Player Matchup

Osiris
Osiris
Silver I
Bramsiito
Osiris
Silver I
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 275L
1,524 MMR
Party 1
Geb
Geb
Gold IV
CuervoLunar97
Geb
Gold IV
Level 101
God Stats
10W - 10L
1,535 SR
Queue Stats
53W - 61L
1,525 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Ivarrr__
Baron Samedi
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 143L
1,456 MMR
Party 1
Hachiman
Hachiman
Gold III
Peakatchu9499
Hachiman
Gold III
Level 84
God Stats
3W - 5L
1,500 SR
Queue Stats
218W - 205L
1,539 MMR
Solo
Nemesis
Nemesis
Gold V
josunoma20
Nemesis
Gold V
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 19L
1,522 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,507 SR
1,513 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,552 SR
1,513 MMR
Amaterasu
Amaterasu
Bronze III
 
Amaterasu
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
Ariaz69Alery
Loki
Gold II
Level 155
God Stats
10W - 6L
1,673 SR
Queue Stats
51W - 51L
1,479 MMR
Solo
Terra
Terra
Silver I
PapiiAlonso_
Terra
Silver I
Level 107
God Stats
7W - 6L
1,649 SR
Queue Stats
400W - 415L
1,491 MMR
Party 2
Neith
Neith
Silver I
Wireless_Arque
Neith
Silver I
Level 122
God Stats
6W - 6L
1,500 SR
Queue Stats
268W - 264L
1,546 MMR
Party 2
Hera
Hera
Gold I
mystermouss
Hera
Gold I
Level 158
God Stats
10W - 13L
1,438 SR
Queue Stats
390W - 384L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bramsiito
Osiris
12
0 / 4 / 0
6,822
455
5,630
15,774
8,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 5 / 1
6,194
413
4,030
12,259
5,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Ivarrr__
Baron Samedi
12
1 / 5 / 2
7,253
484
2,319
7,978
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Peakatchu9499
Hachiman
12
1 / 4 / 0
7,224
482
7,254
9,987
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
josunoma20
Nemesis
13
1 / 6 / 1
7,537
502
5,050
14,771
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BacchusBastetGilgameshCharybdis

VS

Bans
AthenaAtlasMulanHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
2 / 0 / 3
10,794
720
10,570
13,472
13,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 3 / 3
10,075
672
5,811
10,983
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 0 / 14
9,136
609
5,815
15,405
16,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 0 / 6
10,102
673
11,049
8,707
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 0 / 6
11,002
733
11,709
4,458
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
3
Kills
24
24
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
3
3.5
W
6
3
3
2.5
L
Osiris
Bramsiito
Osiris
0
4
0
0
L
0
5
1
0.1
L
Baron Samedi
Ivarrr__
Baron Samedi
1
5
2
0.4
W
1
0
14
8
L
Hachiman
Peakatchu9499
Hachiman
1
4
0
0.25
W
7
0
6
10
L
Nemesis
josunoma20
Nemesis
1
6
1
0.25
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,283
Damage
44,954
60,769
Taken
53,025
22,857
Mitigated
39,968
12,582
Healing
28,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,570
6,560
0
9,258
13,472
13,456
3,182
425
13,047
0
68,423
W
5,811
1,808
0
4,881
10,983
3,550
260
2,549
8,434
0
63,947
L
Osiris
Bramsiito
Osiris
5,630
2,874
0
4,514
15,774
8,825
0
742
15,032
0
39,992
L
4,030
394
1,386
1,207
12,259
5,155
146
3,666
8,533
12,151
0
L
Baron Samedi
Ivarrr__
Baron Samedi
2,319
44
211
483
7,978
2,948
0
4,338
3,421
45,020
0
W
5,815
741
1,061
6,978
15,405
16,616
455
3,289
12,116
20,079
4,631
L
Hachiman
Peakatchu9499
Hachiman
7,254
3,541
0
2,023
9,987
2,090
1,044
3,730
6,149
0
50,658
W
11,049
3,772
0
4,317
8,707
4,882
5,345
1,548
7,159
0
61,066
L
Nemesis
josunoma20
Nemesis
5,050
2,072
0
2,758
14,771
3,839
0
3,832
10,870
0
51,687
W
11,709
2,742
0
1,764
4,458
1,464
725
933
3,525
78,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,030
Gold Earned
51,109
355
Minions Killed
523
0
Camps Cleared
0
1,392,822
Distance Traveled
1,611,150
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,794
720
150
10
0
331,966
4
W
Loki
10,075
672
92
6
0
318,841
5
L
Osiris
6,822
455
72
5
0
286,297
8
L
Geb
6,194
413
14
1
0
284,881
1
L
Baron Samedi
7,253
484
75
5
0
261,358
5
W
Terra
9,136
609
27
2
0
332,041
5
L
Hachiman
7,224
482
94
6
0
271,342
4
W
Neith
10,102
673
111
7
0
295,191
4
L
Nemesis
7,537
502
100
7
0
288,944
3
W
Hera
11,002
733
143
10
0
333,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role