Player Matchup

Izanami
Izanami
 
Izanami
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
K_LUXURIA_K
Ymir
Level 158
God Stats
9W - 5L
1,618 SR
Queue Stats
257W - 289L
1,491 Elo+
Solo
Bastet
Bastet
SR_CHARZ
Bastet
Level 106
God Stats
12W - 16L
1,562 SR
Queue Stats
53W - 58L
1,391 Elo+
Solo
Team Averages
Level 123
1,536 SR
1,477 Elo+

VS

Team Averages
Level 101
1,626 SR
1,483 Elo+
Atlas
Atlas
SpookDaddy
Atlas
Level 65
God Stats
12W - 9L
1,491 SR
Queue Stats
14W - 15L
1,419 Elo+
Solo
Artio
Artio
St3pBroWatUDoin
Artio
Level 109
God Stats
5W - 2L
1,715 SR
Queue Stats
42W - 37L
1,590 Elo+
Solo
Baba Yaga
Baba Yaga
cars440
Baba Yaga
Level 124
God Stats
9W - 2L
2,012 SR
Queue Stats
99W - 88L
1,588 Elo+
Solo
Neith
Neith
cesargod2341
Neith
Level 119
God Stats
6W - 3L
1,493 SR
Queue Stats
167W - 187L
1,417 Elo+
Solo
Ullr
Ullr
saiisinfinite
Ullr
Level 88
God Stats
34W - 34L
1,420 SR
Queue Stats
73W - 73L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 2 / 3
8,879
555
6,582
7,261
2,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
 
Zeus
14
2 / 6 / 0
8,788
549
5,679
9,579
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
 
Hercules
14
0 / 2 / 2
8,118
507
4,440
15,684
11,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 2
6,948
434
4,627
15,467
10,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bastet
SR_CHARZ
Bastet
14
6 / 2 / 0
8,998
562
7,590
9,530
3,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
2 / 2 / 3
8,291
518
4,576
14,109
11,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 1 / 3
8,528
533
8,806
11,107
12,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baba Yaga
cars440
Baba Yaga
16
4 / 2 / 4
10,072
630
6,851
7,693
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 9
8,974
561
10,672
8,486
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 3 / 1
10,045
628
8,374
11,562
5,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
16
16
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
3
1.25
L
Zeus
 
Zeus
2
6
0
0.33
L
Hercules
 
Hercules
0
2
2
0.5
L
0
4
2
0.25
L
Bastet
SR_CHARZ
Bastet
6
2
0
3
W
Atlas
2
2
3
1.75
W
1
1
3
2.5
W
Baba Yaga
cars440
Baba Yaga
4
2
4
3
W
3
1
9
7.5
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,918
Damage
39,279
57,521
Taken
52,957
30,886
Mitigated
34,087
9,169
Healing
20,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,582
3,824
0
2,709
7,261
2,091
3,776
1,025
6,236
0
73,879
L
Zeus
 
Zeus
5,679
932
0
614
9,579
3,086
684
2,986
6,593
60,324
0
L
Hercules
 
Hercules
4,440
1,456
0
2,922
15,684
11,691
0
7,667
6,991
95
39,478
L
4,627
295
0
998
15,467
10,902
0
4,458
10,933
26,893
0
L
Bastet
SR_CHARZ
Bastet
7,590
1,082
0
1,926
9,530
3,116
0
2,995
6,535
0
52,241
W
Atlas
4,576
1,798
1,863
3,431
14,109
11,220
493
4,290
9,819
20,065
0
W
8,806
1,029
491
5,154
11,107
12,131
709
526
10,581
36,894
0
W
Baba Yaga
cars440
Baba Yaga
6,851
373
257
3,698
7,693
2,927
2,343
2,239
5,454
64,952
0
W
10,672
4,988
0
3,029
8,486
2,631
1,460
2,303
6,183
0
54,821
W
8,374
4,220
72
2,992
11,562
5,178
0
1,043
10,519
0
81,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,731
Gold Earned
45,910
472
Minions Killed
440
0
Camps Cleared
0
1,437,267
Distance Traveled
1,510,355
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,879
555
137
9
0
299,180
5
L
Zeus
8,788
549
121
8
0
281,100
4
L
Hercules
8,118
507
76
5
0
283,143
3
L
Ymir
6,948
434
48
3
0
266,654
0
L
Bastet
8,998
562
90
6
0
307,190
2
W
Atlas
8,291
518
19
1
0
291,637
2
W
Artio
8,528
533
81
5
0
274,046
0
W
Baba Yaga
10,072
630
128
8
0
320,435
3
W
Neith
8,974
561
95
6
0
283,449
3
W
Ullr
10,045
628
117
7
0
340,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role