Player Matchup

Hercules
Hercules
ShadedSummers
Hercules
Level 128
God Stats
4W - 5L
1,617 SR
Queue Stats
103W - 96L
1,509 Elo+
Party 2
Poseidon
Poseidon
slingher
Poseidon
Level 109
God Stats
1W - 1L
1,266 SR
Queue Stats
71W - 68L
1,489 Elo+
Party 2
Neith
Neith
smitelord69420
Neith
Level 68
God Stats
11W - 6L
1,408 SR
Queue Stats
24W - 23L
1,649 Elo+
Party 2
Team Averages
Level 102
1,430 SR
1,549 Elo+

VS

Team Averages
Level 89
1,520 SR
1,500 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Hephaestus12
Zeus
Level 108
God Stats
1W - 2L
1,561 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
TrustXenon
Gilgamesh
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ShadedSummers
Hercules
14
3 / 1 / 10
9,686
745
10,676
13,623
8,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
slingher
Poseidon
15
6 / 3 / 10
10,112
778
6,819
8,977
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
9 / 1 / 6
10,326
794
8,878
7,723
2,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 1 / 0
6,993
538
2,317
4,740
1,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 7 / 0
10,208
785
11,665
13,385
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
TrustXenon
Gilgamesh
11
0 / 10 / 2
7,707
593
3,062
12,386
8,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
18
Kills
4
5
Deaths
18
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
L
4
7
0
0.57
W
Hercules
ShadedSummers
Hercules
3
1
10
8
L
Gilgamesh
TrustXenon
Gilgamesh
0
10
2
0.1
W
Poseidon
slingher
Poseidon
6
3
10
3.67
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,373
Damage
17,044
30,323
Taken
30,511
13,577
Mitigated
14,857
12,640
Healing
1,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,317
545
0
326
4,740
1,829
0
721
3,981
0
10,122
L
11,665
839
0
934
13,385
4,389
0
2,930
10,224
40,715
0
W
Hercules
ShadedSummers
Hercules
10,676
2,070
93
5,931
13,623
8,089
171
3,389
9,914
0
35,716
L
Gilgamesh
TrustXenon
Gilgamesh
3,062
1,024
0
283
12,386
8,639
0
3,037
8,951
0
6,381
W
Poseidon
slingher
Poseidon
6,819
1,421
0
3,354
8,977
2,815
874
4,170
4,589
32,211
1,640
W
8,878
3,180
0
3,262
7,723
2,673
1,718
3,798
3,627
0
26,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,124
Gold Earned
24,908
139
Minions Killed
82
9
Camps Cleared
1
723,960
Distance Traveled
465,233
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,993
538
24
2
1
87,405
3
L
Zeus
10,208
785
56
4
0
215,311
0
W
Hercules
9,686
745
45
3
4
264,642
5
L
Gilgamesh
7,707
593
2
0
0
162,517
1
W
Poseidon
10,112
778
59
5
4
221,806
3
W
Neith
10,326
794
35
3
1
237,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role