Player Matchup

Neith
Neith
BrancaDeNeve
Neith
Level 85
God Stats
44W - 46L
1,194 SR
Queue Stats
345W - 357L
1,602 Elo+
Solo
Olorun
Olorun
Doldosser
Olorun
Level 121
God Stats
2W - 3L
1,741 SR
Queue Stats
67W - 72L
1,614 Elo+
Solo
Cliodhna
Cliodhna
Hugo-Skye
Cliodhna
Level 56
God Stats
3W - 2L
1,580 SR
Queue Stats
236W - 296L
1,346 Elo+
Solo
Atlas
Atlas
IMaxximusl
Atlas
Level 159
God Stats
24W - 13L
1,755 SR
Queue Stats
67W - 66L
1,552 Elo+
Party 1
Fenrir
Fenrir
lX-M3LL0W-Xl
Fenrir
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 121L
1,563 Elo+
Party 1
Team Averages
Level 115
1,554 SR
1,535 Elo+

VS

Team Averages
Level 97
1,500 SR
1,353 Elo+
Danzaburou
Danzaburou
Darth Kol
Danzaburou
Level 17
God Stats
2W - 5L
1,356 SR
Queue Stats
8W - 15L
1,322 Elo+
Solo
Cu Chulainn
Cu Chulainn
FairiesWearBoots
Cu Chulainn
Level 150
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 3L
1,334 Elo+
Solo
Discordia
Discordia
cherrymu
Discordia
Level 69
God Stats
0W - 5L
1,509 SR
Queue Stats
98W - 102L
1,550 Elo+
Solo
Ravana
Ravana
dddoom0
Ravana
Level 107
God Stats
0W - 1L
1,850 SR
Queue Stats
5W - 11L
1,170 Elo+
Solo
Nox
Nox
maestrodu60
Nox
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 87L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 14
12,159
760
19,612
11,935
4,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
Doldosser
Olorun
20
9 / 2 / 9
13,669
854
18,304
17,929
7,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
Hugo-Skye
Cliodhna
18
3 / 6 / 8
11,660
729
10,004
10,735
3,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
18
3 / 1 / 16
12,090
756
12,985
20,842
22,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
19
9 / 6 / 13
12,871
804
14,750
15,336
12,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darth Kol
Danzaburou
14
1 / 10 / 2
9,191
574
4,008
16,024
6,663
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
FairiesWearBoots
Cu Chulainn
17
2 / 4 / 6
10,298
644
9,443
26,256
21,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
cherrymu
Discordia
18
6 / 4 / 5
10,919
682
19,400
13,947
5,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
dddoom0
Ravana
18
3 / 8 / 6
11,066
692
12,286
21,658
17,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
4 / 2 / 5
11,226
702
11,120
8,592
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
40
28
Kills
16
18
Deaths
28
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
3
14
3.67
L
Danzaburou
Darth Kol
Danzaburou
1
10
2
0.2
W
Olorun
Doldosser
Olorun
9
2
9
6.75
L
Cu Chulainn
FairiesWearBoots
Cu Chulainn
2
4
6
1.25
W
Cliodhna
Hugo-Skye
Cliodhna
3
6
8
1.17
W
Atlas
3
1
16
11
L
Discordia
cherrymu
Discordia
6
4
5
2.13
L
Ravana
dddoom0
Ravana
3
8
6
0.75
W
Fenrir
9
6
13
2.58
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,655
Damage
56,257
76,777
Taken
86,477
50,446
Mitigated
54,479
25,914
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,612
7,819
0
1,691
11,935
4,366
3,323
4,438
6,822
0
54,648
L
Danzaburou
Darth Kol
Danzaburou
4,008
989
28
1,601
16,024
6,663
0
5,072
10,798
0
10,192
W
Olorun
Doldosser
Olorun
18,304
10,503
1,872
10,737
17,929
7,888
7,292
5,461
11,752
68,548
0
L
Cu Chulainn
FairiesWearBoots
Cu Chulainn
9,443
1,939
0
2,602
26,256
21,069
264
10,533
15,506
0
29,381
W
Cliodhna
Hugo-Skye
Cliodhna
10,004
310
0
1,167
10,735
3,980
178
4,415
5,694
0
34,898
W
Atlas
12,985
3,605
1,033
6,516
20,842
22,192
0
7,941
11,908
31,417
0
L
Discordia
cherrymu
Discordia
19,400
773
119
2,652
13,947
5,434
240
4,750
9,118
48,274
0
L
Ravana
dddoom0
Ravana
12,286
2,995
333
4,057
21,658
17,415
576
7,517
14,003
0
40,153
W
Fenrir
14,750
3,463
0
2,898
15,336
12,020
519
6,018
8,391
0
32,713
L
11,120
1,380
0
1,372
8,592
3,898
318
3,132
5,430
51,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,449
Gold Earned
52,700
268
Minions Killed
270
0
Camps Cleared
0
1,704,367
Distance Traveled
1,319,125
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,159
760
69
4
0
307,567
2
L
Danzaburou
9,191
574
9
1
0
175,322
0
W
Olorun
13,669
854
86
5
0
327,505
3
L
Cu Chulainn
10,298
644
58
4
0
271,377
2
W
Cliodhna
11,660
729
62
4
0
355,661
1
W
Atlas
12,090
756
29
2
0
365,695
2
L
Discordia
10,919
682
57
4
0
289,531
1
L
Ravana
11,066
692
70
4
0
277,732
3
W
Fenrir
12,871
804
22
1
0
347,939
0
L
Nox
11,226
702
76
5
0
305,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role