Player Matchup

Da Ji
Da Ji
grayce_bear_
Da Ji
Level 47
God Stats
12W - 5L
1,868 SR
Queue Stats
237W - 260L
1,490 Elo+
Party 2
Loki
Loki
icecats28
Loki
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
201W - 208L
1,481 Elo+
Party 2
Ares
Ares
kafaya1
Ares
Level 127
God Stats
161W - 154L
1,349 SR
Queue Stats
1,369W - 1,459L
1,433 Elo+
Solo
Rama
Rama
profounding
Rama
Level 37
God Stats
5W - 4L
1,206 SR
Queue Stats
94W - 92L
1,432 Elo+
Party 2
Tiamat
Tiamat
thatoneguy1754
Tiamat
Level 38
God Stats
37W - 42L
1,564 SR
Queue Stats
148W - 162L
1,432 Elo+
Party 2
Team Averages
Level 64
1,497 SR
1,453 Elo+

VS

Team Averages
Level 58
1,452 SR
1,490 Elo+
Horus
Horus
BlueNH
Horus
Level 37
God Stats
2W - 3L
1,280 SR
Queue Stats
50W - 50L
1,449 Elo+
Party 1
Persephone
Persephone
DavonTheGreat
Persephone
Level 41
God Stats
13W - 13L
1,698 SR
Queue Stats
228W - 169L
1,515 Elo+
Party 3
Cupid
Cupid
No-v-aa
Cupid
Level 105
God Stats
5W - 1L
1,285 SR
Queue Stats
255W - 284L
1,444 Elo+
Party 1
Fenrir
Fenrir
Xx-barbarianxX
Fenrir
Level 59
God Stats
4W - 1L
1,500 SR
Queue Stats
174W - 190L
1,446 Elo+
Party 1
King Arthur
King Arthur
kaiixii
King Arthur
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
142W - 120L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,099
433
6,399
15,035
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
18
5 / 4 / 1
11,627
554
8,388
12,865
5,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
kafaya1
Ares
12
0 / 3 / 4
7,439
354
6,086
13,820
8,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 11 / 3
8,681
413
7,012
17,146
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 3 / 3
10,413
496
10,734
13,831
8,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BlueNH
Horus
16
7 / 1 / 6
10,373
494
6,157
9,594
7,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
DavonTheGreat
Persephone
19
4 / 2 / 0
12,733
606
9,791
9,437
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
No-v-aa
Cupid
20
7 / 1 / 7
13,193
628
19,210
17,312
7,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 5 / 3
10,475
499
6,585
14,923
6,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
kaiixii
King Arthur
20
5 / 1 / 1
12,551
598
9,635
13,593
13,199
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
10
Kills
27
27
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
BlueNH
Horus
7
1
6
10
W
Persephone
DavonTheGreat
Persephone
4
2
0
2
W
Cupid
No-v-aa
Cupid
7
1
7
10.5
W
4
5
3
1.1
L
1
6
3
0.42
L
Loki
5
4
1
1.38
L
Ares
kafaya1
Ares
0
3
4
0.67
W
King Arthur
kaiixii
King Arthur
5
1
1
5.5
L
2
11
3
0.32
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,619
Damage
51,378
72,697
Taken
64,859
32,629
Mitigated
37,686
15,923
Healing
24,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BlueNH
Horus
6,157
2,767
860
2,737
9,594
7,309
277
3,298
6,296
0
36,225
W
Persephone
DavonTheGreat
Persephone
9,791
97
0
3,150
9,437
3,465
1,703
4,529
4,906
90,331
0
W
Cupid
No-v-aa
Cupid
19,210
11,925
367
11,246
17,312
7,315
2,665
4,638
12,674
0
122,046
W
6,585
557
0
4,686
14,923
6,398
0
3,313
11,610
0
69,227
L
6,399
1,230
0
5,498
15,035
6,108
0
2,196
12,839
0
64,735
L
Loki
8,388
1,271
0
979
12,865
5,443
242
1,462
11,403
0
71,523
L
Ares
kafaya1
Ares
6,086
593
15
2,725
13,820
8,751
0
546
13,274
23,728
0
W
King Arthur
kaiixii
King Arthur
9,635
825
0
1,502
13,593
13,199
96
1,041
12,552
14,273
70,172
L
7,012
4,536
0
3,502
17,146
3,902
0
0
17,146
0
45,990
L
10,734
454
0
3,204
13,831
8,425
370
7,283
6,548
70,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,259
Gold Earned
59,325
519
Minions Killed
729
0
Camps Cleared
0
1,890,575
Distance Traveled
1,961,740
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,373
494
49
2
0
412,439
2
W
Persephone
12,733
606
202
10
0
364,770
1
W
Cupid
13,193
628
200
10
0
377,804
4
W
Fenrir
10,475
499
105
5
0
378,011
0
L
Da Ji
9,099
433
109
5
0
396,789
2
L
Loki
11,627
554
148
7
0
378,977
4
L
Ares
7,439
354
27
1
0
381,036
8
W
King Arthur
12,551
598
173
8
0
428,716
1
L
Rama
8,681
413
92
4
0
357,926
2
L
Tiamat
10,413
496
143
7
0
375,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role