Player Matchup

Charybdis
Charybdis
ChefBobbyTrey
Charybdis
Level 39
God Stats
0W - 2L
1,525 SR
Queue Stats
3W - 5L
1,283 Elo+
Party 1
Artio
Artio
DoctorKaboodle
Artio
Level 153
God Stats
5W - 1L
1,602 SR
Queue Stats
124W - 141L
1,437 Elo+
Party 1
Loki
Loki
Wolves Are Chil
Loki
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
934W - 940L
1,343 Elo+
Solo
Olorun
Olorun
Xblaster5564
Olorun
Level 29
God Stats
6W - 9L
1,617 SR
Queue Stats
13W - 14L
1,740 Elo+
Party 3
Hera
Hera
dublinvision
Hera
Level 80
God Stats
3W - 2L
1,810 SR
Queue Stats
290W - 294L
1,313 Elo+
Party 3
Team Averages
Level 73
1,611 SR
1,423 Elo+

VS

Team Averages
Level 79
1,516 SR
1,522 Elo+
Terra
Terra
HAR0LD SAX0N
Terra
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 82L
1,559 Elo+
Party 2
Gilgamesh
Gilgamesh
IsAyWaSsA9143
Gilgamesh
Level 138
God Stats
11W - 15L
1,575 SR
Queue Stats
1,011W - 1,091L
1,411 Elo+
Solo
He Bo
He Bo
Lovely Reign
He Bo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 82L
1,559 Elo+
Party 2
Kali
Kali
Reldalk
Kali
Level 29
God Stats
4W - 1L
1,764 SR
Queue Stats
29W - 29L
1,607 Elo+
Party 2
Neith
Neith
WOWcaveman
Neith
Level 17
God Stats
3W - 6L
1,242 SR
Queue Stats
10W - 16L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChefBobbyTrey
Charybdis
14
1 / 1 / 2
8,019
472
9,701
9,071
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 2
6,055
356
6,064
15,535
15,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 7 / 1
7,605
447
5,626
12,152
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
13
0 / 4 / 2
7,947
467
2,058
8,841
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 6 / 1
8,847
520
10,740
11,325
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
8,274
487
3,745
14,281
14,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
IsAyWaSsA9143
Gilgamesh
15
3 / 5 / 1
9,394
553
7,151
12,278
9,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 2 / 9
8,884
523
8,323
8,066
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Reldalk
Kali
19
17 / 0 / 1
12,169
716
16,021
18,075
7,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
13
2 / 3 / 3
8,158
480
5,597
9,247
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
11
Kills
24
25
Deaths
11
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ChefBobbyTrey
Charybdis
1
1
2
2
L
0
7
2
0.14
W
1
1
9
5.5
W
Gilgamesh
IsAyWaSsA9143
Gilgamesh
3
5
1
0.7
W
1
2
9
2.75
W
Kali
Reldalk
Kali
17
0
1
17.5
W
Neith
2
3
3
1.17
L
5
7
1
0.79
L
Olorun
0
4
2
0.25
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,189
Damage
40,837
56,924
Taken
61,947
27,289
Mitigated
37,742
15,886
Healing
22,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ChefBobbyTrey
Charybdis
9,701
4,530
0
3,589
9,071
2,984
1,057
1,693
7,370
0
56,305
L
6,064
1,006
809
3,267
15,535
15,385
243
4,187
11,264
19,545
0
W
3,745
901
1,256
5,242
14,281
14,653
0
2,674
11,257
15,184
0
W
Gilgamesh
IsAyWaSsA9143
Gilgamesh
7,151
1,593
0
3,320
12,278
9,209
460
7,262
5,016
0
57,002
W
8,323
456
207
3,694
8,066
2,623
714
2,851
5,149
48,697
0
W
Kali
Reldalk
Kali
16,021
11,766
0
6,821
18,075
7,935
292
2,864
15,124
0
101,241
W
Neith
5,597
2,499
0
1,741
9,247
3,322
1,052
2,564
6,539
0
45,718
L
5,626
1,234
0
2,382
12,152
2,923
500
1,103
10,890
0
28,123
L
Olorun
2,058
572
0
2,090
8,841
2,882
0
3,806
4,795
39,501
0
L
10,740
3,775
0
3,749
11,325
3,115
566
815
9,952
49,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,473
Gold Earned
46,879
354
Minions Killed
435
0
Camps Cleared
0
1,484,701
Distance Traveled
1,649,361
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,019
472
107
6
0
328,524
1
L
Artio
6,055
356
18
1
0
290,351
8
W
Terra
8,274
487
28
2
0
348,618
5
W
Gilgamesh
9,394
553
98
6
0
316,063
1
W
He Bo
8,884
523
92
5
0
311,675
6
W
Kali
12,169
716
129
8
0
414,240
0
W
Neith
8,158
480
88
5
0
258,765
0
L
Loki
7,605
447
50
3
0
305,428
0
L
Olorun
7,947
467
89
5
0
284,590
2
L
Hera
8,847
520
90
5
0
275,808
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role