Player Matchup

Mulan
Mulan
Babayagahitch
Mulan
Level 129
God Stats
7W - 7L
1,756 SR
Queue Stats
142W - 149L
1,522 Elo+
Party 2
Hera
Hera
Jcqt11
Hera
Level 119
God Stats
23W - 26L
1,533 SR
Queue Stats
522W - 563L
1,486 Elo+
Party 2
Ymir
Ymir
MrThorvalds
Ymir
Level 61
God Stats
17W - 14L
1,313 SR
Queue Stats
23W - 21L
1,400 Elo+
Party 2
Team Averages
Level 103
1,534 SR
1,469 Elo+

VS

Team Averages
Level 155
1,319 SR
1,446 Elo+
Janus
Janus
NicholasNDB
Janus
Level 156
God Stats
3W - 3L
1,294 SR
Queue Stats
194W - 132L
1,676 Elo+
Party 1
Danzaburou
Danzaburou
Skullzie
Danzaburou
Level 150
God Stats
2W - 2L
1,345 SR
Queue Stats
12W - 6L
1,290 Elo+
Party 1
Cerberus
Cerberus
projectpete570
Cerberus
Level 159
God Stats
5W - 6L
1,319 SR
Queue Stats
46W - 59L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 5
11,928
663
18,439
20,320
13,290
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hera
Jcqt11
Hera
16
4 / 5 / 5
11,701
650
14,281
12,486
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 3 / 7
11,832
657
10,386
24,231
29,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 3
12,868
715
23,467
12,322
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Skullzie
Danzaburou
16
1 / 4 / 7
11,851
658
10,851
12,897
4,709
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
17
2 / 3 / 8
12,694
705
14,373
33,678
26,133
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
10
Kills
11
11
Deaths
10
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
3
5
2.5
L
Hera
Jcqt11
Hera
4
5
5
1.3
L
1
3
7
1.5
W
8
3
3
3.17
W
Danzaburou
Skullzie
Danzaburou
1
4
7
1.13
W
Cerberus
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,106
Damage
48,691
57,037
Taken
58,897
47,123
Mitigated
34,475
14,483
Healing
21,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,439
3,236
0
5,921
20,320
13,290
0
14,366
5,954
0
38,988
L
Hera
Jcqt11
Hera
14,281
4,329
0
1,727
12,486
4,152
1,053
9,044
3,442
46,058
0
L
10,386
1,861
80
6,755
24,231
29,681
100
14,639
9,592
27,892
0
W
23,467
1,013
0
3,517
12,322
3,633
861
5,091
7,231
75,689
0
W
Danzaburou
Skullzie
Danzaburou
10,851
5,249
649
2,402
12,897
4,709
1,618
4,812
8,085
0
41,884
W
Cerberus
14,373
2,662
419
14,918
33,678
26,133
144
15,397
18,281
36,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,461
Gold Earned
37,413
157
Minions Killed
211
4
Camps Cleared
9
899,394
Distance Traveled
1,001,862
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,928
663
36
2
2
317,603
6
L
Hera
11,701
650
79
4
0
275,934
1
L
Ymir
11,832
657
42
2
2
305,857
7
W
Janus
12,868
715
90
5
6
345,183
5
W
Danzaburou
11,851
658
58
3
1
293,983
0
W
Cerberus
12,694
705
63
4
2
362,696
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role