Player Matchup

Guan Yu
Guan Yu
Bazoonkas69
Guan Yu
Level 29
God Stats
3W - 10L
1,339 SR
Queue Stats
18W - 23L
1,204 Elo+
Party 1
Bastet
Bastet
NoodleIdot
Bastet
Level 66
God Stats
1W - 0L
1,305 SR
Queue Stats
6W - 18L
1,322 Elo+
Party 1
Izanami
Izanami
Shakah87
Izanami
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,204 Elo+
Party 1
Bellona
Bellona
bigbosssnowman
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 335L
1,280 Elo+
Solo
Vulcan
Vulcan
teslageek12
Vulcan
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 62L
1,500 Elo+
Solo
Team Averages
Level 41
1,429 SR
1,302 Elo+

VS

Team Averages
Level 100
1,561 SR
1,435 Elo+
Nemesis
Nemesis
BRseraph
Nemesis
Level 120
God Stats
2W - 5L
1,253 SR
Queue Stats
231W - 215L
1,390 Elo+
Party 2
Baba Yaga
Baba Yaga
Infamous-_-Force
Baba Yaga
Level 109
God Stats
7W - 5L
1,461 SR
Queue Stats
125W - 112L
1,422 Elo+
Solo
Medusa
Medusa
MissStellaBell
Medusa
Level 18
God Stats
10W - 14L
1,633 SR
Queue Stats
162W - 163L
1,369 Elo+
Party 2
Chaac
Chaac
Spantik
Chaac
Level 129
God Stats
4W - 1L
1,633 SR
Queue Stats
237W - 215L
1,431 Elo+
Party 2
Xing Tian
Xing Tian
Thormadn3ss
Xing Tian
Level 125
God Stats
6W - 4L
1,825 SR
Queue Stats
228W - 180L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bazoonkas69
Guan Yu
4
0 / 0 / 0
3,160
632
443
1,861
885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
NoodleIdot
Bastet
4
1 / 2 / 0
3,137
627
840
3,694
699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Shakah87
Izanami
4
0 / 0 / 0
2,947
589
571
2,139
448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 2 / 0
2,996
599
2,074
3,552
1,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
5
0 / 0 / 1
3,194
639
2,584
1,981
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BRseraph
Nemesis
5
1 / 0 / 0
3,438
688
1,138
3,053
702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
6
0 / 1 / 1
3,432
686
1,538
2,490
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,424
485
0
0
0
Chaac
Spantik
Chaac
7
2 / 1 / 0
4,024
805
2,409
3,866
1,692
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Thormadn3ss
Xing Tian
6
0 / 0 / 0
3,182
636
1,482
2,792
1,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
4
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BRseraph
Nemesis
1
0
0
1
W
Guan Yu
Bazoonkas69
Guan Yu
0
0
0
0
L
Baba Yaga
0
1
1
0.5
L
0
0
0
0
W
Bastet
NoodleIdot
Bastet
1
2
0
0.5
W
Izanami
Shakah87
Izanami
0
0
0
0
L
Chaac
Spantik
Chaac
2
1
0
2
L
Xing Tian
Thormadn3ss
Xing Tian
0
0
0
0
W
1
2
0
0.5
W
Vulcan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,512
Damage
6,567
13,227
Taken
12,201
4,455
Mitigated
4,185
6,454
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BRseraph
Nemesis
1,138
533
0
1,060
3,053
702
0
838
2,127
0
11,271
W
Guan Yu
Bazoonkas69
Guan Yu
443
94
704
1,468
1,861
885
0
851
1,010
0
3,061
L
Baba Yaga
1,538
153
0
937
2,490
769
0
1,444
832
12,049
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
NoodleIdot
Bastet
840
230
0
1,802
3,694
699
0
130
3,544
0
9,405
W
Izanami
Shakah87
Izanami
571
470
0
625
2,139
448
484
631
1,508
0
14,704
L
Chaac
Spantik
Chaac
2,409
721
0
1,678
3,866
1,692
0
0
3,638
0
17,327
L
Xing Tian
Thormadn3ss
Xing Tian
1,482
0
0
1,206
2,792
1,022
0
0
2,792
8,545
0
W
2,074
912
0
1,514
3,552
1,878
0
0
3,552
0
6,975
W
Vulcan
2,584
662
0
341
1,981
545
0
1,222
593
10,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,434
Gold Earned
16,500
90
Minions Killed
104
0
Camps Cleared
0
502,803
Distance Traveled
394,792
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,438
688
26
5
0
98,223
1
W
Guan Yu
3,160
632
13
3
0
111,053
1
L
Baba Yaga
3,432
686
19
4
0
90,627
1
L
Medusa
2,424
485
0
0
0
0
0
W
Bastet
3,137
627
21
4
0
109,739
0
W
Izanami
2,947
589
28
6
0
91,816
0
L
Chaac
4,024
805
42
8
0
101,420
0
L
Xing Tian
3,182
636
17
3
0
104,522
0
W
Bellona
2,996
599
13
3
0
79,568
0
W
Vulcan
3,194
639
15
3
0
110,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role