Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Freakonomics_12
Ah Muzen Cab
Level 124
God Stats
26W - 17L
1,565 SR
Queue Stats
39W - 41L
1,375 Elo+
Solo
Horus
Horus
SillyBilly30
Horus
Level 118
God Stats
22W - 18L
1,506 SR
Queue Stats
201W - 206L
1,526 Elo+
Party 1
Atlas
Atlas
TRILLiNoLoGy
Atlas
Level 160
God Stats
12W - 17L
1,500 SR
Queue Stats
209W - 206L
1,589 Elo+
Party 1
Thor
Thor
giomed123
Thor
Level 83
God Stats
1W - 1L
1,711 SR
Queue Stats
6W - 15L
1,296 Elo+
Party 1
Hera
Hera
madbro2129
Hera
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 254L
1,517 Elo+
Party 1
Team Averages
Level 128
1,556 SR
1,461 Elo+

VS

Team Averages
Level 132
1,739 SR
1,521 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Chelhell
Susano
Level 126
God Stats
12W - 9L
1,685 SR
Queue Stats
586W - 603L
1,502 Elo+
Party 2
Neith
Neith
GrayBushOneNut
Neith
Level 127
God Stats
26W - 8L
1,894 SR
Queue Stats
503W - 503L
1,480 Elo+
Party 2
Chronos
Chronos
TH AhPuch
Chronos
Level 152
God Stats
5W - 5L
1,854 SR
Queue Stats
128W - 151L
1,567 Elo+
Party 3
Khepri
Khepri
rhygar09
Khepri
Level 148
God Stats
10W - 2L
1,762 SR
Queue Stats
157W - 144L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Freakonomics_12
Ah Muzen Cab
17
4 / 5 / 2
10,294
792
13,557
15,690
7,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 2
9,039
695
7,538
12,903
9,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 7 / 3
8,439
649
11,413
16,464
15,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
13
0 / 7 / 1
7,883
606
2,876
13,946
5,208
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 3 / 2
9,510
732
10,496
9,306
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 0 / 14
10,757
827
15,587
11,212
4,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Chelhell
Susano
18
9 / 2 / 12
11,460
882
15,923
13,064
6,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 2 / 7
11,185
860
15,047
8,792
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
TH AhPuch
Chronos
17
2 / 2 / 10
10,245
788
6,558
11,880
6,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
rhygar09
Khepri
16
0 / 1 / 16
10,249
788
3,939
15,461
17,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
7
Kills
24
24
Deaths
7
10
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
14
11
W
Susano
Chelhell
Susano
9
2
12
7.5
L
Ah Muzen Cab
Freakonomics_12
Ah Muzen Cab
4
5
2
1
W
9
2
7
6.25
L
2
2
2
1.5
W
Chronos
TH AhPuch
Chronos
2
2
10
3.5
L
0
7
3
0.21
L
Thor
0
7
1
0.07
L
1
3
2
0.67
W
Khepri
rhygar09
Khepri
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,880
Damage
57,054
68,309
Taken
60,409
40,600
Mitigated
39,411
11,360
Healing
17,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,587
4,878
0
6,480
11,212
4,961
3,195
5,112
5,761
49,300
2,814
W
Susano
Chelhell
Susano
15,923
842
0
1,498
13,064
6,032
192
3,471
9,122
0
38,465
L
Ah Muzen Cab
Freakonomics_12
Ah Muzen Cab
13,557
4,374
0
3,276
15,690
7,226
1,512
4,791
10,755
0
51,001
W
15,047
6,575
0
2,918
8,792
4,541
2,683
3,325
5,213
0
48,650
L
7,538
3,802
2,204
3,311
12,903
9,253
99
3,512
9,223
0
21,528
W
Chronos
TH AhPuch
Chronos
6,558
2,099
0
2,838
11,880
6,274
4,087
4,893
6,585
32,607
2,482
L
11,413
3,378
0
396
16,464
15,508
0
6,570
9,773
20,544
0
L
Thor
2,876
744
379
678
13,946
5,208
0
5,954
7,929
153
10,350
L
10,496
1,764
0
1,116
9,306
3,405
73
3,093
6,133
52,944
0
W
Khepri
rhygar09
Khepri
3,939
506
833
3,335
15,461
17,603
479
4,222
10,949
14,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,165
Gold Earned
53,896
244
Minions Killed
270
0
Camps Cleared
0
1,280,060
Distance Traveled
1,424,445
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,757
827
76
6
0
280,687
4
W
Susano
11,460
882
41
3
0
299,904
0
L
Ah Muzen Cab
10,294
792
87
7
0
271,760
2
W
Neith
11,185
860
67
5
0
268,201
2
L
Horus
9,039
695
30
2
0
268,722
5
W
Chronos
10,245
788
62
5
0
281,510
0
L
Atlas
8,439
649
25
2
0
235,242
0
L
Thor
7,883
606
7
1
0
234,653
0
L
Hera
9,510
732
95
7
0
269,683
1
W
Khepri
10,249
788
24
2
0
294,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role