Player Matchup

Tsukuyomi
Tsukuyomi
BickNaer41
Tsukuyomi
Level 143
God Stats
7W - 7L
1,838 SR
Queue Stats
198W - 174L
1,524 Elo+
Party 1
Tyr
Tyr
BraveEagle28
Tyr
Level 153
God Stats
6W - 9L
1,434 SR
Queue Stats
239W - 209L
1,490 Elo+
Party 1
Cabrakan
Cabrakan
FigBrank
Cabrakan
Level 123
God Stats
33W - 32L
1,537 SR
Queue Stats
37W - 44L
1,521 Elo+
Party 1
Scylla
Scylla
Fungus_Sniffer
Scylla
Level 109
God Stats
4W - 3L
1,291 SR
Queue Stats
102W - 88L
1,590 Elo+
Solo
Charybdis
Charybdis
tooreal229
Charybdis
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 114L
1,630 Elo+
Solo
Team Averages
Level 137
1,520 SR
1,551 Elo+

VS

Team Averages
Level 127
1,484 SR
1,614 Elo+
Ne Zha
Ne Zha
Jeonome
Ne Zha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,639 Elo+
Party 2
Izanami
Izanami
Myth1cs
Izanami
Level 120
God Stats
5W - 1L
1,421 SR
Queue Stats
25W - 11L
1,712 Elo+
Party 2
Athena
Athena
Old_Man_Ronan
Athena
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
329W - 328L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
addidcus964
Baron Samedi
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 50L
1,542 Elo+
Solo
Ullr
Ullr
duhitsdrais
Ullr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 271L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BickNaer41
Tsukuyomi
18
3 / 5 / 6
10,961
498
13,474
17,144
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 3 / 4
10,366
471
5,475
16,123
18,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cabrakan
FigBrank
Cabrakan
15
2 / 4 / 4
10,150
461
9,429
18,567
17,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
4 / 2 / 2
11,296
513
11,119
9,447
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
tooreal229
Charybdis
17
1 / 5 / 6
10,406
473
8,855
14,283
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jeonome
Ne Zha
16
4 / 3 / 7
11,360
516
9,422
17,471
13,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Myth1cs
Izanami
19
6 / 2 / 4
12,801
582
17,320
13,993
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 5 / 9
11,561
526
9,812
18,073
6,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
addidcus964
Baron Samedi
20
3 / 0 / 4
12,555
571
10,960
9,810
9,543
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 1 / 2
13,893
632
4,621
15,794
6,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
11
Kills
19
19
Deaths
11
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BickNaer41
Tsukuyomi
3
5
6
1.2
L
1
3
4
1
L
Cabrakan
FigBrank
Cabrakan
2
4
4
1
L
4
2
2
2.5
W
Ne Zha
Jeonome
Ne Zha
4
3
7
2.5
W
Izanami
Myth1cs
Izanami
6
2
4
4
W
2
5
9
1.3
W
Baron Samedi
addidcus964
Baron Samedi
3
0
4
5
W
4
1
2
5
L
Charybdis
tooreal229
Charybdis
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,352
Damage
52,135
75,564
Taken
75,141
48,861
Mitigated
41,345
24,500
Healing
26,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BickNaer41
Tsukuyomi
13,474
3,637
0
4,709
17,144
5,822
0
5,962
11,022
0
87,020
L
5,475
231
0
7,409
16,123
18,794
0
6,458
9,092
0
57,436
L
Cabrakan
FigBrank
Cabrakan
9,429
801
1,061
6,810
18,567
17,680
0
4,552
13,802
44,806
525
L
11,119
654
0
617
9,447
2,729
0
2,030
7,417
85,806
0
W
Ne Zha
Jeonome
Ne Zha
9,422
1,569
0
4,033
17,471
13,829
104
7,049
10,257
159
35,179
W
Izanami
Myth1cs
Izanami
17,320
11,380
0
4,965
13,993
4,692
2,833
2,909
11,006
0
126,797
W
9,812
2,963
995
6,612
18,073
6,718
0
5,107
12,846
65,455
0
W
Baron Samedi
addidcus964
Baron Samedi
10,960
1,733
159
5,561
9,810
9,543
43
3,337
6,473
83,028
0
W
4,621
1,423
0
4,266
15,794
6,563
5,554
2,495
13,273
0
120,336
L
Charybdis
tooreal229
Charybdis
8,855
3,331
0
3,894
14,283
3,836
0
1,923
12,274
0
75,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,179
Gold Earned
62,170
664
Minions Killed
718
0
Camps Cleared
0
2,040,580
Distance Traveled
2,151,060
22
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,961
498
143
7
0
447,584
3
L
Tyr
10,366
471
127
6
0
428,798
3
L
Cabrakan
10,150
461
72
3
0
369,092
4
L
Scylla
11,296
513
181
8
0
408,202
9
W
Ne Zha
11,360
516
50
2
0
453,871
18
W
Izanami
12,801
582
186
8
0
425,591
3
W
Athena
11,561
526
110
5
0
474,974
5
W
Baron Samedi
12,555
571
162
7
0
377,846
7
W
Ullr
13,893
632
210
10
0
418,778
2
L
Charybdis
10,406
473
141
6
0
386,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role