Player Matchup

Da Ji
Da Ji
Ghostcrazy4026
Da Ji
Level 8
God Stats
0W - 4L
1,314 SR
Queue Stats
17W - 23L
1,558 Elo+
Solo
Tiamat
Tiamat
Miniviper20
Tiamat
Level 6
God Stats
1W - 3L
1,699 SR
Queue Stats
3W - 5L
1,715 Elo+
Party 2
Serqet
Serqet
Shifty1239
Serqet
Level 104
God Stats
3W - 6L
1,515 SR
Queue Stats
556W - 429L
1,539 Elo+
Party 3
Ao Kuang
Ao Kuang
Swagijuana
Ao Kuang
Level 79
God Stats
83W - 46L
1,388 SR
Queue Stats
454W - 311L
1,464 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Wargod972
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,715 Elo+
Party 2
Team Averages
Level 45
1,483 SR
1,598 Elo+

VS

Team Averages
Level 23
1,663 SR
1,612 Elo+
Neith
Neith
GoryProbe
Neith
Level 26
God Stats
3W - 1L
1,751 SR
Queue Stats
21W - 13L
1,812 Elo+
Party 1
Mercury
Mercury
SS4CoNcUsSiOn
Mercury
Level 41
God Stats
13W - 6L
1,860 SR
Queue Stats
92W - 85L
1,812 Elo+
Party 1
Gilgamesh
Gilgamesh
X CHROM X 1212
Gilgamesh
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Solo
Ah Puch
Ah Puch
jdbc666
Ah Puch
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,186 Elo+
Solo
Anubis
Anubis
oPiGgYxxX
Anubis
Level 18
God Stats
10W - 20L
1,702 SR
Queue Stats
10W - 20L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 9 / 8
12,365
727
16,500
19,832
9,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
18
0 / 9 / 6
10,931
643
10,741
17,450
12,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Shifty1239
Serqet
20
7 / 4 / 4
12,352
727
8,800
20,298
14,599
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Swagijuana
Ao Kuang
20
11 / 6 / 5
13,224
778
11,589
19,574
7,079
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
Wargod972
Ah Muzen Cab
18
2 / 7 / 7
11,465
674
12,157
15,161
4,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GoryProbe
Neith
20
14 / 3 / 11
15,420
907
26,154
18,264
8,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
20
9 / 7 / 15
13,420
789
16,845
19,454
9,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
X CHROM X 1212
Gilgamesh
17
2 / 9 / 16
11,563
680
9,269
17,935
13,778
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
jdbc666
Ah Puch
19
2 / 5 / 18
12,340
726
14,657
14,510
5,405
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
oPiGgYxxX
Anubis
20
8 / 5 / 7
13,426
790
11,394
14,179
6,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
102
27
Kills
35
35
Deaths
29
30
Assists
67
Player
Kills
Deaths
Assists
KDA
L
7
9
8
1.22
W
Neith
GoryProbe
Neith
14
3
11
6.5
L
Tiamat
0
9
6
0.33
W
Mercury
9
7
15
2.36
L
Serqet
Shifty1239
Serqet
7
4
4
2.25
L
Ao Kuang
Swagijuana
Ao Kuang
11
6
5
2.25
L
Ah Muzen Cab
Wargod972
Ah Muzen Cab
2
7
7
0.79
W
Gilgamesh
X CHROM X 1212
Gilgamesh
2
9
16
1.11
W
Ah Puch
jdbc666
Ah Puch
2
5
18
2.2
W
Anubis
oPiGgYxxX
Anubis
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,787
Damage
78,319
92,315
Taken
84,342
47,987
Mitigated
43,494
5,794
Healing
20,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,500
4,702
0
409
19,832
9,018
46
4,256
15,280
0
30,649
W
Neith
GoryProbe
Neith
26,154
11,137
0
5,891
18,264
8,337
3,066
4,350
13,462
0
95,037
L
Tiamat
10,741
830
0
1,921
17,450
12,376
655
3,455
13,662
40,256
0
W
Mercury
16,845
8,628
0
1,608
19,454
9,221
556
5,727
13,127
0
42,825
L
Serqet
Shifty1239
Serqet
8,800
1,863
0
0
20,298
14,599
0
5,004
14,898
0
22,755
L
Ao Kuang
Swagijuana
Ao Kuang
11,589
3,003
0
2,420
19,574
7,079
0
7,131
11,961
22,447
0
L
Ah Muzen Cab
Wargod972
Ah Muzen Cab
12,157
4,657
229
815
15,161
4,915
689
4,873
9,995
0
42,020
W
Gilgamesh
X CHROM X 1212
Gilgamesh
9,269
1,968
703
1,695
17,935
13,778
614
5,093
11,306
0
17,801
W
Ah Puch
jdbc666
Ah Puch
14,657
1,561
717
4,716
14,510
5,405
1,000
3,667
10,665
37,492
0
W
Anubis
oPiGgYxxX
Anubis
11,394
83
488
4,319
14,179
6,753
739
2,657
11,190
48,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,337
Gold Earned
66,169
237
Minions Killed
347
0
Camps Cleared
0
1,552,648
Distance Traveled
1,741,587
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,365
727
29
2
0
291,265
2
W
Neith
15,420
907
130
8
0
350,343
1
L
Tiamat
10,931
643
62
4
0
296,832
0
W
Mercury
13,420
789
69
4
0
406,422
1
L
Serqet
12,352
727
41
2
0
348,556
0
L
Ao Kuang
13,224
778
32
2
0
335,051
1
L
Ah Muzen Cab
11,465
674
73
4
0
280,944
0
W
Gilgamesh
11,563
680
12
1
0
330,964
3
W
Ah Puch
12,340
726
48
3
0
350,372
0
W
Anubis
13,426
790
88
5
0
303,486
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role