Player Matchup

Thanatos
Thanatos
ArkamKage
Thanatos
Level 66
God Stats
0W - 3L
1,335 SR
Queue Stats
42W - 58L
1,299 Elo+
Solo
Janus
Janus
FatF1shy
Janus
Level 31
God Stats
1W - 1L
1,162 SR
Queue Stats
107W - 118L
1,178 Elo+
Solo
Medusa
Medusa
Sam HDLC
Medusa
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 307L
1,353 Elo+
Party 2
Nu Wa
Nu Wa
edu1403
Nu Wa
Level 155
God Stats
15W - 4L
1,939 SR
Queue Stats
150W - 162L
1,491 Elo+
Solo
Ymir
Ymir
volti6129
Ymir
Level 100
God Stats
31W - 35L
1,228 SR
Queue Stats
173W - 205L
1,404 Elo+
Party 2
Team Averages
Level 100
1,433 SR
1,345 Elo+

VS

Team Averages
Level 83
1,519 SR
1,514 Elo+
King Arthur
King Arthur
 
King Arthur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CoE bunny
Skadi
Level 69
God Stats
6W - 2L
1,718 SR
Queue Stats
10W - 12L
1,450 Elo+
Party 1
Atlas
Atlas
GarbageTheFox
Atlas
Level 27
God Stats
6W - 10L
1,378 SR
Queue Stats
139W - 141L
1,419 Elo+
Party 3
Vulcan
Vulcan
Slayrman5210
Vulcan
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 119L
1,419 Elo+
Party 3
Arachne
Arachne
getrectkid
Arachne
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArkamKage
Thanatos
3
0 / 1 / 0
2,956
591
377
2,002
386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
FatF1shy
Janus
5
0 / 4 / 0
3,465
693
690
3,607
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Sam HDLC
Medusa
5
0 / 1 / 0
3,256
651
2,158
2,697
768
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
edu1403
Nu Wa
7
0 / 0 / 0
3,771
754
1,967
2,057
352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
5
0 / 0 / 0
3,387
677
0
2,219
1,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 0 / 0
3,707
741
1,148
3,041
1,274
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
CoE bunny
Skadi
7
5 / 0 / 0
4,598
920
3,404
1,907
463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
1 / 0 / 0
3,821
764
1,420
3,331
1,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
6
0 / 0 / 1
3,468
694
2,113
1,460
473
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
getrectkid
Arachne
5
0 / 0 / 3
3,640
728
149
1,841
606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
0
0
L
Thanatos
ArkamKage
Thanatos
0
1
0
0
W
Skadi
CoE bunny
Skadi
5
0
0
5
L
Janus
FatF1shy
Janus
0
4
0
0
W
1
0
0
1
L
Medusa
Sam HDLC
Medusa
0
1
0
0
W
Vulcan
0
0
1
0.5
L
Nu Wa
edu1403
Nu Wa
0
0
0
0
W
Arachne
getrectkid
Arachne
0
0
3
1.5
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,192
Damage
8,234
12,582
Taken
11,580
3,338
Mitigated
4,210
3,659
Healing
3,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,148
0
0
240
3,041
1,274
0
1,322
1,534
0
14,856
L
Thanatos
ArkamKage
Thanatos
377
38
0
1,044
2,002
386
0
0
2,002
0
3,158
W
Skadi
CoE bunny
Skadi
3,404
1,844
0
222
1,907
463
520
684
1,101
0
15,136
L
Janus
FatF1shy
Janus
690
38
0
291
3,607
644
64
0
3,607
12,792
0
W
1,420
551
189
1,481
3,331
1,394
90
88
3,221
8,636
0
L
Medusa
Sam HDLC
Medusa
2,158
744
0
624
2,697
768
0
2,136
561
0
16,886
W
Vulcan
2,113
575
94
614
1,460
473
0
95
1,343
14,339
0
L
Nu Wa
edu1403
Nu Wa
1,967
689
0
995
2,057
352
887
0
2,057
14,932
0
W
Arachne
getrectkid
Arachne
149
142
0
980
1,841
606
0
95
1,724
0
11,944
L
Ymir
0
0
136
569
2,219
1,188
0
1,397
822
2,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,835
Gold Earned
19,234
112
Minions Killed
133
0
Camps Cleared
0
454,306
Distance Traveled
562,365
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,707
741
40
8
0
122,269
2
L
Thanatos
2,956
591
9
2
0
64,327
0
W
Skadi
4,598
920
26
5
0
123,497
2
L
Janus
3,465
693
29
6
0
87,295
0
W
Atlas
3,821
764
7
1
0
105,968
1
L
Medusa
3,256
651
36
7
0
101,635
1
W
Vulcan
3,468
694
34
7
0
100,135
2
L
Nu Wa
3,771
754
33
7
0
91,925
3
W
Arachne
3,640
728
26
5
0
110,496
2
L
Ymir
3,387
677
5
1
0
109,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role