Player Matchup

Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
ObservedClient2
Hou Yi
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 51L
1,449 Elo+
Party 2
Hercules
Hercules
Pyurity
Hercules
Level 86
God Stats
2W - 1L
1,772 SR
Queue Stats
5W - 6L
1,614 Elo+
Party 2
Ra
Ra
ReeFrag
Ra
Level 65
God Stats
4W - 1L
1,644 SR
Queue Stats
43W - 66L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
Zzmlllx
Kukulkan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 77L
1,423 Elo+
Party 2
Team Averages
Level 113
1,583 SR
1,486 Elo+

VS

Team Averages
Level 105
1,602 SR
1,608 Elo+
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
FluffyxxPanda
Chaac
Level 123
God Stats
1W - 1L
1,576 SR
Queue Stats
2W - 2L
1,822 Elo+
Party 1
Cabrakan
Cabrakan
Lone Patriot 8
Cabrakan
Level 63
God Stats
0W - 1L
1,871 SR
Queue Stats
1W - 2L
1,740 Elo+
Party 1
Nu Wa
Nu Wa
howi198
Nu Wa
Level 141
God Stats
163W - 137L
1,566 SR
Queue Stats
357W - 368L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 0 / 10
8,027
803
9,359
12,206
6,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 0 / 3
8,913
891
7,241
6,165
1,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Pyurity
Hercules
13
1 / 2 / 13
7,475
748
6,039
12,978
7,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 4 / 10
8,088
809
7,761
7,765
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Zzmlllx
Kukulkan
16
3 / 0 / 8
8,633
863
7,860
4,368
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 3 / 3
7,203
720
6,476
7,103
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
 
Fenrir
12
3 / 6 / 0
7,169
717
4,949
8,124
3,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 5 / 4
7,146
715
8,470
14,252
7,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
11
0 / 5 / 4
6,538
654
3,054
13,046
13,867
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
howi198
Nu Wa
16
3 / 0 / 0
8,275
828
7,655
4,587
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
19
Kills
6
6
Deaths
19
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
0
10
10
L
Izanami
 
Izanami
0
3
3
0.5
L
Fenrir
 
Fenrir
3
6
0
0.5
L
0
5
4
0.4
L
Cabrakan
0
5
4
0.4
W
5
0
3
6.5
W
Hercules
Pyurity
Hercules
1
2
13
3.75
W
5
4
10
2.5
W
Kukulkan
Zzmlllx
Kukulkan
3
0
8
7
L
Nu Wa
howi198
Nu Wa
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,260
Damage
30,604
43,482
Taken
47,112
21,663
Mitigated
29,605
13,733
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,359
675
437
4,802
12,206
6,801
183
1,700
10,445
20,028
0
L
Izanami
 
Izanami
6,476
3,950
0
1,131
7,103
2,449
1,239
5,190
1,702
0
28,435
L
Fenrir
 
Fenrir
4,949
249
0
536
8,124
3,669
0
5,035
2,938
0
11,712
L
8,470
837
350
4,751
14,252
7,692
0
8,255
5,609
0
26,807
L
Cabrakan
3,054
571
375
465
13,046
13,867
0
5,361
7,144
6,016
0
W
7,241
3,975
0
500
6,165
1,848
651
2,982
3,155
0
45,589
W
Hercules
Pyurity
Hercules
6,039
2,145
0
2,442
12,978
7,910
329
2,882
10,027
0
14,179
W
7,761
674
2,406
2,075
7,765
3,626
243
1,962
5,715
25,533
0
W
Kukulkan
Zzmlllx
Kukulkan
7,860
793
0
1,071
4,368
1,478
620
1,001
3,329
40,075
0
L
Nu Wa
howi198
Nu Wa
7,655
4,170
137
2,843
4,587
1,928
936
326
4,197
32,482
1,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,136
Gold Earned
36,331
244
Minions Killed
179
0
Camps Cleared
0
1,059,965
Distance Traveled
963,452
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,027
803
26
3
0
214,877
0
L
Izanami
7,203
720
58
6
0
192,584
1
L
Fenrir
7,169
717
15
2
0
190,787
8
L
Chaac
7,146
715
45
5
0
202,681
2
L
Cabrakan
6,538
654
3
0
0
182,469
0
W
Hou Yi
8,913
891
80
8
0
204,900
2
W
Hercules
7,475
748
13
1
0
220,990
3
W
Ra
8,088
809
39
4
0
201,863
2
W
Kukulkan
8,633
863
86
9
0
217,335
1
L
Nu Wa
8,275
828
58
6
0
194,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role