Player Matchup

Sol
Sol
Diamond I
 
Sol
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Amaterasu
Amaterasu
Diamond IV
BeTransparent
Amaterasu
Diamond IV
Level 160
God Stats
1W - 1L
1,909 SR
Queue Stats
76W - 66L
2,110 MMR
Party 1
Izanami
Izanami
Diamond IV
Litos_2016
Izanami
Diamond IV
Level 160
God Stats
7W - 2L
1,730 SR
Queue Stats
470W - 427L
2,174 MMR
Party 1
Ravana
Ravana
Diamond I
Soul Of Eva
Ravana
Diamond I
Level 160
God Stats
15W - 17L
1,885 SR
Queue Stats
272W - 240L
2,407 MMR
Party 4
Ao Kuang
Ao Kuang
Platinum IV
TTV ShibaStrats
Ao Kuang
Platinum IV
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 46L
2,083 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,705 SR
2,055 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,727 SR
2,273 MMR
Ullr
Ullr
Grandmaster
Bacon Diff
Ullr
Grandmaster
Level 160
God Stats
18W - 12L
2,050 SR
Queue Stats
204W - 126L
2,566 MMR
Party 3
Atlas
Atlas
Platinum I
Im JoIIy
Atlas
Platinum I
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 114L
2,051 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Jujuvibez
Sun Wukong
Diamond IV
Level 91
God Stats
6W - 6L
1,728 SR
Queue Stats
325W - 309L
2,197 MMR
Party 2
Rama
Rama
Platinum I
M_Rossii
Rama
Platinum I
Level 152
God Stats
2W - 1L
1,857 SR
Queue Stats
220W - 207L
1,991 MMR
Party 2
Cabrakan
Cabrakan
Grandmaster
Príde
Cabrakan
Grandmaster
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 20L
2,561 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
6 / 1 / 3
11,769
692
13,851
12,158
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
BeTransparent
Amaterasu
16
2 / 1 / 2
11,173
657
4,991
13,341
14,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Litos_2016
Izanami
19
6 / 0 / 9
13,205
777
17,113
12,656
5,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
18
4 / 1 / 12
11,394
670
10,948
11,194
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
16
4 / 1 / 14
11,653
685
8,822
22,704
19,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
GebLokiAh Muzen Cab

VS

Bans
BastetGilgameshKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,246
485
8,376
13,667
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Im JoIIy
Atlas
12
1 / 7 / 2
7,652
450
4,734
18,888
15,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
Jujuvibez
Sun Wukong
15
1 / 1 / 0
8,819
519
9,451
13,308
15,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
15
1 / 4 / 1
8,458
498
5,496
13,052
3,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Príde
Cabrakan
14
0 / 5 / 4
8,159
480
7,660
13,817
7,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
22
Kills
4
4
Deaths
22
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
3
7.5
L
1
5
1
0.3
W
Amaterasu
BeTransparent
Amaterasu
2
1
2
3
L
Atlas
Im JoIIy
Atlas
1
7
2
0.29
L
Sun Wukong
Jujuvibez
Sun Wukong
1
1
0
1
W
Izanami
Litos_2016
Izanami
6
0
9
10.5
L
Rama
1
4
1
0.38
L
Cabrakan
Príde
Cabrakan
0
5
4
0.4
W
Ravana
4
1
12
10
W
Ao Kuang
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,725
Damage
35,717
72,053
Taken
72,732
49,693
Mitigated
46,812
37,475
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,851
6,447
0
8,838
12,158
4,483
5,208
2,050
9,987
99,213
0
L
8,376
3,997
0
1,720
13,667
4,408
0
6,201
7,466
0
62,467
W
Amaterasu
BeTransparent
Amaterasu
4,991
1,764
0
6,951
13,341
14,500
0
1,551
11,010
0
71,964
L
Atlas
Im JoIIy
Atlas
4,734
1,297
1,672
3,031
18,888
15,298
0
6,806
12,082
20,065
0
L
Sun Wukong
Jujuvibez
Sun Wukong
9,451
1,970
0
5,372
13,308
15,594
0
1,907
11,401
0
61,832
W
Izanami
Litos_2016
Izanami
17,113
10,403
0
7,506
12,656
5,345
7,303
2,235
10,421
0
130,431
L
Rama
5,496
4,127
0
3,895
13,052
3,533
0
2,651
10,401
0
60,634
L
Cabrakan
Príde
Cabrakan
7,660
975
0
3,432
13,817
7,979
0
5,108
8,709
57,441
0
W
Ravana
10,948
2,517
0
1,886
11,194
5,642
1,207
3,754
7,367
0
76,237
W
Ao Kuang
8,822
1,769
2,179
10,115
22,704
19,723
0
4,715
17,834
41,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,194
Gold Earned
41,334
670
Minions Killed
504
0
Camps Cleared
0
1,771,903
Distance Traveled
1,621,283
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,769
692
147
9
0
342,846
9
L
Ullr
8,246
485
136
8
0
301,722
0
W
Amaterasu
11,173
657
137
8
0
355,599
9
L
Atlas
7,652
450
20
1
0
337,958
8
L
Sun Wukong
8,819
519
129
8
0
342,235
0
W
Izanami
13,205
777
204
12
0
321,991
7
L
Rama
8,458
498
111
7
0
291,340
3
L
Cabrakan
8,159
480
108
6
0
348,028
2
W
Ravana
11,394
670
115
7
0
401,224
1
W
Ao Kuang
11,653
685
67
4
0
350,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role