Player Matchup

Nike
Nike
OceanMan86
Nike
Level 47
God Stats
1W - 2L
1,345 SR
Queue Stats
494W - 439L
1,604 Elo+
Party 2
Susano
Susano
TeachersNearUwu
Susano
Level 127
God Stats
8W - 5L
1,500 SR
Queue Stats
512W - 457L
1,640 Elo+
Party 2
Merlin
Merlin
WhasAID
Merlin
Level 24
God Stats
2W - 3L
1,493 SR
Queue Stats
172W - 108L
1,574 Elo+
Party 4
Xing Tian
Xing Tian
WiggleyLeet33
Xing Tian
Level 47
God Stats
4W - 9L
1,256 SR
Queue Stats
193W - 244L
1,537 Elo+
Solo
Anhur
Anhur
YungStepGawd
Anhur
Level 43
God Stats
13W - 10L
1,533 SR
Queue Stats
155W - 110L
1,578 Elo+
Party 4
Team Averages
Level 58
1,425 SR
1,587 Elo+

VS

Team Averages
Level 87
1,677 SR
1,675 Elo+
Sun Wukong
Sun Wukong
Fhlesh
Sun Wukong
Level 15
God Stats
10W - 6L
1,736 SR
Queue Stats
94W - 49L
1,972 Elo+
Party 1
Agni
Agni
Nutachi
Agni
Level 145
God Stats
2W - 0L
1,334 SR
Queue Stats
93W - 77L
1,549 Elo+
Party 3
Rama
Rama
RemyTheRat
Rama
Level 88
God Stats
2W - 2L
1,722 SR
Queue Stats
5W - 8L
1,562 Elo+
Solo
Khepri
Khepri
anomaliesintent
Khepri
Level 45
God Stats
4W - 1L
1,876 SR
Queue Stats
40W - 42L
1,516 Elo+
Party 3
Gilgamesh
Gilgamesh
dnomder
Gilgamesh
Level 143
God Stats
31W - 10L
1,715 SR
Queue Stats
696W - 229L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,814
481
3,617
5,720
3,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 2 / 0
5,293
529
5,564
7,708
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
WhasAID
Merlin
9
0 / 3 / 0
5,227
523
1,855
4,558
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
WiggleyLeet33
Xing Tian
7
0 / 3 / 1
4,720
472
901
8,139
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 1
4,945
495
1,363
4,839
784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fhlesh
Sun Wukong
11
1 / 1 / 2
6,275
628
4,982
6,338
2,563
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Nutachi
Agni
11
0 / 1 / 3
6,104
610
1,825
4,159
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 0 / 1
6,035
604
4,063
2,749
658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 3
5,726
573
2,319
3,796
1,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
dnomder
Gilgamesh
12
8 / 0 / 1
7,044
704
8,665
6,759
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Fhlesh
Sun Wukong
1
1
2
2
W
Agni
Nutachi
Agni
0
1
3
1.5
L
1
2
0
0.5
W
3
0
1
3.5
L
2
2
0
1
L
Merlin
WhasAID
Merlin
0
3
0
0
L
Xing Tian
WiggleyLeet33
Xing Tian
0
3
1
0.17
L
0
2
1
0.25
W
0
1
3
1.5
W
Gilgamesh
dnomder
Gilgamesh
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,300
Damage
21,854
30,964
Taken
23,801
11,566
Mitigated
7,830
8,723
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Fhlesh
Sun Wukong
4,982
1,515
0
2,572
6,338
2,563
0
85
5,966
0
35,089
W
Agni
Nutachi
Agni
1,825
42
0
1,077
4,159
938
0
1,033
2,906
30,739
0
L
3,617
467
0
2,281
5,720
3,912
0
119
5,601
0
17,835
W
4,063
3,468
0
1,549
2,749
658
0
384
2,365
0
26,352
L
5,564
1,349
0
2,818
7,708
1,992
0
968
6,740
0
28,111
L
Merlin
WhasAID
Merlin
1,855
95
0
380
4,558
1,277
0
1,460
3,098
26,035
0
L
Xing Tian
WiggleyLeet33
Xing Tian
901
445
201
1,431
8,139
3,601
0
1,158
6,981
5,688
0
L
1,363
897
0
1,612
4,839
784
0
439
4,400
0
25,706
W
2,319
221
402
1,274
3,796
1,461
0
470
3,316
12,400
0
W
Gilgamesh
dnomder
Gilgamesh
8,665
3,767
0
811
6,759
2,210
0
472
6,174
0
46,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,999
Gold Earned
31,184
220
Minions Killed
301
0
Camps Cleared
0
895,955
Distance Traveled
1,063,452
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,275
628
71
7
0
203,700
4
W
Agni
6,104
610
74
7
0
207,593
1
L
Nike
4,814
481
29
3
0
155,070
1
W
Rama
6,035
604
57
6
0
202,721
1
L
Susano
5,293
529
58
6
0
205,827
1
L
Merlin
5,227
523
63
6
0
181,477
3
L
Xing Tian
4,720
472
10
1
0
191,739
0
L
Anhur
4,945
495
60
6
0
161,842
0
W
Khepri
5,726
573
20
2
0
215,620
0
W
Gilgamesh
7,044
704
79
8
0
233,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role