Player Matchup

Pele
Pele
Firepaw2448
Pele
Level 138
God Stats
5W - 6L
1,500 SR
Queue Stats
189W - 201L
1,564 Elo+
Solo
Merlin
Merlin
HeyImJeff
Merlin
Level 67
God Stats
7W - 5L
1,207 SR
Queue Stats
34W - 27L
1,450 Elo+
Party 1
Ratatoskr
Ratatoskr
JimieUwU
Ratatoskr
Level 65
God Stats
31W - 23L
1,372 SR
Queue Stats
35W - 27L
1,349 Elo+
Party 1
Charybdis
Charybdis
kounkoon
Charybdis
Level 87
God Stats
3W - 6L
1,274 SR
Queue Stats
93W - 77L
1,551 Elo+
Party 1
Hera
Hera
wideningmantis
Hera
Level 119
God Stats
1W - 0L
1,307 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 95
1,332 SR
1,483 Elo+

VS

Team Averages
Level 117
1,608 SR
1,588 Elo+
Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
NoMAD517
Nemesis
Level 105
God Stats
1W - 1L
1,855 SR
Queue Stats
75W - 73L
1,682 Elo+
Solo
Bakasura
Bakasura
OreoT
Bakasura
Level 114
God Stats
2W - 5L
1,366 SR
Queue Stats
35W - 34L
1,583 Elo+
Solo
Osiris
Osiris
ScKanta
Osiris
Level 64
God Stats
1W - 1L
1,573 SR
Queue Stats
68W - 51L
1,640 Elo+
Solo
Sol
Sol
The CheddarMann
Sol
Level 144
God Stats
33W - 19L
1,746 SR
Queue Stats
352W - 362L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
7,155
716
5,760
8,865
7,870
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
HeyImJeff
Merlin
14
5 / 2 / 4
7,747
775
8,860
4,701
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
JimieUwU
Ratatoskr
15
6 / 2 / 6
7,940
794
8,133
6,759
2,426
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
kounkoon
Charybdis
13
1 / 0 / 6
6,974
697
9,442
5,131
1,819
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 11
7,391
739
8,331
4,743
1,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 2 / 1
7,243
724
3,282
9,963
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
NoMAD517
Nemesis
13
0 / 4 / 2
6,983
698
3,989
8,898
3,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
OreoT
Bakasura
14
2 / 4 / 2
7,322
732
2,893
11,355
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
ScKanta
Osiris
13
1 / 2 / 3
7,379
738
6,094
10,704
10,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 1
7,631
763
5,551
8,807
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
15
Kills
7
7
Deaths
15
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
2
1
0.75
W
2
1
5
4.5
W
Merlin
HeyImJeff
Merlin
5
2
4
3.5
W
Ratatoskr
JimieUwU
Ratatoskr
6
2
6
4.5
L
Nemesis
NoMAD517
Nemesis
0
4
2
0.25
L
Bakasura
OreoT
Bakasura
2
4
2
0.75
L
Osiris
ScKanta
Osiris
1
2
3
1.25
L
3
3
1
1.17
W
Charybdis
kounkoon
Charybdis
1
0
6
4
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,526
Damage
21,809
30,199
Taken
49,727
15,200
Mitigated
31,213
4,197
Healing
9,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,282
386
0
2,669
9,963
8,774
0
4,711
5,252
7,959
0
W
5,760
832
0
892
8,865
7,870
0
1,301
7,441
321
28,411
W
Merlin
HeyImJeff
Merlin
8,860
840
0
360
4,701
1,629
408
1,781
2,920
27,168
0
W
Ratatoskr
JimieUwU
Ratatoskr
8,133
1,158
0
1,947
6,759
2,426
0
2,676
3,963
0
19,479
L
Nemesis
NoMAD517
Nemesis
3,989
857
0
1,831
8,898
3,369
359
3,308
5,590
0
22,852
L
Bakasura
OreoT
Bakasura
2,893
1,916
0
2,408
11,355
4,747
1,239
4,134
7,221
0
15,171
L
Osiris
ScKanta
Osiris
6,094
1,797
0
712
10,704
10,854
469
2,048
8,656
0
27,101
L
5,551
807
0
2,307
8,807
3,469
148
3,085
5,722
21,528
1,842
W
Charybdis
kounkoon
Charybdis
9,442
6,131
0
762
5,131
1,819
1,305
1,540
3,591
0
24,930
W
8,331
1,285
0
236
4,743
1,456
180
1,357
3,386
14,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,207
Gold Earned
36,558
174
Minions Killed
188
0
Camps Cleared
0
1,087,272
Distance Traveled
1,037,047
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,243
724
10
1
0
199,611
2
W
Pele
7,155
716
36
4
0
223,698
3
W
Merlin
7,747
775
42
4
0
212,018
3
W
Ratatoskr
7,940
794
27
3
0
240,096
2
L
Nemesis
6,983
698
35
4
0
226,253
2
L
Bakasura
7,322
732
54
5
0
222,397
2
L
Osiris
7,379
738
44
4
0
193,538
1
L
Sol
7,631
763
45
5
0
195,248
2
W
Charybdis
6,974
697
36
4
0
207,563
4
W
Hera
7,391
739
33
3
0
203,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role