Player Matchup

Hercules
Hercules
 
Hercules
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GirlGamer1998
Ah Puch
Level 145
God Stats
10W - 5L
1,712 SR
Queue Stats
327W - 337L
1,406 Elo+
Solo
Jormungandr
Jormungandr
Kills_Four_Fun
Jormungandr
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
277W - 282L
1,526 Elo+
Solo
Ullr
Ullr
franketeen
Ullr
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 75L
1,500 Elo+
Solo
Bastet
Bastet
x DeSoLaTiioNz
Bastet
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
169W - 167L
1,504 Elo+
Solo
Team Averages
Level 143
1,542 SR
1,487 Elo+

VS

Team Averages
Level 64
1,544 SR
1,432 Elo+
Nu Wa
Nu Wa
Arrikudda
Nu Wa
Level 142
God Stats
1W - 0L
1,719 SR
Queue Stats
82W - 60L
1,335 Elo+
Party 1
Artemis
Artemis
BriianArg
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,355 Elo+
Solo
Tyr
Tyr
KingCamilo
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,288 Elo+
Solo
Danzaburou
Danzaburou
Sadorphan
Danzaburou
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Trxapz
Kumbhakarna
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 38L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
3 / 5 / 20
11,868
791
15,308
29,132
41,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
20
9 / 4 / 9
12,560
837
24,125
17,928
8,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Kills_Four_Fun
Jormungandr
5
0 / 1 / 0
7,426
495
0
2,744
1,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 5 / 9
10,413
694
6,435
15,079
6,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 4 / 11
12,600
840
17,731
16,035
6,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arrikudda
Nu Wa
19
5 / 6 / 10
12,493
833
26,437
10,673
4,725
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
BriianArg
Artemis
17
4 / 8 / 10
10,944
730
13,743
14,962
7,288
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 13
10,103
674
7,187
26,046
25,296
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Sadorphan
Danzaburou
18
5 / 8 / 4
11,845
790
12,071
14,603
6,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Trxapz
Kumbhakarna
20
4 / 2 / 14
12,503
834
12,597
19,112
27,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
70
27
Kills
19
19
Deaths
27
49
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
5
20
2.6
W
Nu Wa
Arrikudda
Nu Wa
5
6
10
1.67
W
Artemis
BriianArg
Artemis
4
8
10
1.13
L
Ah Puch
9
4
9
3.38
L
Jormungandr
Kills_Four_Fun
Jormungandr
0
1
0
0
W
1
3
13
2.5
W
Danzaburou
Sadorphan
Danzaburou
5
8
4
0.88
W
Kumbhakarna
Trxapz
Kumbhakarna
4
2
14
5.5
L
3
5
9
1.5
L
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,599
Damage
72,035
80,918
Taken
85,396
63,525
Mitigated
71,088
30,831
Healing
24,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
15,308
2,984
2,731
9,993
29,132
41,160
169
9,581
19,551
1,724
24,464
W
Nu Wa
Arrikudda
Nu Wa
26,437
5,887
708
805
10,673
4,725
1,410
2,359
8,314
48,653
0
W
Artemis
BriianArg
Artemis
13,743
4,545
0
681
14,962
7,288
1,883
3,748
11,214
0
25,170
L
Ah Puch
24,125
1,537
1,460
7,692
17,928
8,459
879
9,666
8,262
62,198
0
L
Jormungandr
Kills_Four_Fun
Jormungandr
0
0
0
0
2,744
1,323
0
1,988
756
0
0
W
7,187
155
890
11,046
26,046
25,296
0
7,066
18,980
0
21,146
W
Danzaburou
Sadorphan
Danzaburou
12,071
4,509
1,320
1,597
14,603
6,567
1,471
5,961
8,642
0
28,362
W
Kumbhakarna
Trxapz
Kumbhakarna
12,597
1,404
2,967
4,472
19,112
27,212
998
5,100
14,012
25,868
0
L
6,435
2,292
1,243
2,993
15,079
6,014
2,624
9,436
5,643
0
27,493
L
17,731
2,884
772
3,947
16,035
6,569
1,643
8,363
7,672
0
30,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,867
Gold Earned
57,888
169
Minions Killed
166
0
Camps Cleared
0
1,033,507
Distance Traveled
1,377,505
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,868
791
12
1
0
267,424
2
W
Nu Wa
12,493
833
41
3
0
242,083
0
W
Artemis
10,944
730
27
2
0
247,633
2
L
Ah Puch
12,560
837
81
5
0
229,118
3
L
Jormungandr
7,426
495
0
0
0
12,319
0
W
Tyr
10,103
674
31
2
0
334,651
0
W
Danzaburou
11,845
790
44
3
0
234,800
0
W
Kumbhakarna
12,503
834
23
2
0
318,338
0
L
Ullr
10,413
694
43
3
0
228,292
0
L
Bastet
12,600
840
33
2
0
296,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role