Player Matchup

Discordia
Discordia
Silver II
LesGetWEIRDBraj
Discordia
Silver II
Level 129
God Stats
5W - 2L
1,881 SR
Queue Stats
62W - 55L
1,501 MMR
Party 3
Sun Wukong
Sun Wukong
Silver I
Sunshyne Baer
Sun Wukong
Silver I
Level 126
God Stats
3W - 1L
1,124 SR
Queue Stats
33W - 19L
1,592 MMR
Party 3
Charybdis
Charybdis
Silver I
nbdyy
Charybdis
Silver I
Level 82
God Stats
8W - 2L
1,739 SR
Queue Stats
10W - 5L
1,587 MMR
Party 1
Kali
Kali
Gold II
sandwich1998
Kali
Gold II
Level 135
God Stats
44W - 32L
1,635 SR
Queue Stats
742W - 752L
1,553 MMR
Solo
Athena
Athena
Bronze III
ºSeth
Athena
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,506 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,576 SR
1,548 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,483 SR
1,549 MMR
Chiron
Chiron
Silver II
Eluim
Chiron
Silver II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,539 MMR
Solo
Agni
Agni
Gold II
FutureSage
Agni
Gold II
Level 156
God Stats
5W - 5L
1,544 SR
Queue Stats
319W - 314L
1,572 MMR
Solo
Ravana
Ravana
Bronze III
Nhecros
Ravana
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,546 MMR
Party 2
Ymir
Ymir
Gold IV
Nuttskis
Ymir
Gold IV
Level 128
God Stats
4W - 4L
1,528 SR
Queue Stats
142W - 145L
1,544 MMR
Solo
King Arthur
King Arthur
Bronze III
shtoic
King Arthur
Bronze III
Level 158
God Stats
0W - 2L
1,341 SR
Queue Stats
45W - 32L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LesGetWEIRDBraj
Discordia
13
1 / 0 / 2
7,370
670
2,348
3,516
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Sunshyne Baer
Sun Wukong
13
2 / 0 / 2
7,695
700
6,141
6,893
3,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
nbdyy
Charybdis
13
4 / 0 / 1
8,092
736
3,960
6,024
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 2
7,071
643
2,690
7,079
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
ºSeth
Athena
9
1 / 0 / 4
6,241
567
2,647
5,602
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Bans
ArachneCliodhnaOsirisBastet

VS

Bans
AtlasArtioSolFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Eluim
Chiron
9
0 / 2 / 0
5,076
461
1,235
3,904
578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
5,742
522
3,304
4,641
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Nhecros
Ravana
10
0 / 2 / 1
5,720
520
1,893
4,217
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
7
0 / 3 / 0
4,779
434
659
6,240
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
shtoic
King Arthur
10
1 / 2 / 0
5,968
543
4,130
9,850
4,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
1
2
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
Eluim
Chiron
0
2
0
0
L
0
2
1
0.25
W
Discordia
LesGetWEIRDBraj
Discordia
1
0
2
2
L
Ravana
Nhecros
Ravana
0
2
1
0.25
L
Ymir
0
3
0
0
W
Sun Wukong
Sunshyne Baer
Sun Wukong
2
0
2
3
W
Charybdis
nbdyy
Charybdis
4
0
1
4.5
W
3
2
2
2
L
King Arthur
shtoic
King Arthur
1
2
0
0.5
W
Athena
ºSeth
Athena
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,786
Damage
11,221
29,114
Taken
28,852
12,965
Mitigated
11,365
12,933
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Eluim
Chiron
1,235
233
205
1,031
3,904
578
0
159
3,732
0
27,705
L
3,304
130
0
1,347
4,641
1,191
0
1,652
2,989
37,203
0
W
Discordia
LesGetWEIRDBraj
Discordia
2,348
123
0
1,240
3,516
1,117
0
1,293
2,223
46,647
0
L
Ravana
Nhecros
Ravana
1,893
377
0
2,042
4,217
1,305
0
963
3,254
0
29,787
L
Ymir
659
93
10
1,419
6,240
3,337
0
1,671
4,569
13,953
0
W
Sun Wukong
Sunshyne Baer
Sun Wukong
6,141
2,411
0
3,538
6,893
3,705
0
691
6,202
0
49,333
W
Charybdis
nbdyy
Charybdis
3,960
1,723
0
3,968
6,024
2,023
410
152
5,872
0
70,374
W
2,690
976
0
3,270
7,079
2,922
0
885
6,194
0
45,098
L
King Arthur
shtoic
King Arthur
4,130
857
0
3,394
9,850
4,954
0
550
9,300
0
33,472
W
Athena
ºSeth
Athena
2,647
1,369
0
917
5,602
3,198
0
942
4,660
12,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,469
Gold Earned
27,285
436
Minions Killed
327
0
Camps Cleared
0
1,189,387
Distance Traveled
1,068,229
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,076
461
62
6
0
185,817
3
L
Agni
5,742
522
83
8
0
233,604
1
W
Discordia
7,370
670
98
9
0
239,350
7
L
Ravana
5,720
520
70
6
0
252,835
5
L
Ymir
4,779
434
28
3
0
175,294
3
W
Sun Wukong
7,695
700
107
10
0
243,274
1
W
Charybdis
8,092
736
123
11
0
204,278
1
W
Kali
7,071
643
88
8
0
254,876
0
L
King Arthur
5,968
543
84
8
0
220,679
1
W
Athena
6,241
567
20
2
0
247,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role