Player Matchup

Athena
Athena
 
Athena
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Krouzee101
Tyr
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 90L
1,552 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sosalovah
Tsukuyomi
Level 106
God Stats
27W - 21L
1,743 SR
Queue Stats
269W - 259L
1,583 Elo+
Solo
Artemis
Artemis
WINTER WALL 1
Artemis
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,693 Elo+
Party 1
Eset
Eset
dawsonleding
Eset
Level 129
God Stats
16W - 21L
1,494 SR
Queue Stats
525W - 526L
1,528 Elo+
Party 2
Team Averages
Level 104
1,547 SR
1,571 Elo+

VS

Team Averages
Level 106
1,425 SR
1,481 Elo+
Loki
Loki
Avahii
Loki
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 40L
1,438 Elo+
Solo
Merlin
Merlin
EkoThePawn
Merlin
Level 107
God Stats
6W - 4L
1,741 SR
Queue Stats
25W - 31L
1,570 Elo+
Solo
Horus
Horus
PH0xIT
Horus
Level 125
God Stats
13W - 8L
1,160 SR
Queue Stats
182W - 202L
1,442 Elo+
Solo
Cthulhu
Cthulhu
The_Whorax
Cthulhu
Level 109
God Stats
1W - 0L
1,295 SR
Queue Stats
31W - 21L
1,513 Elo+
Solo
Heimdallr
Heimdallr
kidrockstar
Heimdallr
Level 103
God Stats
22W - 22L
1,428 SR
Queue Stats
79W - 84L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 5 / 1
5,520
394
2,732
11,998
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 5 / 1
6,322
452
3,644
12,394
9,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tsukuyomi
Sosalovah
Tsukuyomi
9
1 / 3 / 1
5,959
426
5,442
8,301
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
8
0 / 8 / 0
5,463
390
4,446
9,760
1,589
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 6 / 1
7,743
553
8,217
8,826
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Avahii
Loki
14
4 / 1 / 7
8,005
572
5,415
8,005
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
EkoThePawn
Merlin
14
8 / 3 / 3
8,527
609
6,884
7,108
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
PH0xIT
Horus
12
5 / 0 / 9
7,591
542
6,246
8,517
7,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
The_Whorax
Cthulhu
14
3 / 1 / 5
8,446
603
10,156
10,121
9,195
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
kidrockstar
Heimdallr
15
7 / 0 / 5
8,741
624
8,063
8,360
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
5
Kills
27
27
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
1
0.1
W
Loki
Avahii
Loki
4
1
7
7.5
W
Merlin
EkoThePawn
Merlin
8
3
3
3.17
L
1
5
1
0.3
W
Horus
PH0xIT
Horus
5
0
9
9.5
L
Tsukuyomi
Sosalovah
Tsukuyomi
1
3
1
0.5
W
Cthulhu
The_Whorax
Cthulhu
3
1
5
5.5
L
Artemis
0
8
0
0
L
3
6
1
0.58
W
Heimdallr
kidrockstar
Heimdallr
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,481
Damage
36,764
51,279
Taken
42,111
20,404
Mitigated
23,902
10,248
Healing
17,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,732
991
389
1,835
11,998
4,443
0
4,366
7,503
17,456
0
W
Loki
Avahii
Loki
5,415
1,323
0
3,810
8,005
2,425
0
767
6,991
0
44,886
W
Merlin
EkoThePawn
Merlin
6,884
587
0
2,003
7,108
2,185
924
2,606
4,266
45,568
0
L
3,644
1,197
0
2,731
12,394
9,547
0
6,453
5,808
0
24,589
W
Horus
PH0xIT
Horus
6,246
2,652
1,625
3,441
8,517
7,495
0
3,095
5,269
0
21,987
L
Tsukuyomi
Sosalovah
Tsukuyomi
5,442
1,507
0
2,699
8,301
2,027
0
1,148
7,153
0
29,970
W
Cthulhu
The_Whorax
Cthulhu
10,156
692
169
1,706
10,121
9,195
152
3,024
7,018
54,568
0
L
Artemis
4,446
2,755
0
1,017
9,760
1,589
0
1,049
8,711
0
26,402
L
8,217
764
411
1,166
8,826
2,798
0
4,024
4,802
45,160
0
W
Heimdallr
kidrockstar
Heimdallr
8,063
4,030
0
4,616
8,360
2,602
100
910
7,283
0
62,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,007
Gold Earned
41,310
273
Minions Killed
431
0
Camps Cleared
0
1,250,764
Distance Traveled
1,357,428
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,520
394
30
2
0
273,147
2
W
Loki
8,005
572
97
7
0
303,035
1
W
Merlin
8,527
609
75
5
0
244,258
3
L
Tyr
6,322
452
47
3
0
250,824
1
W
Horus
7,591
542
20
1
0
300,622
3
L
Tsukuyomi
5,959
426
62
4
0
219,499
0
W
Cthulhu
8,446
603
113
8
0
254,795
0
L
Artemis
5,463
390
44
3
0
265,697
2
L
Eset
7,743
553
90
6
0
241,597
1
W
Heimdallr
8,741
624
126
9
0
254,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role