Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BigDaddyQueso
Raijin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 84L
1,452 Elo+
Solo
Guan Yu
Guan Yu
MrTwistty
Guan Yu
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
185W - 208L
1,573 Elo+
Solo
Tsukuyomi
Tsukuyomi
PepperNotSalt
Tsukuyomi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,743 Elo+
Party 1
Pele
Pele
ldarkprincessl
Pele
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,743 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,602 Elo+

VS

Team Averages
Level 77
1,576 SR
1,544 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BROTHERNATURE69
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,626 Elo+
Solo
Set
Set
Valakenta
Set
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
609W - 676L
1,493 Elo+
Solo
Sol
Sol
diorkonflict
Sol
Level 77
God Stats
0W - 1L
1,858 SR
Queue Stats
18W - 18L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
killerbrowns1640
Ah Muzen Cab
Level 138
God Stats
6W - 5L
1,524 SR
Queue Stats
188W - 184L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
4 / 5 / 11
10,573
813
11,892
12,767
5,291
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 6 / 12
12,289
945
22,247
12,259
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MrTwistty
Guan Yu
17
2 / 5 / 11
9,789
753
4,595
26,814
20,514
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
PepperNotSalt
Tsukuyomi
19
6 / 7 / 11
11,174
860
19,163
18,342
7,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 7 / 9
9,704
746
5,735
14,075
6,201
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
4 / 5 / 20
10,999
846
9,686
19,289
20,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 23
10,344
796
8,415
19,428
23,607
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
6 / 4 / 14
10,558
812
11,033
12,601
5,751
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

17
14 / 5 / 8
11,312
870
23,781
15,761
6,752
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
killerbrowns1640
Ah Muzen Cab
17
4 / 4 / 16
10,458
804
19,651
9,152
3,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
111
22
Kills
30
30
Deaths
22
54
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
5
11
1.9
L
Sylvanus
 
Sylvanus
4
5
20
2.8
L
2
4
23
3.38
W
8
6
12
2.33
W
Guan Yu
MrTwistty
Guan Yu
2
5
11
1.5
W
Tsukuyomi
PepperNotSalt
Tsukuyomi
6
7
11
1.64
L
6
4
14
3.25
L
14
5
8
3.6
L
Ah Muzen Cab
killerbrowns1640
Ah Muzen Cab
4
4
16
3
W
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,632
Damage
72,566
84,257
Taken
76,231
43,682
Mitigated
59,583
27,442
Healing
26,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,892
6,274
921
1,851
12,767
5,291
1,183
3,581
9,026
0
24,658
L
Sylvanus
 
Sylvanus
9,686
3,253
8,762
6,860
19,289
20,171
1,022
6,389
12,465
17,218
0
L
8,415
2,091
240
665
19,428
23,607
292
4,534
14,590
759
13,577
W
22,247
1,421
530
2,096
12,259
4,287
506
5,434
6,825
46,786
0
W
Guan Yu
MrTwistty
Guan Yu
4,595
626
2,907
10,400
26,814
20,514
43
11,070
15,744
0
9,272
W
Tsukuyomi
PepperNotSalt
Tsukuyomi
19,163
4,485
910
5,237
18,342
7,389
834
6,182
12,160
0
32,168
L
11,033
4,903
1,048
1,790
12,601
5,751
617
3,361
9,110
0
26,330
L
23,781
9,126
1,105
3,196
15,761
6,752
2,728
4,213
11,376
34,898
0
L
Ah Muzen Cab
killerbrowns1640
Ah Muzen Cab
19,651
4,248
793
1,735
9,152
3,302
1,039
2,619
6,443
87
36,827
W
5,735
845
718
1,872
14,075
6,201
925
7,517
6,558
0
13,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,529
Gold Earned
53,671
171
Minions Killed
132
0
Camps Cleared
0
1,104,049
Distance Traveled
1,109,712
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,573
813
43
3
0
218,086
0
L
Sylvanus
10,999
846
20
2
0
200,098
3
L
Odin
10,344
796
10
1
0
234,787
0
W
Raijin
12,289
945
71
5
0
213,985
1
W
Guan Yu
9,789
753
10
1
0
228,494
0
W
Tsukuyomi
11,174
860
25
2
0
235,832
0
L
Set
10,558
812
38
3
0
240,222
0
L
Sol
11,312
870
27
2
0
192,524
0
L
Ah Muzen Cab
10,458
804
37
3
0
242,081
0
W
Pele
9,704
746
22
2
0
207,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role