Player Matchup

Anubis
Anubis
GhostMA5C
Anubis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
Picklenick9176
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
Vz mkzz
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
WeebyDeeby
Kukulkan
Level 69
God Stats
8W - 9L
1,400 SR
Queue Stats
110W - 107L
1,386 Elo+
Solo
Ra
Ra
deadlydragon566
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 21
1,480 SR
1,477 Elo+

VS

Team Averages
Level 96
1,365 SR
1,511 Elo+
Baba Yaga
Baba Yaga
BtrapM2000
Baba Yaga
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 51L
1,592 Elo+
Party 1
Osiris
Osiris
EarlessFalcon
Osiris
Level 109
God Stats
5W - 7L
1,137 SR
Queue Stats
26W - 40L
1,357 Elo+
Solo
Ne Zha
Ne Zha
Ne2rnas
Ne Zha
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 63L
1,550 Elo+
Solo
Danzaburou
Danzaburou
Real Savage Alf
Danzaburou
Level 89
God Stats
2W - 0L
1,297 SR
Queue Stats
59W - 52L
1,592 Elo+
Party 1
Ymir
Ymir
yngve_hardRock
Ymir
Level 54
God Stats
9W - 7L
1,389 SR
Queue Stats
146W - 189L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GhostMA5C
Anubis
11
0 / 8 / 2
6,644
664
5,399
8,613
3,894
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 8 / 2
6,720
672
2,663
9,688
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Vz mkzz
Odin
13
2 / 7 / 2
7,499
750
4,853
9,678
10,296
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
WeebyDeeby
Kukulkan
15
4 / 4 / 1
9,086
909
11,538
8,549
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 8 / 0
6,164
616
1,282
7,162
2,202
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BtrapM2000
Baba Yaga
15
6 / 0 / 15
8,919
892
8,853
6,596
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
12 / 2 / 12
9,409
941
10,783
8,326
7,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Ne2rnas
Ne Zha
16
7 / 2 / 1
9,470
947
5,592
9,080
4,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Real Savage Alf
Danzaburou
15
8 / 0 / 7
9,146
915
7,623
5,958
4,596
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 15
8,478
848
4,248
10,871
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
84
6
Kills
34
35
Deaths
6
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BtrapM2000
Baba Yaga
6
0
15
13.5
W
12
2
12
9
L
Anubis
GhostMA5C
Anubis
0
8
2
0.13
W
Ne Zha
Ne2rnas
Ne Zha
7
2
1
3.75
L
0
8
2
0.13
W
Danzaburou
Real Savage Alf
Danzaburou
8
0
7
11.5
L
Odin
Vz mkzz
Odin
2
7
2
0.43
L
Kukulkan
WeebyDeeby
Kukulkan
4
4
1
1.13
L
0
8
0
0
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,735
Damage
37,099
43,690
Taken
40,831
22,320
Mitigated
27,197
2,774
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BtrapM2000
Baba Yaga
8,853
695
63
3,036
6,596
2,814
1,361
3,244
3,352
26,490
0
W
10,783
4,855
263
1,201
8,326
7,111
3,327
4,944
3,382
0
25,495
L
Anubis
GhostMA5C
Anubis
5,399
1,218
0
799
8,613
3,894
0
1,875
6,692
14,608
0
W
Ne Zha
Ne2rnas
Ne Zha
5,592
2,003
0
3,014
9,080
4,781
1,247
2,416
6,664
0
32,639
L
2,663
2,612
58
918
9,688
3,091
0
2,766
6,750
9,464
0
W
Danzaburou
Real Savage Alf
Danzaburou
7,623
2,811
0
497
5,958
4,596
865
3,318
2,640
0
20,817
L
Odin
Vz mkzz
Odin
4,853
1,296
0
0
9,678
10,296
0
4,002
5,452
121
8,537
L
Kukulkan
WeebyDeeby
Kukulkan
11,538
1,459
0
825
8,549
2,837
0
2,196
6,287
25,496
0
L
1,282
414
0
174
7,162
2,202
21
1,596
5,408
9,661
0
W
4,248
547
439
4,130
10,871
7,895
661
7,081
3,790
8,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,113
Gold Earned
45,422
87
Minions Killed
182
0
Camps Cleared
0
782,727
Distance Traveled
1,024,726
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,919
892
45
5
0
215,848
0
W
Osiris
9,409
941
32
3
0
220,808
0
L
Anubis
6,644
664
18
2
0
154,690
0
W
Ne Zha
9,470
947
60
6
0
180,276
3
L
Olorun
6,720
672
15
2
0
137,634
0
W
Danzaburou
9,146
915
34
3
0
196,794
0
L
Odin
7,499
750
12
1
0
182,991
5
L
Kukulkan
9,086
909
31
3
0
167,770
2
L
Ra
6,164
616
11
1
0
139,642
1
W
Ymir
8,478
848
11
1
0
211,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role