Player Matchup

Mulan
Mulan
Silver I
Neratsu
Mulan
Silver I
Level 103
God Stats
4W - 6L
1,635 SR
Queue Stats
79W - 120L
1,386 MMR
Solo
Hachiman
Hachiman
Bronze III
krisihu
Hachiman
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,516 MMR
Party 1
Discordia
Discordia
Bronze III
nordycka
Discordia
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,516 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,545 SR
1,473 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,554 SR
1,538 MMR
Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
CarWasher69
Bacchus
Silver I
Level 106
God Stats
6W - 5L
1,662 SR
Queue Stats
9W - 12L
1,501 MMR
Party 2
Sol
Sol
Gold V
LibeX5
Sol
Gold V
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,614 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Neratsu
Mulan
10
2 / 2 / 0
6,568
730
3,430
6,737
5,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
krisihu
Hachiman
9
0 / 5 / 2
5,834
648
5,060
8,077
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
nordycka
Discordia
10
0 / 5 / 2
5,895
655
6,384
6,280
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Hou YiAh Muzen CabNoxBastetUllr

VS

Bans
ThothArtemisGebLokiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 1 / 7
7,746
861
6,063
6,894
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
CarWasher69
Bacchus
11
3 / 0 / 8
7,828
870
2,996
7,497
8,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Sol
LibeX5
Sol
13
4 / 1 / 4
7,902
878
8,889
7,305
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
12
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
7
7.5
W
Bacchus
CarWasher69
Bacchus
3
0
8
7
W
Sol
LibeX5
Sol
4
1
4
6
L
Mulan
Neratsu
Mulan
2
2
0
1
L
Hachiman
krisihu
Hachiman
0
5
2
0.2
L
Discordia
nordycka
Discordia
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,874
Damage
17,948
21,094
Taken
21,696
9,835
Mitigated
14,825
2,211
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,063
1,635
0
1,001
6,894
3,070
0
1,764
5,130
0
18,090
W
Bacchus
CarWasher69
Bacchus
2,996
129
0
2,100
7,497
8,888
26
1,942
5,555
9,871
0
W
Sol
LibeX5
Sol
8,889
2,362
0
3,608
7,305
2,867
2,905
3,083
4,222
44,396
0
L
Mulan
Neratsu
Mulan
3,430
434
225
996
6,737
5,111
0
3,595
3,142
0
8,033
L
Hachiman
krisihu
Hachiman
5,060
2,296
0
490
8,077
2,775
0
4,801
3,276
0
19,881
L
Discordia
nordycka
Discordia
6,384
525
0
500
6,280
1,949
26
3,678
2,602
19,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,297
Gold Earned
23,476
79
Minions Killed
103
4
Camps Cleared
4
463,953
Distance Traveled
520,379
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,746
861
22
2
2
170,401
6
W
Bacchus
7,828
870
8
1
0
185,203
0
W
Sol
7,902
878
73
8
2
164,775
4
L
Mulan
6,568
730
16
2
2
158,079
1
L
Hachiman
5,834
648
36
4
2
149,204
1
L
Discordia
5,895
655
27
3
0
156,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role