Player Matchup

Geb
Geb
DarkkPrecision
Geb
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 30L
1,576 Elo+
Party 2
Apollo
Apollo
DoeJohnn
Apollo
Level 146
God Stats
4W - 0L
1,700 SR
Queue Stats
24W - 27L
1,601 Elo+
Party 2
Kali
Kali
Etern1ty Light
Kali
Level 115
God Stats
3W - 0L
1,748 SR
Queue Stats
131W - 112L
1,640 Elo+
Party 1
Ra
Ra
Etern1ty Night
Ra
Level 124
God Stats
4W - 4L
1,320 SR
Queue Stats
160W - 135L
1,529 Elo+
Party 1
Chaac
Chaac
xxOnebadlarryxx
Chaac
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,639 Elo+
Party 2
Team Averages
Level 119
1,554 SR
1,597 Elo+

VS

Team Averages
Level 121
1,568 SR
1,463 Elo+
Arachne
Arachne
Aggressiveduck1
Arachne
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
369W - 304L
1,450 Elo+
Party 3
Kali
Kali
FattyBacon
Kali
Level 125
God Stats
6W - 8L
1,852 SR
Queue Stats
510W - 432L
1,477 Elo+
Party 3
Anubis
Anubis
Fearless813
Anubis
Level 124
God Stats
178W - 104L
2,068 SR
Queue Stats
299W - 285L
1,548 Elo+
Solo
Horus
Horus
Zackand
Horus
Level 116
God Stats
0W - 2L
1,289 SR
Queue Stats
26W - 26L
1,322 Elo+
Solo
Cthulhu
Cthulhu
x2PacsFather
Cthulhu
Level 144
God Stats
0W - 1L
1,129 SR
Queue Stats
107W - 92L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 18
10,541
586
7,472
19,588
23,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
DoeJohnn
Apollo
17
13 / 2 / 3
11,917
662
18,744
15,743
7,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 7 / 4
12,310
684
17,331
26,159
11,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 4 / 13
10,938
608
15,787
10,857
4,234
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 8
8,496
472
4,911
15,448
11,071
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 3
9,599
533
10,853
18,321
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 4 / 3
9,773
543
7,348
17,895
8,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
15
5 / 8 / 4
9,484
527
9,386
14,803
6,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Zackand
Horus
13
0 / 4 / 7
8,223
457
3,952
15,204
13,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
x2PacsFather
Cthulhu
16
3 / 2 / 4
10,061
559
17,721
18,700
18,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
26
Kills
15
15
Deaths
26
46
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
2
0
18
11
W
Apollo
DoeJohnn
Apollo
13
2
3
7.25
W
8
7
4
1.43
W
3
4
13
2.38
L
4
4
3
1.38
L
Anubis
5
8
4
0.88
L
Horus
Zackand
Horus
0
4
7
0.88
L
Cthulhu
x2PacsFather
Cthulhu
3
2
4
2.5
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,245
Damage
49,260
87,795
Taken
84,923
58,311
Mitigated
52,596
42,314
Healing
23,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,853
7,262
0
5,463
18,321
5,274
1,180
3,865
14,456
0
53,531
W
7,472
1,349
0
5,316
19,588
23,692
491
2,583
16,615
29,271
0
W
Apollo
DoeJohnn
Apollo
18,744
9,856
0
7,097
15,743
7,441
2,555
4,064
11,562
0
93,222
W
17,331
8,645
0
12,714
26,159
11,873
1,869
8,683
17,165
0
93,457
W
15,787
1,526
4,344
4,522
10,857
4,234
1,052
5,922
4,935
76,836
0
L
7,348
3,318
0
5,551
17,895
8,909
39
4,283
13,612
0
72,619
L
Anubis
9,386
270
0
4,794
14,803
6,583
0
6,169
8,634
74,109
0
L
Horus
Zackand
Horus
3,952
1,808
608
2,714
15,204
13,067
27
5,373
9,831
0
16,106
L
Cthulhu
x2PacsFather
Cthulhu
17,721
1,724
599
3,738
18,700
18,763
490
3,699
15,001
63,184
0
W
4,911
1,556
0
8,321
15,448
11,071
429
9,034
5,854
230
32,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,202
Gold Earned
47,140
512
Minions Killed
453
0
Camps Cleared
0
1,875,350
Distance Traveled
1,747,669
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,599
533
83
5
0
353,779
7
W
Geb
10,541
586
35
2
0
377,695
2
W
Apollo
11,917
662
154
9
0
361,224
4
W
Kali
12,310
684
151
8
0
374,305
1
W
Ra
10,938
608
123
7
0
384,475
8
L
Kali
9,773
543
120
7
0
377,009
4
L
Anubis
9,484
527
116
6
0
295,366
5
L
Horus
8,223
457
19
1
0
367,365
3
L
Cthulhu
10,061
559
115
6
0
354,150
4
W
Chaac
8,496
472
49
3
0
377,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role