Player Matchup

Thanatos
Thanatos
JJLM7
Thanatos
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,758 Elo+
Solo
Sun Wukong
Sun Wukong
SoloNoe
Sun Wukong
Level 39
God Stats
0W - 1L
1,383 SR
Queue Stats
18W - 16L
1,578 Elo+
Party 3
Thoth
Thoth
WackAFish
Thoth
Level 11
God Stats
0W - 2L
1,306 SR
Queue Stats
34W - 14L
1,491 Elo+
Solo
Neith
Neith
awfulcactus187
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,955 Elo+
Party 3
Atlas
Atlas
kvnglxli
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,430 Elo+
Solo
Team Averages
Level 22
1,438 SR
1,642 Elo+

VS

Team Averages
Level 96
1,631 SR
1,585 Elo+
King Arthur
King Arthur
AtlasOfTheDeep
King Arthur
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 112L
1,672 Elo+
Party 2
Kukulkan
Kukulkan
Muwi08
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,431 Elo+
Party 1
Vamana
Vamana
Phoenix2707
Vamana
Level 148
God Stats
3W - 0L
1,844 SR
Queue Stats
57W - 34L
1,683 Elo+
Party 2
Hachiman
Hachiman
Sheikha09
Hachiman
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 60L
1,536 Elo+
Party 1
Ganesha
Ganesha
TheSovietTeddy
Ganesha
Level 28
God Stats
16W - 3L
1,810 SR
Queue Stats
42W - 27L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JJLM7
Thanatos
20
13 / 8 / 4
12,773
852
21,233
19,118
8,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SoloNoe
Sun Wukong
18
3 / 5 / 8
11,261
751
14,384
20,567
12,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
WackAFish
Thoth
17
4 / 11 / 5
10,331
689
10,915
15,721
5,510
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 7
9,330
622
9,035
13,773
4,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
kvnglxli
Atlas
17
2 / 9 / 8
10,150
677
6,860
22,080
16,370
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AtlasOfTheDeep
King Arthur
20
13 / 2 / 15
14,022
935
23,592
23,662
21,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Muwi08
Kukulkan
20
6 / 4 / 11
12,489
833
14,684
10,924
4,468
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
19
8 / 4 / 10
12,158
811
15,269
24,955
17,264
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Sheikha09
Hachiman
20
13 / 5 / 9
12,931
862
15,912
11,637
4,002
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 8 / 12
11,408
761
8,655
19,532
18,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
97
23
Kills
40
40
Deaths
23
32
Assists
57
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AtlasOfTheDeep
King Arthur
13
2
15
10.25
L
Thanatos
JJLM7
Thanatos
13
8
4
1.88
W
Kukulkan
Muwi08
Kukulkan
6
4
11
2.88
W
Vamana
8
4
10
3.25
W
Hachiman
Sheikha09
Hachiman
13
5
9
3.5
L
Sun Wukong
SoloNoe
Sun Wukong
3
5
8
1.4
W
0
8
12
0.75
L
Thoth
WackAFish
Thoth
4
11
5
0.59
L
1
7
7
0.64
L
Atlas
kvnglxli
Atlas
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,427
Damage
78,112
91,259
Taken
90,710
47,145
Mitigated
65,759
21,183
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AtlasOfTheDeep
King Arthur
23,592
5,726
0
3,804
23,662
21,792
477
4,257
19,405
1,378
56,129
L
Thanatos
JJLM7
Thanatos
21,233
7,885
0
9,974
19,118
8,701
0
3,771
15,091
0
44,253
W
Kukulkan
Muwi08
Kukulkan
14,684
620
0
0
10,924
4,468
1,319
3,152
7,772
48,666
0
W
Vamana
15,269
7,121
0
4,430
24,955
17,264
1,542
2,981
21,974
1,446
55,087
W
Hachiman
Sheikha09
Hachiman
15,912
8,567
0
1,719
11,637
4,002
4,858
2,716
8,921
0
41,443
L
Sun Wukong
SoloNoe
Sun Wukong
14,384
3,728
422
8,069
20,567
12,536
0
7,197
12,991
0
46,720
W
8,655
574
0
689
19,532
18,233
33
4,669
14,863
16,455
0
L
Thoth
WackAFish
Thoth
10,915
912
0
0
15,721
5,510
438
3,152
12,439
25,539
0
L
9,035
5,143
0
2,515
13,773
4,028
405
3,673
9,876
0
25,047
L
Atlas
kvnglxli
Atlas
6,860
2,308
84
119
22,080
16,370
790
6,266
15,364
22,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,845
Gold Earned
63,008
217
Minions Killed
298
0
Camps Cleared
0
1,237,423
Distance Traveled
1,567,713
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,022
935
72
5
0
328,152
1
L
Thanatos
12,773
852
44
3
0
267,562
1
W
Kukulkan
12,489
833
92
6
0
316,719
3
W
Vamana
12,158
811
84
6
0
322,433
2
W
Hachiman
12,931
862
45
3
0
299,937
0
L
Sun Wukong
11,261
751
68
5
0
295,952
0
W
Ganesha
11,408
761
5
0
0
300,472
0
L
Thoth
10,331
689
43
3
0
223,415
1
L
Neith
9,330
622
29
2
0
221,393
0
L
Atlas
10,150
677
33
2
0
229,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role