Player Matchup

Cernunnos
Cernunnos
BlueLeoSMT
Cernunnos
Level 107
God Stats
2W - 1L
1,775 SR
Queue Stats
107W - 145L
1,419 Elo+
Solo
Geb
Geb
ButBaubles
Geb
Level 85
God Stats
13W - 9L
1,587 SR
Queue Stats
34W - 39L
1,210 Elo+
Solo
Tiamat
Tiamat
Saltncakes
Tiamat
Level 124
God Stats
3W - 1L
1,609 SR
Queue Stats
72W - 73L
1,516 Elo+
Solo
Ravana
Ravana
SmoothVengeance
Ravana
Level 74
God Stats
24W - 25L
1,447 SR
Queue Stats
473W - 468L
1,484 Elo+
Solo
Tyr
Tyr
WeedWarrrior5
Tyr
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
289W - 283L
1,448 Elo+
Solo
Team Averages
Level 95
1,584 SR
1,415 Elo+

VS

Team Averages
Level 127
1,541 SR
1,527 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
XelaHtok
Thanatos
Level 127
God Stats
1W - 4L
1,704 SR
Queue Stats
187W - 170L
1,619 Elo+
Solo
Charybdis
Charybdis
lanelane99
Charybdis
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 78L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlueLeoSMT
Cernunnos
11
5 / 3 / 0
7,263
605
6,917
9,381
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 8
6,978
582
2,447
9,774
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
Saltncakes
Tiamat
12
1 / 0 / 3
7,039
587
4,183
4,395
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 2
7,605
634
5,396
6,462
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
1 / 1 / 0
7,434
620
3,766
9,558
8,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 1 / 0
7,502
625
4,490
7,564
4,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eset
 
Eset
10
0 / 2 / 0
5,945
495
1,752
6,056
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
 
Atlas
9
0 / 1 / 0
5,538
462
3,398
6,542
2,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
XelaHtok
Thanatos
11
1 / 3 / 1
6,300
525
3,128
7,244
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
lanelane99
Charybdis
13
3 / 4 / 0
7,225
602
4,882
9,177
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
5
5
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
1
0
1
L
Eset
 
Eset
0
2
0
0
L
Atlas
 
Atlas
0
1
0
0
W
Cernunnos
BlueLeoSMT
Cernunnos
5
3
0
1.67
W
0
0
8
4
W
Tiamat
Saltncakes
Tiamat
1
0
3
2.5
W
4
1
2
5
W
1
1
0
1
L
Thanatos
XelaHtok
Thanatos
1
3
1
0.5
L
Charybdis
lanelane99
Charybdis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,709
Damage
17,650
39,570
Taken
36,583
20,667
Mitigated
13,494
16,970
Healing
17,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,490
574
0
4,313
7,564
4,510
0
982
6,161
0
51,542
L
Eset
 
Eset
1,752
42
476
1,591
6,056
1,493
0
2,063
3,815
34,842
0
L
Atlas
 
Atlas
3,398
1,207
0
1,754
6,542
2,992
0
2,094
4,338
14,108
0
W
Cernunnos
BlueLeoSMT
Cernunnos
6,917
4,027
0
2,562
9,381
2,126
1,507
1,398
7,983
0
52,216
W
2,447
217
444
3,036
9,774
6,006
69
2,791
6,983
13,513
0
W
Tiamat
Saltncakes
Tiamat
4,183
377
0
2,052
4,395
1,592
318
1,049
3,346
39,427
0
W
5,396
977
0
3,253
6,462
2,389
150
2,042
4,420
0
41,083
W
3,766
501
0
5,623
9,558
8,554
0
840
8,718
7,618
36,178
L
Thanatos
XelaHtok
Thanatos
3,128
483
0
5,676
7,244
2,664
0
1,256
5,842
0
36,349
L
Charybdis
lanelane99
Charybdis
4,882
2,576
0
3,927
9,177
1,835
916
739
8,394
0
49,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,319
Gold Earned
32,510
351
Minions Killed
354
0
Camps Cleared
0
1,230,437
Distance Traveled
1,225,950
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,502
625
101
8
0
238,640
5
L
Eset
5,945
495
80
7
0
239,049
5
L
Atlas
5,538
462
15
1
0
262,989
4
W
Cernunnos
7,263
605
82
7
0
197,639
2
W
Geb
6,978
582
11
1
0
270,370
2
W
Tiamat
7,039
587
69
6
0
234,071
2
W
Ravana
7,605
634
82
7
0
286,385
5
W
Tyr
7,434
620
107
9
0
241,972
4
L
Thanatos
6,300
525
64
5
0
260,927
2
L
Charybdis
7,225
602
94
8
0
224,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role