Player Matchup

Ymir
Ymir
GrayRetro
Ymir
Level 125
God Stats
3W - 1L
1,763 SR
Queue Stats
23W - 30L
1,211 Elo+
Solo
Awilix
Awilix
HolyBigToe
Awilix
Level 80
God Stats
4W - 1L
1,608 SR
Queue Stats
83W - 82L
1,567 Elo+
Solo
Poseidon
Poseidon
VoidDoesGames
Poseidon
Level 84
God Stats
12W - 9L
1,503 SR
Queue Stats
32W - 27L
1,531 Elo+
Party 1
Rama
Rama
voperman328
Rama
Level 60
God Stats
1W - 1L
1,721 SR
Queue Stats
245W - 209L
1,572 Elo+
Solo
King Arthur
King Arthur
w0rstxNitemare
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,495 Elo+
Party 1
Team Averages
Level 87
1,619 SR
1,475 Elo+

VS

Team Averages
Level 87
1,510 SR
1,474 Elo+
Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Eastern743
Achilles
Level 84
God Stats
6W - 9L
1,307 SR
Queue Stats
87W - 94L
1,435 Elo+
Party 2
Kumbhakarna
Kumbhakarna
EvilToaster330
Kumbhakarna
Level 75
God Stats
25W - 22L
1,496 SR
Queue Stats
81W - 93L
1,471 Elo+
Party 2
Awilix
Awilix
hexifying
Awilix
Level 84
God Stats
4W - 2L
1,749 SR
Queue Stats
85W - 99L
1,467 Elo+
Party 2
Sol
Sol
xHirigollenx
Sol
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 134L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 3 / 3
8,326
463
3,446
14,542
14,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
HolyBigToe
Awilix
16
5 / 6 / 5
9,810
545
9,629
15,339
5,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
VoidDoesGames
Poseidon
17
5 / 3 / 3
10,365
576
12,197
13,963
5,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 3 / 0
8,817
490
11,969
10,779
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
w0rstxNitemare
King Arthur
9
0 / 5 / 2
6,915
384
2,579
8,313
3,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 2 / 6
9,062
503
7,040
8,980
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Eastern743
Achilles
16
8 / 2 / 8
10,195
566
13,681
16,463
18,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kumbhakarna
EvilToaster330
Kumbhakarna
13
1 / 2 / 9
8,716
484
5,487
17,078
17,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
hexifying
Awilix
16
6 / 5 / 9
10,360
576
12,827
11,857
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 3 / 4
9,245
514
6,378
9,962
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
14
Kills
20
20
Deaths
14
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
6
2.5
W
Achilles
Eastern743
Achilles
8
2
8
6
W
Kumbhakarna
EvilToaster330
Kumbhakarna
1
2
9
2.75
L
Ymir
0
3
3
0.5
L
Awilix
HolyBigToe
Awilix
5
6
5
1.25
L
Poseidon
VoidDoesGames
Poseidon
5
3
3
2.17
W
Awilix
hexifying
Awilix
6
5
9
2.1
L
4
3
0
1.33
L
King Arthur
w0rstxNitemare
King Arthur
0
5
2
0.2
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,820
Damage
45,413
62,936
Taken
64,340
33,329
Mitigated
46,677
14,771
Healing
19,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,040
5,234
0
2,325
8,980
3,100
668
2,009
6,971
0
76,111
W
Achilles
Eastern743
Achilles
13,681
4,119
114
4,747
16,463
18,190
552
3,764
12,699
10,540
39,460
W
Kumbhakarna
EvilToaster330
Kumbhakarna
5,487
843
174
4,547
17,078
17,408
208
2,970
12,654
20,933
0
L
Ymir
3,446
535
0
2,105
14,542
14,799
0
3,187
10,617
31,762
0
L
Awilix
HolyBigToe
Awilix
9,629
2,898
0
519
15,339
5,553
0
3,329
11,574
0
70,010
L
Poseidon
VoidDoesGames
Poseidon
12,197
1,875
0
7,741
13,963
5,235
307
3,616
10,147
87,902
0
W
Awilix
hexifying
Awilix
12,827
4,535
0
2,918
11,857
4,144
959
2,638
9,219
1,271
54,140
L
11,969
10,568
0
3,226
10,779
4,022
0
3,037
7,249
0
53,932
L
King Arthur
w0rstxNitemare
King Arthur
2,579
661
0
1,180
8,313
3,720
430
610
7,229
0
20,252
W
6,378
1,978
0
4,785
9,962
3,835
3,578
4,262
5,700
50,185
4,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,233
Gold Earned
47,578
433
Minions Killed
428
0
Camps Cleared
0
1,534,853
Distance Traveled
1,728,458
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,062
503
160
9
0
333,790
3
W
Achilles
10,195
566
69
4
0
324,980
6
W
Kumbhakarna
8,716
484
16
1
0
384,302
2
L
Ymir
8,326
463
32
2
0
308,602
3
L
Awilix
9,810
545
117
7
0
365,459
2
L
Poseidon
10,365
576
147
8
0
354,598
2
W
Awilix
10,360
576
79
4
0
371,208
4
L
Rama
8,817
490
98
5
0
316,967
7
L
King Arthur
6,915
384
39
2
0
189,227
0
W
Sol
9,245
514
104
6
0
314,178
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role