Player Matchup

Charybdis
Charybdis
Platinum V
 
Charybdis
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum IV
 
Hera
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
DazaXtreme
Erlang Shen
Gold IV
Level 113
God Stats
2W - 6L
1,436 SR
Queue Stats
52W - 56L
1,400 MMR
Party 2
Cerberus
Cerberus
Gold IV
Nampos
Cerberus
Gold IV
Level 105
God Stats
0W - 2L
1,349 SR
Queue Stats
52W - 56L
1,400 MMR
Party 2
Fenrir
Fenrir
Bronze III
somecheesecake26
Fenrir
Bronze III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,523 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,457 SR
1,465 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,581 SR
1,583 MMR
Neith
Neith
Silver I
Asheybaby
Neith
Silver I
Level 109
God Stats
1W - 0L
1,369 SR
Queue Stats
12W - 16L
1,371 MMR
Solo
Osiris
Osiris
Gold IV
Minaln
Osiris
Gold IV
Level 148
God Stats
1W - 1L
1,921 SR
Queue Stats
61W - 47L
1,675 MMR
Party 1
Bacchus
Bacchus
Silver III
VxaF
Bacchus
Silver III
Level 65
God Stats
2W - 3L
1,332 SR
Queue Stats
78W - 63L
1,379 MMR
Solo
Vamana
Vamana
Gold V
swaqqx
Vamana
Gold V
Level 158
God Stats
2W - 0L
1,783 SR
Queue Stats
27W - 21L
1,629 MMR
Party 1
Discordia
Discordia
Gold I
zxcvnm
Discordia
Gold I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 75L
1,861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
3 / 2 / 1
9,849
616
7,754
9,054
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
 
Hera
14
1 / 1 / 3
8,675
542
5,678
5,169
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
DazaXtreme
Erlang Shen
12
1 / 4 / 4
7,592
475
4,067
13,733
4,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Nampos
Cerberus
13
2 / 5 / 0
7,945
497
4,518
14,880
15,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 2 / 4
6,718
420
3,644
11,855
9,698
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
GilgameshCamazotzSolAtlas

VS

Bans
BastetAh Muzen CabThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asheybaby
Neith
16
1 / 2 / 2
9,885
618
5,787
11,598
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Minaln
Osiris
15
5 / 2 / 6
9,254
578
8,323
10,598
8,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
VxaF
Bacchus
14
2 / 2 / 3
8,939
559
7,266
8,574
9,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
swaqqx
Vamana
18
4 / 0 / 4
10,642
665
12,643
11,812
9,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
zxcvnm
Discordia
17
2 / 1 / 1
9,621
601
3,335
4,402
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
14
14
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
2
1
1.75
L
Hera
 
Hera
1
1
3
2.5
W
Neith
Asheybaby
Neith
1
2
2
1
L
Erlang Shen
DazaXtreme
Erlang Shen
1
4
4
0.75
W
Osiris
Minaln
Osiris
5
2
6
4
L
Cerberus
Nampos
Cerberus
2
5
0
0.4
W
Bacchus
VxaF
Bacchus
2
2
3
1.75
L
0
2
4
1
W
Vamana
swaqqx
Vamana
4
0
4
6
W
Discordia
zxcvnm
Discordia
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,661
Damage
37,354
54,691
Taken
46,984
34,130
Mitigated
32,251
8,155
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,754
3,155
0
2,652
9,054
2,514
138
1,481
7,573
0
83,463
L
Hera
 
Hera
5,678
2,074
0
425
5,169
1,623
0
2,284
2,885
68,635
0
W
Neith
Asheybaby
Neith
5,787
1,710
0
4,793
11,598
2,512
628
0
11,598
0
75,750
L
Erlang Shen
DazaXtreme
Erlang Shen
4,067
2,413
0
1,320
13,733
4,994
0
2,389
11,344
0
42,295
W
Osiris
Minaln
Osiris
8,323
3,347
0
2,277
10,598
8,783
334
2,489
8,109
0
68,770
L
Cerberus
Nampos
Cerberus
4,518
209
0
2,442
14,880
15,301
0
754
14,126
37,862
0
W
Bacchus
VxaF
Bacchus
7,266
1,094
134
1,513
8,574
9,804
210
3,266
5,308
23,839
5,360
L
3,644
901
90
1,226
11,855
9,698
0
3,385
8,470
0
19,087
W
Vamana
swaqqx
Vamana
12,643
6,439
0
7,539
11,812
9,581
512
3,633
8,179
109
92,008
W
Discordia
zxcvnm
Discordia
3,335
348
0
481
4,402
1,571
195
808
3,594
77,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,779
Gold Earned
48,341
510
Minions Killed
618
0
Camps Cleared
0
1,669,680
Distance Traveled
1,721,695
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,849
616
167
10
0
318,126
5
L
Hera
8,675
542
157
10
0
335,013
7
W
Neith
9,885
618
159
10
0
310,570
4
L
Erlang Shen
7,592
475
66
4
0
363,280
2
W
Osiris
9,254
578
93
6
0
371,149
3
L
Cerberus
7,945
497
94
6
0
312,375
5
W
Bacchus
8,939
559
30
2
0
349,473
3
L
Fenrir
6,718
420
26
2
0
340,886
11
W
Vamana
10,642
665
176
11
0
353,326
5
W
Discordia
9,621
601
160
10
0
337,177
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role