Player Matchup

Hachiman
Hachiman
SanFrason
Hachiman
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Solo
Ymir
Ymir
UncleIroh8
Ymir
Level 88
God Stats
21W - 20L
1,637 SR
Queue Stats
795W - 684L
1,511 Elo+
Party 1
Chang'e
Chang'e
UncleShoes
Chang'e
Level 5
God Stats
35W - 29L
1,396 SR
Queue Stats
603W - 553L
1,271 Elo+
Party 1
Team Averages
Level 67
1,511 SR
1,427 Elo+

VS

Team Averages
Level 84
1,393 SR
1,209 Elo+
Fafnir
Fafnir
Dyrax
Fafnir
Level 136
God Stats
19W - 12L
1,641 SR
Queue Stats
641W - 578L
1,675 Elo+
Solo
Medusa
Medusa
Mystique_Xego
Medusa
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 23L
976 Elo+
Party 2
Susano
Susano
xXfurrybottomXx
Susano
Level 4
God Stats
1W - 5L
1,038 SR
Queue Stats
1W - 7L
976 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SanFrason
Hachiman
12
1 / 4 / 5
7,873
606
7,272
8,449
2,423
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 3
9,205
708
6,648
19,725
14,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
UncleShoes
Chang'e
13
2 / 5 / 3
8,520
655
4,912
10,378
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dyrax
Fafnir
15
5 / 1 / 6
10,827
833
10,323
13,968
16,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 1 / 5
9,910
762
14,710
7,515
2,925
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 4 / 8
8,963
689
7,631
7,897
2,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
11
11
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Dyrax
Fafnir
5
1
6
8
W
4
1
5
6.5
L
Hachiman
SanFrason
Hachiman
1
4
5
0.88
L
3
2
3
2.25
L
Chang'e
UncleShoes
Chang'e
2
5
3
0.7
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,832
Damage
32,664
38,552
Taken
29,380
20,015
Mitigated
22,828
8,183
Healing
8,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Dyrax
Fafnir
10,323
2,210
338
6,260
13,968
16,990
404
4,208
9,760
30,089
0
W
14,710
7,779
111
1,262
7,515
2,925
1,217
4,459
3,056
0
58,301
L
Hachiman
SanFrason
Hachiman
7,272
3,640
0
810
8,449
2,423
0
3,804
4,645
0
22,641
L
6,648
1,783
0
3,932
19,725
14,619
0
3,694
16,031
18,757
0
L
Chang'e
UncleShoes
Chang'e
4,912
636
1,443
1,998
10,378
2,973
0
3,415
6,963
24,267
0
W
7,631
1,974
0
250
7,897
2,913
386
3,674
4,223
0
18,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,598
Gold Earned
29,700
106
Minions Killed
143
3
Camps Cleared
8
696,411
Distance Traveled
670,532
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,827
833
34
3
3
215,937
4
W
Medusa
9,910
762
93
7
3
234,220
0
L
Hachiman
7,873
606
40
3
1
213,164
3
L
Ymir
9,205
708
15
1
0
248,302
2
L
Chang'e
8,520
655
51
4
2
234,945
1
W
Susano
8,963
689
16
1
2
220,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role