+
Party 2
Mercury
Mercury
The_Reven1702
Mercury
Level 44
God Stats
5W - 10L
1,651 SR
Queue Stats
31W - 41L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AramisRayn
Kukulkan
20
5 / 4 / 17
14,594
1,123
11,923
16,687
5,814
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
19 / 5 / 16
17,566
1,351
47,997
16,453
5,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 7 / 22
16,195
1,246
23,501
18,427
4,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ZER0 Z0UL
Heimdallr
20
6 / 7 / 18
15,218
1,171
19,258
20,141
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

20
11 / 6 / 12
15,683
1,206
13,716
14,006
3,632
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
20 / 9 / 5
20,646
1,588
50,278
19,779
4,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
DJ_ANTHONYMV_PR
Heimdallr
20
1 / 11 / 12
14,024
1,079
8,751
25,697
7,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
20
1 / 11 / 11
13,501
1,039
5,576
25,803
7,191
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
SurtinDeath
Kumbhakarna
20
3 / 3 / 14
15,740
1,211
6,159
30,435
21,634
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
19
4 / 14 / 6
13,706
1,054
11,890
25,214
5,920
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
77
48
Kills
29
29
Deaths
48
85
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
20
9
5
2.5
W
Kukulkan
AramisRayn
Kukulkan
5
4
17
3.38
W
19
5
16
5.4
L
Heimdallr
DJ_ANTHONYMV_PR
Heimdallr
1
11
12
0.64
L
Bakasura
1
11
11
0.59
W
7
7
22
2.57
L
Kumbhakarna
SurtinDeath
Kumbhakarna
3
3
14
3.33
L
Mercury
4
14
6
0.5
W
Heimdallr
ZER0 Z0UL
Heimdallr
6
7
18
2.14
W
11
6
12
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,395
Damage
82,654
85,714
Taken
126,928
24,615
Mitigated
47,051
14,053
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
50,278
4,380
649
4,204
19,779
4,691
0
7,212
12,564
113,770
0
W
Kukulkan
AramisRayn
Kukulkan
11,923
1,591
139
2,215
16,687
5,814
0
9,598
7,089
42,280
0
W
47,997
12,560
0
1,276
16,453
5,595
0
8,315
8,138
75,623
0
L
Heimdallr
DJ_ANTHONYMV_PR
Heimdallr
8,751
5,125
0
0
25,697
7,615
0
13,358
12,339
0
33,493
L
Bakasura
5,576
5,126
0
2,099
25,803
7,191
0
12,577
13,222
0
28,501
W
23,501
8,937
0
2,083
18,427
4,432
0
14,146
4,281
0
39,221
L
Kumbhakarna
SurtinDeath
Kumbhakarna
6,159
1,117
0
1,929
30,435
21,634
0
14,278
16,157
18,027
0
L
Mercury
11,890
6,837
425
866
25,214
5,920
0
12,495
12,719
0
28,604
W
Heimdallr
ZER0 Z0UL
Heimdallr
19,258
12,588
97
3,347
20,141
5,142
0
14,312
5,829
0
36,434
W
13,716
2,929
0
4,896
14,006
3,632
0
10,066
3,940
0
17,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,256
Gold Earned
77,617
217
Minions Killed
269
8
Camps Cleared
8
1,164,394
Distance Traveled
1,264,852
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
20,646
1,588
133
10
3
268,077
0
W
Kukulkan
14,594
1,123
72
6
1
251,600
1
W
Nu Wa
17,566
1,351
64
5
3
237,062
3
L
Heimdallr
14,024
1,079
47
4
2
190,595
0
L
Bakasura
13,501
1,039
45
3
0
240,072
1
W
Neith
16,195
1,246
40
3
0
213,574
0
L
Kumbhakarna
15,740
1,211
16
1
0
281,761
0
L
Mercury
13,706
1,054
28
2
3
284,347
1
W
Heimdallr
15,218
1,171
34
3
1
200,397
0
W
Thanatos
15,683
1,206
7
1
3
261,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role