Player Matchup

Mulan
Mulan
ChildshAndino
Mulan
Level 8
God Stats
1W - 0L
1,447 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sol
Sol
ExiIe
Sol
Level 90
God Stats
1W - 0L
1,383 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
SHEluvsBOOGS
Bacchus
Level 25
God Stats
14W - 2L
1,789 SR
Queue Stats
368W - 247L
1,726 Elo+
Party 3
Thanatos
Thanatos
hoodling
Thanatos
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 26L
1,500 Elo+
Party 3
Medusa
Medusa
useless
Medusa
Level 87
God Stats
11W - 10L
1,659 SR
Queue Stats
404W - 305L
1,700 Elo+
Party 3
Team Averages
Level 66
1,556 SR
1,585 Elo+

VS

Team Averages
Level 54
1,521 SR
1,518 Elo+
Osiris
Osiris
BOT A1M
Osiris
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
255W - 249L
1,582 Elo+
Party 2
Sol
Sol
Feldrus
Sol
Level 48
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
NinjaDuckZi
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,449 Elo+
Party 1
Erlang Shen
Erlang Shen
Sneak53
Erlang Shen
Level 45
God Stats
3W - 3L
1,795 SR
Queue Stats
180W - 176L
1,559 Elo+
Party 2
Athena
Athena
Struthios69
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
10,029
501
5,759
12,435
7,409
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
ExiIe
Sol
16
4 / 6 / 11
11,304
565
10,275
10,844
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
SHEluvsBOOGS
Bacchus
15
4 / 0 / 10
11,045
552
6,674
11,195
15,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
hoodling
Thanatos
20
22 / 2 / 5
15,117
756
28,059
19,784
11,190
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
useless
Medusa
20
4 / 1 / 4
12,952
648
10,851
13,160
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BOT A1M
Osiris
15
4 / 8 / 6
9,996
500
8,657
16,776
11,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
15
2 / 8 / 2
9,199
460
7,976
12,716
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
NinjaDuckZi
Izanami
17
2 / 8 / 2
10,260
513
9,513
12,990
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Sneak53
Erlang Shen
16
3 / 7 / 3
10,635
532
10,887
18,827
11,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
13
0 / 5 / 6
8,543
427
4,100
17,631
12,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
36
Kills
11
11
Deaths
36
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
BOT A1M
Osiris
4
8
6
0.88
W
2
2
6
2.5
W
Sol
ExiIe
Sol
4
6
11
1.58
L
Sol
2
8
2
0.38
L
Izanami
NinjaDuckZi
Izanami
2
8
2
0.38
W
Bacchus
SHEluvsBOOGS
Bacchus
4
0
10
9
L
Erlang Shen
Sneak53
Erlang Shen
3
7
3
0.64
L
Athena
0
5
6
0.6
W
Thanatos
hoodling
Thanatos
22
2
5
12.25
W
Medusa
useless
Medusa
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,618
Damage
41,133
67,418
Taken
78,940
43,285
Mitigated
41,951
34,905
Healing
17,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BOT A1M
Osiris
8,657
3,478
0
4,045
16,776
11,390
0
4,134
12,642
0
61,166
W
5,759
1,370
0
2,914
12,435
7,409
1,469
1,422
11,013
0
34,814
W
Sol
ExiIe
Sol
10,275
1,984
0
1,568
10,844
4,395
2,847
4,638
6,206
48,379
3,875
L
Sol
7,976
1,341
0
2,473
12,716
3,622
0
5,174
7,542
52,306
0
L
Izanami
NinjaDuckZi
Izanami
9,513
5,803
0
2,364
12,990
2,595
92
805
12,185
0
79,102
W
Bacchus
SHEluvsBOOGS
Bacchus
6,674
703
284
2,371
11,195
15,448
515
2,732
8,463
19,663
0
L
Erlang Shen
Sneak53
Erlang Shen
10,887
5,870
0
5,765
18,827
11,622
182
1,779
17,048
0
55,001
L
Athena
4,100
1,095
193
2,608
17,631
12,722
0
4,494
13,137
16,881
0
W
Thanatos
hoodling
Thanatos
28,059
12,260
0
21,594
19,784
11,190
1,067
3,014
16,770
0
140,031
W
Medusa
useless
Medusa
10,851
4,415
0
6,174
13,160
4,843
5,896
2,154
11,006
0
118,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,447
Gold Earned
48,633
561
Minions Killed
462
0
Camps Cleared
0
1,985,545
Distance Traveled
1,850,574
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,996
500
93
5
0
373,344
8
W
Mulan
10,029
501
62
3
0
406,994
0
W
Sol
11,304
565
105
5
0
355,343
4
L
Sol
9,199
460
95
5
0
344,099
5
L
Izanami
10,260
513
158
8
0
338,989
3
W
Bacchus
11,045
552
27
1
0
432,495
0
L
Erlang Shen
10,635
532
93
5
0
393,960
1
L
Athena
8,543
427
23
1
0
400,182
7
W
Thanatos
15,117
756
169
8
0
432,393
1
W
Medusa
12,952
648
198
10
0
358,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role