Player Matchup

Atlas
Atlas
BrazenFG
Atlas
Level 60
God Stats
2W - 4L
1,440 SR
Queue Stats
12W - 27L
1,423 Elo+
Party 1
Medusa
Medusa
Camaron69
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,306 Elo+
Party 1
Kukulkan
Kukulkan
Chadesito
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
Cholon442
Ra
Level 5
God Stats
0W - 2L
1,283 SR
Queue Stats
4W - 10L
1,337 Elo+
Party 1
Chaac
Chaac
Snaidar
Chaac
Level 44
God Stats
0W - 2L
1,765 SR
Queue Stats
39W - 53L
1,542 Elo+
Party 1
Team Averages
Level 24
1,497 SR
1,422 Elo+

VS

Team Averages
Level 67
1,535 SR
1,536 Elo+
Tsukuyomi
Tsukuyomi
Dazter913
Tsukuyomi
Level 124
God Stats
6W - 0L
1,678 SR
Queue Stats
88W - 46L
1,667 Elo+
Party 2
Sol
Sol
JustKiLLin2011
Sol
Level 35
God Stats
24W - 21L
1,484 SR
Queue Stats
231W - 255L
1,479 Elo+
Solo
Anubis
Anubis
WarCelta
Anubis
Level 33
God Stats
4W - 8L
1,483 SR
Queue Stats
35W - 41L
1,335 Elo+
Solo
Horus
Horus
deejetaa6
Horus
Level 121
God Stats
15W - 4L
1,478 SR
Queue Stats
58W - 30L
1,531 Elo+
Party 2
Ares
Ares
macshooter
Ares
Level 22
God Stats
13W - 6L
1,554 SR
Queue Stats
15W - 6L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BrazenFG
Atlas
17
1 / 6 / 4
11,852
988
14,397
21,503
18,605
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Camaron69
Medusa
18
3 / 8 / 3
13,109
1,092
13,357
15,911
4,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Chadesito
Kukulkan
18
0 / 9 / 3
11,637
970
5,802
14,277
4,591
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 12 / 2
11,553
963
9,900
19,504
6,195
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Snaidar
Chaac
18
2 / 10 / 6
13,019
1,085
18,815
33,495
29,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dazter913
Tsukuyomi
20
14 / 1 / 22
15,604
1,300
29,305
12,083
5,976
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 0 / 27
16,476
1,373
38,665
9,480
5,133
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
WarCelta
Anubis
19
8 / 4 / 16
12,967
1,081
11,266
9,894
4,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
deejetaa6
Horus
20
5 / 0 / 32
14,734
1,228
9,719
15,689
21,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 3 / 30
13,048
1,087
11,606
20,259
25,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
172
8
Kills
45
45
Deaths
8
18
Assists
127
Player
Kills
Deaths
Assists
KDA
L
Atlas
BrazenFG
Atlas
1
6
4
0.5
L
Medusa
Camaron69
Medusa
3
8
3
0.56
L
Kukulkan
Chadesito
Kukulkan
0
9
3
0.17
L
2
12
2
0.25
W
Tsukuyomi
Dazter913
Tsukuyomi
14
1
22
25
W
15
0
27
28.5
L
Chaac
Snaidar
Chaac
2
10
6
0.5
W
Anubis
WarCelta
Anubis
8
4
16
4
W
Horus
deejetaa6
Horus
5
0
32
21
W
3
3
30
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,271
Damage
100,561
104,690
Taken
67,405
64,269
Mitigated
63,382
11,676
Healing
17,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BrazenFG
Atlas
14,397
4,292
404
1,646
21,503
18,605
0
11,321
10,182
28,645
0
L
Medusa
Camaron69
Medusa
13,357
5,551
0
361
15,911
4,885
0
9,227
6,684
0
38,286
L
Kukulkan
Chadesito
Kukulkan
5,802
1,587
0
197
14,277
4,591
0
8,371
5,906
27,238
0
L
9,900
2,005
1,745
1,362
19,504
6,195
0
12,804
6,700
19,497
0
W
Tsukuyomi
Dazter913
Tsukuyomi
29,305
7,795
0
162
12,083
5,976
0
5,446
6,507
0
50,711
W
38,665
16,296
0
4,611
9,480
5,133
0
2,701
6,639
88,460
5,036
L
Chaac
Snaidar
Chaac
18,815
3,805
0
5,961
33,495
29,993
0
18,294
15,201
0
55,275
W
Anubis
WarCelta
Anubis
11,266
372
477
2,666
9,894
4,773
0
4,170
5,526
16,050
0
W
Horus
deejetaa6
Horus
9,719
3,403
4,394
4,457
15,689
21,834
0
7,439
8,038
565
20,916
W
11,606
430
0
566
20,259
25,666
0
10,343
9,571
18,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,170
Gold Earned
72,829
218
Minions Killed
233
6
Camps Cleared
10
1,013,681
Distance Traveled
1,121,108
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,852
988
27
2
2
214,836
0
L
Medusa
13,109
1,092
55
5
1
245,299
0
L
Kukulkan
11,637
970
40
3
1
161,004
0
L
Ra
11,553
963
17
1
2
168,703
5
W
Tsukuyomi
15,604
1,300
39
3
4
277,361
0
W
Sol
16,476
1,373
154
13
1
228,419
0
L
Chaac
13,019
1,085
79
7
0
223,839
2
W
Anubis
12,967
1,081
15
1
0
129,306
0
W
Horus
14,734
1,228
15
1
5
260,955
1
W
Ares
13,048
1,087
10
1
0
225,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role