Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Akkadence
Bastet
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 19L
1,519 Elo+
Solo
Zeus
Zeus
Baiirrd
Zeus
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
253W - 215L
1,823 Elo+
Solo
Hachiman
Hachiman
Teyanis
Hachiman
Level 144
God Stats
7W - 2L
1,274 SR
Queue Stats
238W - 224L
1,277 Elo+
Party 2
Sylvanus
Sylvanus
billy1247
Sylvanus
Level 88
God Stats
14W - 9L
1,300 SR
Queue Stats
171W - 143L
1,341 Elo+
Party 2
Team Averages
Level 115
1,415 SR
1,492 Elo+

VS

Team Averages
Level 117
1,714 SR
1,656 Elo+
Cernunnos
Cernunnos
OneOfaKIND59
Cernunnos
Level 157
God Stats
22W - 16L
1,819 SR
Queue Stats
439W - 453L
1,603 Elo+
Solo
Mercury
Mercury
gugujost
Mercury
Level 79
God Stats
7W - 6L
1,570 SR
Queue Stats
35W - 24L
1,712 Elo+
Party 1
Ganesha
Ganesha
kingcasual07
Ganesha
Level 85
God Stats
3W - 2L
1,839 SR
Queue Stats
61W - 47L
1,761 Elo+
Party 1
Scylla
Scylla
summumbeast21
Scylla
Level 108
God Stats
2W - 4L
1,844 SR
Queue Stats
24W - 24L
1,590 Elo+
Solo
Guan Yu
Guan Yu
tabaK 23
Guan Yu
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 186L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 3 / 14
9,547
734
9,758
13,882
13,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Akkadence
Bastet
18
5 / 2 / 8
10,996
846
14,759
11,074
3,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
Baiirrd
Zeus
18
9 / 3 / 6
11,188
861
15,894
8,478
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Teyanis
Hachiman
18
7 / 1 / 10
11,267
867
12,316
9,680
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
billy1247
Sylvanus
16
2 / 1 / 16
10,609
816
6,244
12,664
9,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OneOfaKIND59
Cernunnos
17
3 / 2 / 4
9,946
765
6,639
9,504
2,894
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
gugujost
Mercury
16
2 / 6 / 3
9,017
694
5,866
14,196
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
kingcasual07
Ganesha
16
1 / 4 / 6
9,759
751
8,121
16,288
14,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 6 / 4
8,897
684
11,027
10,891
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
tabaK 23
Guan Yu
16
3 / 6 / 5
9,842
757
6,271
16,404
20,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
24
Kills
10
10
Deaths
24
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
14
2.67
W
Bastet
Akkadence
Bastet
5
2
8
4.5
W
Zeus
Baiirrd
Zeus
9
3
6
4
L
Cernunnos
OneOfaKIND59
Cernunnos
3
2
4
2.5
W
Hachiman
Teyanis
Hachiman
7
1
10
12
W
Sylvanus
billy1247
Sylvanus
2
1
16
10
L
Mercury
gugujost
Mercury
2
6
3
0.58
L
Ganesha
kingcasual07
Ganesha
1
4
6
1
L
1
6
4
0.5
L
Guan Yu
tabaK 23
Guan Yu
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,971
Damage
37,924
55,778
Taken
67,283
32,450
Mitigated
44,629
18,698
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,758
1,677
0
2,924
13,882
13,997
37
4,230
9,451
121
24,646
W
Bastet
Akkadence
Bastet
14,759
2,574
0
3,340
11,074
3,408
2,576
3,409
7,569
0
46,115
W
Zeus
Baiirrd
Zeus
15,894
1,685
0
625
8,478
2,270
134
3,746
4,644
45,969
0
L
Cernunnos
OneOfaKIND59
Cernunnos
6,639
3,029
0
560
9,504
2,894
0
2,447
7,057
0
31,755
W
Hachiman
Teyanis
Hachiman
12,316
6,976
0
2,763
9,680
3,199
5,871
3,926
5,638
0
48,737
W
Sylvanus
billy1247
Sylvanus
6,244
1,826
3,883
5,163
12,664
9,576
694
3,102
9,328
13,848
0
L
Mercury
gugujost
Mercury
5,866
1,163
0
994
14,196
4,151
314
3,600
10,596
0
21,730
L
Ganesha
kingcasual07
Ganesha
8,121
815
0
1,643
16,288
14,141
0
7,476
8,812
19,767
0
L
11,027
250
0
1,791
10,891
2,702
0
3,237
7,654
32,815
0
L
Guan Yu
tabaK 23
Guan Yu
6,271
345
747
2,911
16,404
20,741
0
5,477
10,927
0
26,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,607
Gold Earned
47,461
269
Minions Killed
223
0
Camps Cleared
0
1,355,669
Distance Traveled
1,247,281
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,547
734
28
2
0
267,604
1
W
Bastet
10,996
846
72
6
0
312,997
2
W
Zeus
11,188
861
67
5
0
254,218
1
L
Cernunnos
9,946
765
59
5
0
242,451
1
W
Hachiman
11,267
867
85
7
0
267,086
0
W
Sylvanus
10,609
816
17
1
0
253,764
1
L
Mercury
9,017
694
51
4
0
279,558
1
L
Ganesha
9,759
751
13
1
0
247,152
0
L
Scylla
8,897
684
57
4
0
234,848
2
L
Guan Yu
9,842
757
43
3
0
243,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role