Player Matchup

Thor
Thor
FirebrandFerret
Thor
Level 128
God Stats
1W - 2L
1,764 SR
Queue Stats
44W - 49L
1,385 Elo+
Party 2
Neith
Neith
LunarLeftovers
Neith
Level 49
God Stats
1W - 3L
1,214 SR
Queue Stats
43W - 49L
1,385 Elo+
Party 2
Sylvanus
Sylvanus
MysticMushi
Sylvanus
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 48L
1,385 Elo+
Party 2
Vamana
Vamana
Norph
Vamana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,348 Elo+
Party 2
Discordia
Discordia
coalhawk
Discordia
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,385 Elo+
Party 2
Team Averages
Level 77
1,496 SR
1,378 Elo+

VS

Team Averages
Level 80
1,513 SR
1,587 Elo+
Vamana
Vamana
 
Vamana
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
DaPhrogBoi
Khepri
Level 121
God Stats
7W - 6L
1,323 SR
Queue Stats
332W - 318L
1,616 Elo+
Party 1
Danzaburou
Danzaburou
DevGuy
Danzaburou
Level 47
God Stats
13W - 12L
1,741 SR
Queue Stats
111W - 102L
1,473 Elo+
Party 3
Hel
Hel
Frostymarcus3287
Hel
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
437W - 374L
1,534 Elo+
Party 3
Amaterasu
Amaterasu
GyroBestBoy
Amaterasu
Level 41
God Stats
7W - 3L
1,500 SR
Queue Stats
220W - 206L
1,815 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,905
439
7,623
12,327
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 6 / 3
7,078
393
4,301
10,257
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
MysticMushi
Sylvanus
12
1 / 3 / 3
7,535
419
4,970
17,711
15,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
Norph
Vamana
12
1 / 2 / 2
7,039
391
6,548
13,978
10,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
coalhawk
Discordia
13
3 / 4 / 3
8,338
463
11,694
8,728
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
4 / 1 / 1
12,239
680
10,764
12,213
12,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
DaPhrogBoi
Khepri
14
1 / 1 / 7
10,023
557
3,357
10,415
12,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
DevGuy
Danzaburou
17
7 / 4 / 2
11,612
645
14,678
14,027
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 0 / 4
10,387
577
14,815
9,714
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
GyroBestBoy
Amaterasu
14
3 / 2 / 4
9,183
510
3,674
12,992
5,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
8
Kills
19
19
Deaths
8
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
1
1
4.5
W
Khepri
DaPhrogBoi
Khepri
1
1
7
4.5
W
Danzaburou
DevGuy
Danzaburou
7
4
2
2
L
2
4
3
0.88
W
4
0
4
6
W
Amaterasu
GyroBestBoy
Amaterasu
3
2
4
2.5
L
1
6
3
0.42
L
Sylvanus
MysticMushi
Sylvanus
1
3
3
0.83
L
Vamana
Norph
Vamana
1
2
2
1
L
Discordia
coalhawk
Discordia
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,136
Damage
47,288
63,001
Taken
59,361
35,144
Mitigated
40,876
14,120
Healing
24,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,764
3,394
0
3,770
12,213
12,338
2,754
2,444
9,645
0
95,974
W
Khepri
DaPhrogBoi
Khepri
3,357
279
277
2,508
10,415
12,831
291
1,687
8,596
25,055
123
W
Danzaburou
DevGuy
Danzaburou
14,678
7,857
0
5,509
14,027
5,562
2,998
4,581
9,018
0
80,808
L
7,623
1,268
295
2,313
12,327
3,751
0
3,866
8,341
0
46,178
W
14,815
867
5,378
5,843
9,714
4,395
1,045
3,311
6,049
82,806
0
W
Amaterasu
GyroBestBoy
Amaterasu
3,674
2,264
0
1,129
12,992
5,750
894
3,683
9,095
0
41,434
L
4,301
638
0
1,113
10,257
3,810
0
2,286
7,911
0
33,556
L
Sylvanus
MysticMushi
Sylvanus
4,970
1,763
986
3,153
17,711
15,190
0
4,522
13,009
27,885
0
L
Vamana
Norph
Vamana
6,548
2,743
0
5,051
13,978
10,396
0
3,280
10,493
0
34,905
L
Discordia
coalhawk
Discordia
11,694
1,012
128
1,081
8,728
1,997
29
3,499
5,075
42,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,895
Gold Earned
53,444
318
Minions Killed
584
0
Camps Cleared
0
1,604,539
Distance Traveled
1,753,017
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,239
680
180
10
0
357,321
2
W
Khepri
10,023
557
37
2
0
359,390
3
W
Danzaburou
11,612
645
144
8
0
305,145
1
L
Thor
7,905
439
71
4
0
343,101
1
W
Hel
10,387
577
149
8
0
361,601
6
W
Amaterasu
9,183
510
74
4
0
369,560
0
L
Neith
7,078
393
67
4
0
317,399
3
L
Sylvanus
7,535
419
39
2
0
294,673
1
L
Vamana
7,039
391
72
4
0
335,198
1
L
Discordia
8,338
463
69
4
0
314,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role