Player Matchup

Scylla
Scylla
 
Scylla
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BareRays
Ares
Level 108
God Stats
20W - 8L
1,480 SR
Queue Stats
848W - 633L
1,670 Elo+
Party 2
Heimdallr
Heimdallr
Mfo032
Heimdallr
Level 41
God Stats
6W - 1L
1,763 SR
Queue Stats
134W - 123L
1,513 Elo+
Party 1
Nemesis
Nemesis
peace901
Nemesis
Level 39
God Stats
1W - 4L
1,285 SR
Queue Stats
29W - 40L
1,361 Elo+
Solo
Mulan
Mulan
tallan2121
Mulan
Level 31
God Stats
19W - 10L
1,461 SR
Queue Stats
89W - 83L
1,454 Elo+
Party 1
Team Averages
Level 50
1,498 SR
1,500 Elo+

VS

Team Averages
Level 29
1,566 SR
1,474 Elo+
King Arthur
King Arthur
ChronicDelusion
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,442 Elo+
Party 3
Ne Zha
Ne Zha
DESTROYLONELY
Ne Zha
Level 27
God Stats
1W - 5L
1,734 SR
Queue Stats
61W - 60L
1,507 Elo+
Party 3
Medusa
Medusa
JUSTCALLMESAMI
Medusa
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 68L
1,504 Elo+
Party 3
Chang'e
Chang'e
KrptedNIght
Chang'e
Level 27
God Stats
2W - 3L
1,594 SR
Queue Stats
20W - 23L
1,507 Elo+
Party 3
Geb
Geb
Trapharv
Geb
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 34L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
4 / 1 / 0
6,615
601
3,631
1,909
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
9
0 / 1 / 7
5,972
543
3,312
5,191
2,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
Mfo032
Heimdallr
11
3 / 1 / 4
6,593
599
3,595
4,116
1,480
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
peace901
Nemesis
11
3 / 1 / 5
6,303
573
4,730
7,238
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
12
4 / 0 / 2
7,400
673
5,334
5,940
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChronicDelusion
King Arthur
10
1 / 4 / 0
5,857
532
3,213
8,023
2,836
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 4
5,385
490
3,167
7,446
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
5,200
473
2,560
6,019
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
KrptedNIght
Chang'e
11
2 / 0 / 1
6,123
557
2,380
2,697
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 4 / 1
5,057
460
1,870
8,131
3,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
14
Kills
4
4
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
0
4
W
Ares
0
1
7
3.5
L
King Arthur
ChronicDelusion
King Arthur
1
4
0
0.25
L
0
3
4
0.67
L
0
3
1
0.17
L
Chang'e
KrptedNIght
Chang'e
2
0
1
2.5
W
Heimdallr
Mfo032
Heimdallr
3
1
4
5
L
1
4
1
0.38
W
Nemesis
peace901
Nemesis
3
1
5
5.5
W
Mulan
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,602
Damage
13,190
24,394
Taken
32,316
10,119
Mitigated
10,283
7,976
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,631
460
0
375
1,909
519
45
674
1,163
34,389
0
W
Ares
3,312
355
0
1,920
5,191
2,856
0
1,919
3,184
14,686
3,151
L
King Arthur
ChronicDelusion
King Arthur
3,213
526
0
1,977
8,023
2,836
0
0
8,023
0
28,805
L
3,167
899
0
1,025
7,446
2,044
0
1,332
6,012
0
27,554
L
2,560
1,437
0
1,422
6,019
1,355
0
840
5,179
0
29,485
L
Chang'e
KrptedNIght
Chang'e
2,380
300
196
1,766
2,697
779
0
739
1,846
31,684
0
W
Heimdallr
Mfo032
Heimdallr
3,595
1,386
0
1,244
4,116
1,480
642
675
3,399
0
36,498
L
1,870
250
918
1,112
8,131
3,269
0
3,540
4,529
6,096
0
W
Nemesis
peace901
Nemesis
4,730
1,294
0
1,042
7,238
2,672
0
704
6,458
0
34,248
W
Mulan
5,334
817
0
3,395
5,940
2,592
462
0
5,940
0
38,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,883
Gold Earned
27,622
326
Minions Killed
277
0
Camps Cleared
0
1,105,363
Distance Traveled
1,070,915
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,615
601
92
8
0
216,541
2
W
Ares
5,972
543
11
1
0
237,512
3
L
King Arthur
5,857
532
63
6
0
196,122
0
L
Ne Zha
5,385
490
57
5
0
213,241
1
L
Medusa
5,200
473
74
7
0
240,225
2
L
Chang'e
6,123
557
77
7
0
219,322
2
W
Heimdallr
6,593
599
73
7
0
209,270
3
L
Geb
5,057
460
6
1
0
202,005
0
W
Nemesis
6,303
573
60
5
0
244,723
0
W
Mulan
7,400
673
90
8
0
197,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role