Player Matchup

Nox
Nox
BiscuitBurglar
Nox
Level 101
God Stats
17W - 20L
1,637 SR
Queue Stats
184W - 216L
1,363 Elo+
Party 3
Sun Wukong
Sun Wukong
GhosttxDragon
Sun Wukong
Level 67
God Stats
1W - 2L
1,700 SR
Queue Stats
320W - 308L
1,387 Elo+
Solo
Anubis
Anubis
OG-GateKeeper
Anubis
Level 29
God Stats
50W - 57L
1,248 SR
Queue Stats
166W - 210L
1,220 Elo+
Party 3
Ares
Ares
flossykitty3479
Ares
Level 13
God Stats
4W - 9L
1,340 SR
Queue Stats
135W - 168L
1,248 Elo+
Party 3
Cupid
Cupid
vanillagorilla8
Cupid
Level 68
God Stats
17W - 13L
1,650 SR
Queue Stats
89W - 108L
1,500 Elo+
Party 3
Team Averages
Level 56
1,515 SR
1,343 Elo+

VS

Team Averages
Level 65
1,669 SR
1,467 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CoE bunny
Skadi
Level 69
God Stats
6W - 2L
1,708 SR
Queue Stats
10W - 12L
1,424 Elo+
Party 2
Ymir
Ymir
DeathDefyed
Ymir
Level 12
God Stats
2W - 0L
1,701 SR
Queue Stats
55W - 79L
1,341 Elo+
Party 1
Gilgamesh
Gilgamesh
Famous DOC X
Gilgamesh
Level 69
God Stats
6W - 4L
1,754 SR
Queue Stats
70W - 83L
1,322 Elo+
Party 1
Baron Samedi
Baron Samedi
getrectkid
Baron Samedi
Level 113
God Stats
1W - 0L
1,684 SR
Queue Stats
6W - 4L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 5 / 4
8,735
546
9,952
11,277
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
GhosttxDragon
Sun Wukong
11
0 / 5 / 4
7,108
444
6,993
12,600
9,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 5 / 3
7,753
485
5,003
10,097
4,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 2
6,811
426
3,547
11,642
9,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 4 / 4
6,875
430
5,952
10,231
2,747
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
5 / 2 / 6
9,494
593
8,678
13,129
8,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
CoE bunny
Skadi
16
13 / 2 / 4
10,202
638
17,272
10,798
3,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 4 / 4
6,808
426
2,347
11,104
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Famous DOC X
Gilgamesh
12
1 / 6 / 7
8,278
517
6,753
9,921
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
getrectkid
Baron Samedi
14
4 / 4 / 3
8,488
531
6,684
7,161
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
18
Kills
23
23
Deaths
18
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
2
6
4
L
9
5
4
2.2
W
Skadi
CoE bunny
Skadi
13
2
4
7.5
W
0
4
4
0.5
W
Gilgamesh
Famous DOC X
Gilgamesh
1
6
7
0.75
L
Sun Wukong
GhosttxDragon
Sun Wukong
0
5
4
0.4
L
5
5
3
1.3
L
2
4
2
0.75
W
Baron Samedi
getrectkid
Baron Samedi
4
4
3
1.38
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,447
Damage
41,734
55,847
Taken
52,113
29,546
Mitigated
24,565
11,264
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,678
2,519
0
5,137
13,129
8,837
345
4,310
8,819
0
51,479
L
9,952
1,175
0
1,901
11,277
3,893
0
348
10,929
42,851
0
W
Skadi
CoE bunny
Skadi
17,272
8,371
0
1,048
10,798
3,469
2,958
4,484
6,314
0
57,604
W
2,347
860
0
228
11,104
5,450
144
3,261
7,843
21,492
0
W
Gilgamesh
Famous DOC X
Gilgamesh
6,753
2,044
0
1,495
9,921
4,560
0
3,311
6,610
0
41,446
L
Sun Wukong
GhosttxDragon
Sun Wukong
6,993
1,344
127
3,988
12,600
9,045
270
326
12,274
2,843
28,537
L
5,003
172
0
1,954
10,097
4,013
177
2,613
7,484
37,422
0
L
3,547
484
0
202
11,642
9,848
281
3,705
7,937
18,215
0
W
Baron Samedi
getrectkid
Baron Samedi
6,684
867
504
2,474
7,161
2,249
799
3,819
3,342
46,219
0
L
5,952
2,867
202
2,890
10,231
2,747
0
2,039
8,192
0
28,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,282
Gold Earned
43,270
276
Minions Killed
358
0
Camps Cleared
0
1,372,635
Distance Traveled
1,421,441
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,494
593
100
6
0
273,344
6
L
Nox
8,735
546
77
5
0
269,281
0
W
Skadi
10,202
638
85
5
0
302,296
4
W
Ymir
6,808
426
28
2
0
294,887
1
W
Gilgamesh
8,278
517
61
4
0
283,052
0
L
Sun Wukong
7,108
444
59
4
0
302,045
1
L
Anubis
7,753
485
65
4
0
246,524
0
L
Ares
6,811
426
23
1
0
278,119
2
W
Baron Samedi
8,488
531
84
5
0
267,862
6
L
Cupid
6,875
430
52
3
0
276,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role