Player Matchup

Chronos
Chronos
D3 Donut
Chronos
Level 47
God Stats
5W - 2L
1,802 SR
Queue Stats
109W - 118L
1,714 Elo+
Party 1
Gilgamesh
Gilgamesh
Kecuun
Gilgamesh
Level 69
God Stats
1W - 3L
1,424 SR
Queue Stats
25W - 14L
1,647 Elo+
Party 1
Fenrir
Fenrir
NOTINxPERSONAL4
Fenrir
Level 107
God Stats
7W - 9L
1,371 SR
Queue Stats
28W - 39L
1,341 Elo+
Party 1
Zhong Kui
Zhong Kui
Predator 92O
Zhong Kui
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
kingdice1233912
Guan Yu
Level 115
God Stats
5W - 1L
1,494 SR
Queue Stats
329W - 347L
1,585 Elo+
Party 1
Team Averages
Level 85
1,518 SR
1,548 Elo+

VS

Team Averages
Level 84
1,515 SR
1,411 Elo+
Olorun
Olorun
Grizzly MA
Olorun
Level 130
God Stats
2W - 2L
1,338 SR
Queue Stats
140W - 138L
1,487 Elo+
Party 3
Fenrir
Fenrir
Mrholyswoleness
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 2
Baron Samedi
Baron Samedi
SBN Lew
Baron Samedi
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 115L
1,444 Elo+
Party 3
Hachiman
Hachiman
Screwybadoodoo
Hachiman
Level 19
God Stats
9W - 9L
1,535 SR
Queue Stats
24W - 21L
1,466 Elo+
Party 3
Ares
Ares
xancoldiron
Ares
Level 115
God Stats
1W - 3L
1,702 SR
Queue Stats
175W - 174L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
D3 Donut
Chronos
13
6 / 4 / 5
7,837
560
8,562
11,386
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Kecuun
Gilgamesh
11
2 / 2 / 11
7,841
560
8,041
14,474
8,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 2 / 4
7,929
566
8,406
10,582
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Predator 92O
Zhong Kui
12
2 / 1 / 7
7,592
542
4,920
7,521
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 2 / 1
8,664
619
11,427
14,675
10,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Grizzly MA
Olorun
12
4 / 6 / 0
7,809
558
10,550
12,933
6,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 3
6,364
455
3,844
8,673
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
SBN Lew
Baron Samedi
12
1 / 4 / 0
6,939
496
4,415
8,812
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
10
3 / 2 / 3
6,504
465
8,957
8,102
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 3
6,686
478
7,035
17,090
9,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
20
Kills
11
11
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
D3 Donut
Chronos
6
4
5
2.13
L
Olorun
Grizzly MA
Olorun
4
6
0
0.67
W
Gilgamesh
Kecuun
Gilgamesh
2
2
11
3.75
L
1
3
3
0.83
W
5
2
4
3.5
W
Zhong Kui
Predator 92O
Zhong Kui
2
1
7
5.5
L
Baron Samedi
SBN Lew
Baron Samedi
1
4
0
0.25
L
Hachiman
3
2
3
2.25
W
5
2
1
2.75
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,356
Damage
34,801
58,638
Taken
55,610
30,212
Mitigated
24,475
20,590
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
D3 Donut
Chronos
8,562
2,903
0
3,064
11,386
3,104
31
3,561
7,825
43,845
0
L
Olorun
Grizzly MA
Olorun
10,550
4,393
0
5,915
12,933
6,225
1,216
962
11,971
40,355
5,156
W
Gilgamesh
Kecuun
Gilgamesh
8,041
2,577
1,991
3,342
14,474
8,006
128
2,199
12,275
0
33,547
L
3,844
429
0
3,571
8,673
2,914
328
1,076
7,597
0
28,062
W
8,406
2,830
0
3,607
10,582
3,964
308
3,919
6,663
0
37,856
W
Zhong Kui
Predator 92O
Zhong Kui
4,920
427
132
4,014
7,521
4,982
378
4,017
3,504
41,784
0
L
Baron Samedi
SBN Lew
Baron Samedi
4,415
177
0
1,044
8,812
3,371
528
2,374
6,438
40,658
0
L
Hachiman
8,957
3,952
0
2,161
8,102
2,399
617
2,756
5,346
0
39,293
W
11,427
2,241
30
4,410
14,675
10,156
610
7,033
7,642
0
53,655
L
7,035
698
1,586
3,921
17,090
9,566
161
6,314
10,776
20,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,863
Gold Earned
34,302
346
Minions Killed
310
0
Camps Cleared
0
1,420,748
Distance Traveled
1,226,753
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,837
560
74
5
0
268,888
0
L
Olorun
7,809
558
68
5
0
211,686
5
W
Gilgamesh
7,841
560
36
3
0
297,497
6
L
Fenrir
6,364
455
55
4
0
275,347
3
W
Fenrir
7,929
566
71
5
0
339,128
0
W
Zhong Kui
7,592
542
70
5
0
228,462
3
L
Baron Samedi
6,939
496
94
7
0
241,980
0
L
Hachiman
6,504
465
56
4
0
256,606
2
W
Guan Yu
8,664
619
95
7
0
286,773
4
L
Ares
6,686
478
37
3
0
241,134
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role