Player Matchup

Zhong Kui
Zhong Kui
KartraK
Zhong Kui
Level 83
God Stats
2W - 3L
1,571 SR
Queue Stats
65W - 63L
1,516 Elo+
Party 1
Chaac
Chaac
Kief9494
Chaac
Level 67
God Stats
2W - 3L
1,477 SR
Queue Stats
28W - 57L
1,272 Elo+
Solo
Skadi
Skadi
KynBombadil
Skadi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,524 Elo+
Party 1
Team Averages
Level 84
1,516 SR
1,437 Elo+

VS

Team Averages
Level 97
1,280 SR
1,537 Elo+
Ah Muzen Cab
Ah Muzen Cab
Germania720
Ah Muzen Cab
Level 82
God Stats
3W - 3L
1,204 SR
Queue Stats
84W - 99L
1,598 Elo+
Party 2
Hera
Hera
ROCKTATTOO
Hera
Level 89
God Stats
3W - 2L
1,286 SR
Queue Stats
38W - 46L
1,425 Elo+
Solo
Ymir
Ymir
johnnys7773
Ymir
Level 119
God Stats
5W - 5L
1,350 SR
Queue Stats
160W - 155L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KartraK
Zhong Kui
13
3 / 6 / 2
8,999
643
13,094
15,425
7,531
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Kief9494
Chaac
13
1 / 6 / 4
8,877
634
7,487
14,203
11,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 5 / 4
8,612
615
10,348
10,197
2,933
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Germania720
Ah Muzen Cab
14
6 / 3 / 9
10,106
722
12,766
10,677
4,569
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 3 / 10
10,383
742
12,046
8,457
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 12
11,365
812
9,419
16,665
18,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
6
Kills
17
17
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Germania720
Ah Muzen Cab
6
3
9
3.5
L
Zhong Kui
KartraK
Zhong Kui
3
6
2
0.67
L
Chaac
Kief9494
Chaac
1
6
4
0.5
L
2
5
4
0.8
W
6
3
10
3.67
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,929
Damage
34,231
39,825
Taken
35,799
22,413
Mitigated
26,855
7,968
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Germania720
Ah Muzen Cab
12,766
4,979
474
1,780
10,677
4,569
833
5,160
5,334
212
32,645
L
Zhong Kui
KartraK
Zhong Kui
13,094
730
28
3,075
15,425
7,531
0
7,656
7,769
26,974
0
L
Chaac
Kief9494
Chaac
7,487
1,538
244
4,141
14,203
11,949
0
7,830
6,373
0
29,926
L
10,348
3,042
0
480
10,197
2,933
0
6,298
3,899
0
30,300
W
12,046
4,182
223
1,452
8,457
3,328
514
2,992
5,339
41,734
0
W
9,419
2,787
0
4,517
16,665
18,958
145
5,339
11,086
25,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,488
Gold Earned
31,854
129
Minions Killed
153
4
Camps Cleared
7
684,267
Distance Traveled
702,927
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,106
722
51
4
4
227,726
1
L
Zhong Kui
8,999
643
43
3
1
222,215
2
L
Chaac
8,877
634
38
3
1
236,853
3
L
Skadi
8,612
615
48
3
2
225,199
3
W
Hera
10,383
742
76
5
2
233,419
6
W
Ymir
11,365
812
26
2
1
241,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role