Player Matchup

Cerberus
Cerberus
Cla1rv0yant
Cerberus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 12L
1,562 Elo+
Party 2
Baba Yaga
Baba Yaga
CommiePanda
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,536 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lachyrd
Morgan Le Fay
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 58L
1,684 Elo+
Party 2
Neith
Neith
Narnar525
Neith
Level 9
God Stats
4W - 6L
1,500 SR
Queue Stats
27W - 33L
1,562 Elo+
Party 2
Loki
Loki
OddPoi
Loki
Level 119
God Stats
4W - 6L
1,514 SR
Queue Stats
116W - 99L
1,577 Elo+
Solo
Team Averages
Level 62
1,503 SR
1,584 Elo+

VS

Team Averages
Level 87
1,608 SR
1,694 Elo+
Kukulkan
Kukulkan
Jakrispyyyy
Kukulkan
Level 58
God Stats
5W - 3L
1,808 SR
Queue Stats
11W - 19L
1,536 Elo+
Party 1
Medusa
Medusa
RapidPro
Medusa
Level 115
God Stats
5W - 2L
1,500 SR
Queue Stats
53W - 48L
1,890 Elo+
Party 3
Bastet
Bastet
TealJesus
Bastet
Level 152
God Stats
2W - 0L
1,734 SR
Queue Stats
64W - 59L
1,694 Elo+
Party 3
Zeus
Zeus
TheStellaNova
Zeus
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 22L
1,815 Elo+
Party 3
Nike
Nike
XDivergentXO
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cla1rv0yant
Cerberus
17
3 / 5 / 8
11,139
696
9,903
26,568
25,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
CommiePanda
Baba Yaga
18
1 / 2 / 7
10,585
662
13,257
14,430
5,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Lachyrd
Morgan Le Fay
20
6 / 4 / 4
12,167
760
15,264
16,515
6,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Narnar525
Neith
16
2 / 5 / 8
10,308
644
8,708
12,636
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Loki
OddPoi
Loki
18
5 / 8 / 5
11,331
708
10,509
15,075
4,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jakrispyyyy
Kukulkan
18
3 / 4 / 8
11,565
723
19,134
14,930
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
RapidPro
Medusa
19
8 / 4 / 8
12,704
794
16,526
15,462
6,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bastet
TealJesus
Bastet
20
5 / 3 / 13
12,561
785
20,523
17,921
7,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 4 / 3
11,887
743
9,343
10,823
3,439
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 2 / 6
11,513
720
8,430
16,711
12,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
62
17
Kills
24
24
Deaths
17
32
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cla1rv0yant
Cerberus
3
5
8
1.4
L
Baba Yaga
CommiePanda
Baba Yaga
1
2
7
2.25
W
Kukulkan
Jakrispyyyy
Kukulkan
3
4
8
1.75
L
Morgan Le Fay
Lachyrd
Morgan Le Fay
6
4
4
2
L
Neith
Narnar525
Neith
2
5
8
1.2
L
Loki
OddPoi
Loki
5
8
5
0.94
W
Medusa
RapidPro
Medusa
8
4
8
3
W
Bastet
TealJesus
Bastet
5
3
13
3.83
W
6
4
3
1.88
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,641
Damage
73,956
85,224
Taken
75,847
46,471
Mitigated
33,795
12,724
Healing
21,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cla1rv0yant
Cerberus
9,903
306
336
4,458
26,568
25,270
0
12,162
13,503
24,256
0
L
Baba Yaga
CommiePanda
Baba Yaga
13,257
929
216
4,014
14,430
5,492
0
4,393
9,783
42,750
0
W
Kukulkan
Jakrispyyyy
Kukulkan
19,134
721
267
3,270
14,930
4,993
1,139
7,003
7,615
59,026
0
L
Morgan Le Fay
Lachyrd
Morgan Le Fay
15,264
1,336
0
411
16,515
6,358
0
3,763
12,541
65,370
0
L
Neith
Narnar525
Neith
8,708
1,261
32
1,443
12,636
4,431
0
5,273
7,204
0
20,784
L
Loki
OddPoi
Loki
10,509
2,431
0
1,814
15,075
4,920
0
3,341
11,639
0
37,589
W
Medusa
RapidPro
Medusa
16,526
6,166
0
5,962
15,462
6,122
4,782
9,083
6,055
0
55,696
W
Bastet
TealJesus
Bastet
20,523
5,666
0
5,059
17,921
7,102
1,817
8,741
8,782
0
40,484
W
9,343
318
0
3,582
10,823
3,439
1,494
4,775
5,674
36,992
0
W
8,430
556
131
2,857
16,711
12,139
701
7,042
9,297
5,838
27,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,530
Gold Earned
60,230
286
Minions Killed
278
0
Camps Cleared
0
1,439,649
Distance Traveled
1,682,747
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,139
696
42
3
0
326,183
3
L
Baba Yaga
10,585
662
58
4
0
309,306
0
W
Kukulkan
11,565
723
72
5
0
338,446
3
L
Morgan Le Fay
12,167
760
103
6
0
273,596
0
L
Neith
10,308
644
28
2
0
262,157
0
L
Loki
11,331
708
55
3
0
268,407
2
W
Medusa
12,704
794
77
5
0
334,000
1
W
Bastet
12,561
785
43
3
0
384,667
1
W
Zeus
11,887
743
48
3
0
295,796
0
W
Nike
11,513
720
38
2
0
329,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role