Player Matchup

Fenrir
Fenrir
BlazinRocky2025
Fenrir
Level 64
God Stats
86W - 106L
1,543 SR
Queue Stats
250W - 285L
1,421 Elo+
Party 1
Zeus
Zeus
Samj05
Zeus
Level 90
God Stats
41W - 50L
1,278 SR
Queue Stats
81W - 90L
1,442 Elo+
Solo
Jormungandr
Jormungandr
Zvierray
Jormungandr
Level 31
God Stats
22W - 34L
1,516 SR
Queue Stats
62W - 95L
1,443 Elo+
Party 1
Team Averages
Level 62
1,446 SR
1,435 Elo+

VS

Team Averages
Level 63
1,623 SR
1,629 Elo+
Atlas
Atlas
BR0KENSWORD_0
Atlas
Level 59
God Stats
9W - 17L
1,549 SR
Queue Stats
10W - 24L
1,446 Elo+
Solo
Anhur
Anhur
JamesPebble
Anhur
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 39L
1,621 Elo+
Party 2
Anubis
Anubis
Saanro
Anubis
Level 21
God Stats
8W - 1L
1,819 SR
Queue Stats
52W - 22L
1,820 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,719
672
2,797
7,995
3,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Samj05
Zeus
9
0 / 5 / 2
6,307
631
4,665
5,397
711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
Zvierray
Jormungandr
10
1 / 1 / 1
6,844
684
6,158
6,233
4,496
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,325
733
3,056
6,869
7,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
6 / 1 / 2
8,298
830
8,245
7,022
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Saanro
Anubis
12
2 / 0 / 3
7,424
742
4,138
5,446
3,292
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
9
9
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
1
3
1
0.5
W
6
1
2
7
W
Anubis
Saanro
Anubis
2
0
3
3.5
L
Zeus
Samj05
Zeus
0
5
2
0.2
L
Jormungandr
Zvierray
Jormungandr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,620
Damage
15,439
19,625
Taken
19,337
8,226
Mitigated
13,729
2,111
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,056
1,048
284
670
6,869
7,159
161
3,803
3,066
13,889
0
L
2,797
120
0
942
7,995
3,019
0
3,528
4,467
0
16,870
W
8,245
4,582
0
1,773
7,022
3,278
1,108
3,756
3,266
0
29,918
W
Anubis
Saanro
Anubis
4,138
234
0
1,317
5,446
3,292
102
3,528
1,918
23,009
0
L
Zeus
Samj05
Zeus
4,665
368
228
184
5,397
711
0
1,585
3,812
16,839
0
L
Jormungandr
Zvierray
Jormungandr
6,158
699
337
420
6,233
4,496
0
2,510
3,723
16,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,870
Gold Earned
23,047
85
Minions Killed
127
3
Camps Cleared
7
505,433
Distance Traveled
584,995
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,325
733
21
2
0
210,408
0
L
Fenrir
6,719
672
24
2
2
189,035
0
W
Anhur
8,298
830
55
6
5
178,184
0
W
Anubis
7,424
742
51
5
2
196,403
1
L
Zeus
6,307
631
39
4
1
138,809
1
L
Jormungandr
6,844
684
22
2
0
177,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role