Player Matchup

Merlin
Merlin
CrimsonSkyLord86
Merlin
Level 28
God Stats
0W - 1L
1,664 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 1
Aphrodite
Aphrodite
LivOrDie1031
Aphrodite
Level 29
God Stats
16W - 6L
1,954 SR
Queue Stats
17W - 11L
1,916 Elo+
Party 3
Neith
Neith
Mcstabin
Neith
Level 23
God Stats
7W - 6L
1,728 SR
Queue Stats
120W - 125L
1,555 Elo+
Solo
Bellona
Bellona
ScarletSpyderr
Bellona
Level 44
God Stats
2W - 3L
1,495 SR
Queue Stats
6W - 5L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
YourACasul
Sun Wukong
Level 32
God Stats
3W - 1L
1,733 SR
Queue Stats
34W - 25L
1,863 Elo+
Party 3
Team Averages
Level 31
1,715 SR
1,712 Elo+

VS

Team Averages
Level 49
1,476 SR
1,640 Elo+
Ares
Ares
 
Ares
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Houdini7506
Ra
Level 87
God Stats
5W - 4L
1,500 SR
Queue Stats
65W - 59L
1,630 Elo+
Party 2
Gilgamesh
Gilgamesh
MEGAPWNAGE24
Gilgamesh
Level 29
God Stats
33W - 30L
1,501 SR
Queue Stats
158W - 191L
1,469 Elo+
Solo
Scylla
Scylla
Pomp Lord
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
2,014 Elo+
Solo
Mercury
Mercury
SadBoiSushi
Mercury
Level 46
God Stats
7W - 7L
1,380 SR
Queue Stats
104W - 102L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 3
8,261
635
7,020
13,186
4,004
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
LivOrDie1031
Aphrodite
14
0 / 7 / 0
7,946
611
3,862
8,761
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Mcstabin
Neith
16
4 / 1 / 1
9,594
738
10,392
10,510
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 7 / 4
8,661
666
3,948
18,850
14,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
YourACasul
Sun Wukong
15
1 / 7 / 1
8,554
658
6,310
17,566
12,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
2 / 3 / 15
10,348
796
8,010
18,721
18,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 1 / 11
11,046
850
14,977
7,000
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MEGAPWNAGE24
Gilgamesh
17
3 / 1 / 11
10,135
780
8,835
8,092
6,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Pomp Lord
Scylla
20
14 / 0 / 7
12,110
932
22,296
9,023
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SadBoiSushi
Mercury
17
4 / 1 / 15
10,704
823
8,014
9,164
4,279
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
90
6
Kills
31
31
Deaths
6
9
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
15
3.17
L
0
9
3
0.17
W
8
1
11
13.5
L
Aphrodite
LivOrDie1031
Aphrodite
0
7
0
0
W
Gilgamesh
MEGAPWNAGE24
Gilgamesh
3
1
11
8.5
L
Neith
Mcstabin
Neith
4
1
1
4.5
W
Scylla
Pomp Lord
Scylla
14
0
7
17.5
W
Mercury
SadBoiSushi
Mercury
4
1
15
11.5
L
1
7
4
0.43
L
Sun Wukong
YourACasul
Sun Wukong
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,532
Damage
62,132
68,873
Taken
52,000
38,377
Mitigated
37,584
10,137
Healing
16,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,010
467
0
3,112
18,721
18,663
1,113
6,007
11,930
15,531
0
L
7,020
490
282
529
13,186
4,004
0
9,031
3,921
22,989
0
W
14,977
1,159
6,033
3,767
7,000
3,211
2,800
576
6,138
51,260
0
L
Aphrodite
LivOrDie1031
Aphrodite
3,862
100
2,172
1,414
8,761
3,237
622
6,147
2,274
9,321
0
W
Gilgamesh
MEGAPWNAGE24
Gilgamesh
8,835
1,084
0
1,449
8,092
6,731
1,517
2,466
5,477
2,832
25,072
L
Neith
Mcstabin
Neith
10,392
3,567
0
2,239
10,510
3,822
540
6,847
3,540
0
37,590
W
Scylla
Pomp Lord
Scylla
22,296
2,081
0
396
9,023
4,700
1,237
959
7,759
60,911
0
W
Mercury
SadBoiSushi
Mercury
8,014
2,525
0
2,071
9,164
4,279
989
1,174
7,763
0
41,331
L
3,948
454
535
1,562
18,850
14,518
246
13,519
5,045
2,834
11,667
L
Sun Wukong
YourACasul
Sun Wukong
6,310
1,285
0
1,404
17,566
12,796
0
9,423
7,686
0
26,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,016
Gold Earned
54,343
168
Minions Killed
297
0
Camps Cleared
0
1,209,379
Distance Traveled
1,396,326
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,348
796
19
1
0
259,861
2
L
Merlin
8,261
635
38
3
0
234,200
1
W
Ra
11,046
850
85
7
0
278,541
0
L
Aphrodite
7,946
611
16
1
0
223,273
0
W
Gilgamesh
10,135
780
28
2
0
255,949
2
L
Neith
9,594
738
50
4
0
244,768
0
W
Scylla
12,110
932
98
8
0
263,701
0
W
Mercury
10,704
823
67
5
0
338,274
0
L
Bellona
8,661
666
23
2
0
255,353
1
L
Sun Wukong
8,554
658
41
3
0
251,785
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role