Player Matchup

Atlas
Atlas
Leeart
Atlas
Level 106
God Stats
1W - 2L
1,472 SR
Queue Stats
37W - 35L
1,545 Elo+
Solo
Ullr
Ullr
Masdeuflius
Ullr
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 76L
1,745 Elo+
Party 1
Gilgamesh
Gilgamesh
cece0926
Gilgamesh
Level 89
God Stats
2W - 3L
1,629 SR
Queue Stats
110W - 106L
1,636 Elo+
Solo
Thanatos
Thanatos
kiekerstetter11
Thanatos
Level 124
God Stats
9W - 11L
1,310 SR
Queue Stats
304W - 294L
1,702 Elo+
Solo
Ah Puch
Ah Puch
ºPAWG
Ah Puch
Level 147
God Stats
1W - 4L
1,456 SR
Queue Stats
18W - 15L
1,615 Elo+
Party 1
Team Averages
Level 118
1,473 SR
1,648 Elo+

VS

Team Averages
Level 152
1,502 SR
1,661 Elo+
Agni
Agni
BrandoYktv
Agni
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 60L
1,751 Elo+
Party 2
Atlas
Atlas
EchoPunk
Atlas
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,699 Elo+
Party 3
Vamana
Vamana
Eddy Facts
Vamana
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 66L
1,737 Elo+
Party 2
Izanami
Izanami
KingSarch
Izanami
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,469 Elo+
Party 3
Neith
Neith
NotYaDaddy
Neith
Level 160
God Stats
5W - 2L
1,509 SR
Queue Stats
140W - 131L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Leeart
Atlas
17
0 / 5 / 15
10,998
687
10,794
25,695
25,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 9 / 9
11,721
733
20,009
21,775
9,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
cece0926
Gilgamesh
16
1 / 3 / 8
10,889
681
6,583
18,156
12,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
19
10 / 5 / 5
12,165
760
15,599
17,752
10,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
ºPAWG
Ah Puch
20
8 / 8 / 9
13,352
835
21,615
17,623
8,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
11,931
746
2,959
6,879
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
EchoPunk
Atlas
20
6 / 7 / 19
13,432
840
13,755
25,830
30,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Eddy Facts
Vamana
18
4 / 6 / 11
11,677
730
15,585
25,852
28,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
KingSarch
Izanami
20
13 / 4 / 6
14,600
913
24,205
16,051
6,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
20
6 / 3 / 14
12,970
811
26,363
15,882
6,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
86
25
Kills
30
30
Deaths
25
46
Assists
56
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
W
Atlas
EchoPunk
Atlas
6
7
19
2.21
W
Vamana
Eddy Facts
Vamana
4
6
11
1.58
W
Izanami
KingSarch
Izanami
13
4
6
4
L
Atlas
Leeart
Atlas
0
5
15
1.5
L
6
9
9
1.17
W
Neith
6
3
14
4.33
L
Gilgamesh
cece0926
Gilgamesh
1
3
8
1.67
L
Thanatos
10
5
5
2.5
L
Ah Puch
ºPAWG
Ah Puch
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,600
Damage
82,867
101,001
Taken
90,494
66,695
Mitigated
75,225
23,513
Healing
19,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,959
233
0
45
6,879
2,104
808
1,697
5,182
24,916
0
W
Atlas
EchoPunk
Atlas
13,755
4,223
0
3,795
25,830
30,303
244
10,481
15,139
27,131
0
W
Vamana
Eddy Facts
Vamana
15,585
6,515
774
6,147
25,852
28,956
1,390
7,534
17,964
0
30,714
W
Izanami
KingSarch
Izanami
24,205
16,001
0
5,487
16,051
6,877
6,156
6,263
9,596
0
77,835
L
Atlas
Leeart
Atlas
10,794
3,062
0
4,288
25,695
25,848
398
3,199
22,107
29,061
0
L
20,009
6,931
0
645
21,775
9,915
0
4,211
17,397
0
46,301
W
Neith
26,363
11,978
0
3,115
15,882
6,985
2,881
6,434
9,316
0
60,265
L
Gilgamesh
cece0926
Gilgamesh
6,583
1,736
2,748
2,967
18,156
12,343
461
2,515
15,529
0
30,452
L
Thanatos
15,599
2,568
0
9,929
17,752
10,289
1,005
3,427
14,083
0
30,929
L
Ah Puch
ºPAWG
Ah Puch
21,615
1,715
0
2,936
17,623
8,300
198
3,362
14,098
51,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,125
Gold Earned
64,610
251
Minions Killed
302
0
Camps Cleared
0
1,430,862
Distance Traveled
1,347,485
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,931
746
41
3
0
156,773
3
W
Atlas
13,432
840
24
2
0
306,305
0
W
Vamana
11,677
730
26
2
0
313,811
1
W
Izanami
14,600
913
125
8
0
307,621
0
L
Atlas
10,998
687
36
2
0
301,229
4
L
Ullr
11,721
733
53
3
0
291,731
0
W
Neith
12,970
811
86
5
0
262,975
2
L
Gilgamesh
10,889
681
45
3
0
242,322
2
L
Thanatos
12,165
760
39
2
0
324,871
2
L
Ah Puch
13,352
835
78
5
0
270,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role