Player Matchup

Arachne
Arachne
Grinta Lu
Arachne
Level 103
God Stats
21W - 13L
1,500 SR
Queue Stats
169W - 138L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Iz DiaZ
Sun Wukong
Level 117
God Stats
19W - 19L
1,613 SR
Queue Stats
179W - 161L
1,500 Elo+
Party 2
Ares
Ares
LeGrandKahn
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
TwerkinOnYoGrave
Zeus
Level 125
God Stats
5W - 8L
1,020 SR
Queue Stats
143W - 152L
1,393 Elo+
Solo
Artemis
Artemis
iRacerZ
Artemis
Level 105
God Stats
3W - 3L
1,578 SR
Queue Stats
135W - 137L
1,500 Elo+
Party 2
Team Averages
Level 94
1,442 SR
1,479 Elo+

VS

Team Averages
Level 98
1,514 SR
1,670 Elo+
Bastet
Bastet
Helianthus227
Bastet
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 19L
1,854 Elo+
Party 1
Kukulkan
Kukulkan
HugoProst-69
Kukulkan
Level 58
God Stats
8W - 3L
1,753 SR
Queue Stats
85W - 99L
1,476 Elo+
Party 1
Osiris
Osiris
Sbutler95-
Osiris
Level 126
God Stats
8W - 7L
1,500 SR
Queue Stats
108W - 107L
1,499 Elo+
Solo
Neith
Neith
XXPHIL2FERXX
Neith
Level 158
God Stats
1W - 0L
1,191 SR
Queue Stats
18W - 20L
1,553 Elo+
Party 1
Atlas
Atlas
trace_alteree
Atlas
Level 108
God Stats
2W - 1L
1,628 SR
Queue Stats
10W - 7L
1,966 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Grinta Lu
Arachne
8
0 / 2 / 0
5,063
506
2,031
7,899
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Iz DiaZ
Sun Wukong
9
0 / 3 / 0
5,491
549
3,725
8,097
3,209
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 1 / 1
5,237
524
1,925
5,977
3,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 4 / 0
4,972
497
3,413
6,665
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
iRacerZ
Artemis
10
2 / 3 / 0
5,869
587
2,861
5,318
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
6,905
691
7,035
6,563
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
HugoProst-69
Kukulkan
11
2 / 0 / 1
6,101
610
3,401
3,097
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Sbutler95-
Osiris
11
1 / 0 / 2
6,401
640
4,341
5,917
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 2
6,307
631
3,419
4,557
1,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 3
6,464
646
4,644
6,490
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
13
13
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
Grinta Lu
Arachne
0
2
0
0
W
6
0
1
6.5
W
Kukulkan
HugoProst-69
Kukulkan
2
0
1
2.5
L
Sun Wukong
Iz DiaZ
Sun Wukong
0
3
0
0
L
0
1
1
0.5
W
Osiris
Sbutler95-
Osiris
1
0
2
2
L
0
4
0
0
W
2
1
2
3
L
Artemis
iRacerZ
Artemis
2
3
0
0.67
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,955
Damage
22,840
33,956
Taken
26,624
13,529
Mitigated
13,223
11,467
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Grinta Lu
Arachne
2,031
1,170
0
2,657
7,899
3,051
0
383
7,516
0
27,431
W
7,035
1,223
0
4,184
6,563
2,161
0
678
5,809
0
38,230
W
Kukulkan
HugoProst-69
Kukulkan
3,401
437
0
1,029
3,097
1,005
46
2,001
964
37,213
0
L
Sun Wukong
Iz DiaZ
Sun Wukong
3,725
1,159
0
2,359
8,097
3,209
0
0
8,068
0
30,146
L
1,925
32
0
2,636
5,977
3,831
0
2,500
3,477
12,387
0
W
Osiris
Sbutler95-
Osiris
4,341
917
0
3,152
5,917
4,690
0
0
5,917
0
35,944
L
3,413
313
0
2,205
6,665
2,237
0
3,656
3,009
23,300
0
W
3,419
1,198
0
1,451
4,557
1,509
306
265
4,292
0
36,038
L
Artemis
iRacerZ
Artemis
2,861
1,260
0
1,610
5,318
1,201
0
1,506
3,812
0
34,758
W
4,644
1,879
82
1,802
6,490
3,858
0
2,090
4,304
18,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,632
Gold Earned
32,178
295
Minions Killed
366
0
Camps Cleared
0
984,287
Distance Traveled
1,104,868
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,063
506
60
6
0
239,989
1
W
Bastet
6,905
691
88
9
0
244,709
2
W
Kukulkan
6,101
610
87
9
0
225,505
5
L
Sun Wukong
5,491
549
79
8
0
205,597
4
L
Ares
5,237
524
20
2
0
209,331
3
W
Osiris
6,401
640
94
9
0
235,187
1
L
Zeus
4,972
497
57
6
0
163,634
2
W
Neith
6,307
631
76
8
0
175,461
3
L
Artemis
5,869
587
79
8
0
165,736
3
W
Atlas
6,464
646
21
2
0
224,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role