Player Matchup

Chronos
Chronos
Bring3rOfRain
Chronos
Level 158
God Stats
21W - 17L
1,386 SR
Queue Stats
631W - 655L
1,578 Elo+
Solo
Achilles
Achilles
NyQuil Coma
Achilles
Level 99
God Stats
1W - 2L
1,450 SR
Queue Stats
1W - 8L
1,358 Elo+
Party 2
Agni
Agni
oOI L3G3NDZ IOo
Agni
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,547 Elo+
Party 2
Team Averages
Level 109
1,445 SR
1,494 Elo+

VS

Team Averages
Level 102
1,682 SR
1,542 Elo+
Thor
Thor
BichiNoble6
Thor
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 84L
1,566 Elo+
Party 1
Poseidon
Poseidon
TektiticMars245
Poseidon
Level 100
God Stats
8W - 3L
1,930 SR
Queue Stats
190W - 166L
1,596 Elo+
Party 1
Gilgamesh
Gilgamesh
thyelite
Gilgamesh
Level 127
God Stats
8W - 12L
1,617 SR
Queue Stats
405W - 434L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
2 / 6 / 2
8,344
642
10,960
13,630
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
NyQuil Coma
Achilles
14
3 / 4 / 3
9,222
709
8,813
11,087
10,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 9 / 4
8,315
640
5,595
9,990
2,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
9,284
714
6,118
11,202
4,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
16
10 / 1 / 9
10,610
816
13,642
6,933
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
thyelite
Gilgamesh
14
6 / 2 / 12
9,544
734
10,426
17,899
8,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
19
19
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
Chronos
2
6
2
0.5
L
Achilles
NyQuil Coma
Achilles
3
4
3
1.13
W
Poseidon
10
1
9
14.5
L
1
9
4
0.33
W
Gilgamesh
thyelite
Gilgamesh
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,368
Damage
30,186
34,707
Taken
36,034
16,279
Mitigated
15,133
6,235
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,118
795
413
2,216
11,202
4,191
0
5,852
5,143
0
26,840
L
Chronos
10,960
3,484
81
3,487
13,630
3,584
0
5,427
7,930
33,232
0
L
Achilles
NyQuil Coma
Achilles
8,813
1,994
0
1,989
11,087
10,443
0
4,006
6,789
0
14,678
W
Poseidon
13,642
1,325
0
1,763
6,933
2,504
132
4,146
2,649
48,299
0
L
5,595
111
0
678
9,990
2,252
0
3,829
5,923
18,599
0
W
Gilgamesh
thyelite
Gilgamesh
10,426
2,878
177
3,668
17,899
8,438
37
7,116
10,450
0
20,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,881
Gold Earned
29,438
98
Minions Killed
157
2
Camps Cleared
9
634,987
Distance Traveled
697,284
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,284
714
46
4
1
210,226
3
L
Chronos
8,344
642
52
4
1
217,171
4
L
Achilles
9,222
709
15
1
1
227,281
0
W
Poseidon
10,610
816
90
7
6
245,920
1
L
Agni
8,315
640
31
2
0
190,535
0
W
Gilgamesh
9,544
734
21
2
2
241,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role