Player Matchup

Rama
Rama
OrangeDPhoenix
Rama
Level 105
God Stats
4W - 7L
1,698 SR
Queue Stats
531W - 537L
1,465 Elo+
Solo
Chaac
Chaac
Ryujinjakk
Chaac
Level 53
God Stats
9W - 3L
1,500 SR
Queue Stats
74W - 86L
1,445 Elo+
Solo
Ra
Ra
ShadesofGreytnes
Ra
Level 69
God Stats
51W - 44L
1,696 SR
Queue Stats
62W - 55L
1,590 Elo+
Solo
Da Ji
Da Ji
oChing97
Da Ji
Level 62
God Stats
9W - 2L
1,586 SR
Queue Stats
105W - 130L
1,362 Elo+
Solo
Zeus
Zeus
vegan-nan1
Zeus
Level 108
God Stats
15W - 16L
1,537 SR
Queue Stats
22W - 28L
1,374 Elo+
Solo
Team Averages
Level 79
1,603 SR
1,447 Elo+

VS

Team Averages
Level 84
1,603 SR
1,439 Elo+
King Arthur
King Arthur
MysticalBean31
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 134L
1,479 Elo+
Solo
Olorun
Olorun
The_Reven1702
Olorun
Level 44
God Stats
4W - 5L
1,558 SR
Queue Stats
230W - 246L
1,398 Elo+
Solo
Geb
Geb
andrew41914
Geb
Level 88
God Stats
7W - 5L
1,699 SR
Queue Stats
175W - 134L
1,539 Elo+
Solo
Thanatos
Thanatos
l3ost_yt
Thanatos
Level 70
God Stats
3W - 4L
1,578 SR
Queue Stats
43W - 53L
1,461 Elo+
Solo
Skadi
Skadi
ss___MINAT0___ss
Skadi
Level 134
God Stats
5W - 8L
1,679 SR
Queue Stats
329W - 378L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,508
551
3,730
7,221
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
9
1 / 0 / 5
5,149
515
3,511
4,695
2,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
8 / 0 / 0
7,236
724
4,250
5,045
1,189
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
oChing97
Da Ji
13
6 / 1 / 1
7,042
704
3,757
6,663
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
3 / 2 / 3
6,018
602
5,585
5,461
1,419
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MysticalBean31
King Arthur
7
0 / 6 / 0
4,320
432
2,083
8,004
3,836
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 5 / 4
5,558
556
3,182
8,104
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 3 / 1
4,585
459
2,225
8,569
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
l3ost_yt
Thanatos
8
4 / 5 / 1
5,219
522
4,784
7,225
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 1
4,595
460
3,918
5,413
1,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
21
Kills
5
5
Deaths
21
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
MysticalBean31
King Arthur
0
6
0
0
W
3
2
1
1.75
W
Chaac
1
0
5
3.5
W
8
0
0
8
L
1
5
4
0.6
L
0
3
1
0.17
L
Thanatos
l3ost_yt
Thanatos
4
5
1
0.9
W
Da Ji
oChing97
Da Ji
6
1
1
6.5
L
0
2
1
0.25
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,833
Damage
16,192
29,085
Taken
37,315
8,934
Mitigated
12,447
12,837
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
MysticalBean31
King Arthur
2,083
685
0
220
8,004
3,836
0
3,546
4,458
0
19,936
W
3,730
3,067
0
3,049
7,221
1,596
0
1,287
5,934
0
26,054
W
Chaac
3,511
505
0
2,446
4,695
2,499
357
1,425
3,270
0
17,155
W
4,250
831
29
2,415
5,045
1,189
1,142
0
5,045
33,142
0
L
3,182
1,143
433
2,640
8,104
2,029
116
2,580
5,524
25,165
0
L
2,225
727
128
2,245
8,569
3,432
0
1,964
6,605
9,124
0
L
Thanatos
l3ost_yt
Thanatos
4,784
1,213
0
3,748
7,225
2,002
33
1,004
6,221
0
17,758
W
Da Ji
oChing97
Da Ji
3,757
628
0
3,172
6,663
2,231
0
858
5,805
0
41,176
L
3,918
1,538
0
668
5,413
1,148
0
741
4,672
0
27,520
W
5,585
803
132
1,594
5,461
1,419
0
1,837
3,624
30,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,953
Gold Earned
24,277
308
Minions Killed
180
0
Camps Cleared
0
909,535
Distance Traveled
910,330
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,320
432
25
3
0
175,643
1
W
Rama
5,508
551
53
5
0
157,802
1
W
Chaac
5,149
515
26
3
0
173,620
3
W
Ra
7,236
724
75
8
0
204,672
0
L
Olorun
5,558
556
57
6
0
171,826
0
L
Geb
4,585
459
14
1
0
204,262
0
L
Thanatos
5,219
522
30
3
0
191,090
0
W
Da Ji
7,042
704
89
9
0
208,512
0
L
Skadi
4,595
460
54
5
0
167,509
2
W
Zeus
6,018
602
65
7
0
164,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role