Player Matchup

Freya
Freya
Frost_king_yt
Freya
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 101L
1,350 Elo+
Party 1
Thanatos
Thanatos
chaoseagle06
Thanatos
Level 54
God Stats
10W - 5L
1,570 SR
Queue Stats
22W - 28L
1,359 Elo+
Party 1
Artemis
Artemis
demian_otero
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,106 Elo+
Party 2
Cthulhu
Cthulhu
diegoCX0
Cthulhu
Level 69
God Stats
4W - 9L
1,327 SR
Queue Stats
6W - 17L
1,263 Elo+
Party 2
Odin
Odin
joaquinr120
Odin
Level 81
God Stats
2W - 5L
1,232 SR
Queue Stats
5W - 13L
1,265 Elo+
Party 2
Team Averages
Level 57
1,426 SR
1,269 Elo+

VS

Team Averages
Level 45
1,498 SR
1,349 Elo+
Apollo
Apollo
Jiggsaa
Apollo
Level 32
God Stats
1W - 4L
1,322 SR
Queue Stats
10W - 23L
1,295 Elo+
Party 3
Medusa
Medusa
RodMotta
Medusa
Level 69
God Stats
27W - 12L
1,766 SR
Queue Stats
181W - 192L
1,510 Elo+
Solo
Discordia
Discordia
SparkleBomb3405
Discordia
Level 6
God Stats
0W - 5L
1,228 SR
Queue Stats
0W - 9L
1,234 Elo+
Party 3
Chang'e
Chang'e
Ta2znkissz
Chang'e
Level 25
God Stats
12W - 18L
1,453 SR
Queue Stats
215W - 252L
1,354 Elo+
Party 4
Agni
Agni
mojowilly
Agni
Level 95
God Stats
11W - 12L
1,721 SR
Queue Stats
341W - 350L
1,351 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 4
12,401
591
15,559
18,822
9,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
chaoseagle06
Thanatos
20
16 / 3 / 6
12,617
601
10,892
20,711
8,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
demian_otero
Artemis
15
6 / 3 / 3
9,782
466
12,246
8,441
2,990
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
diegoCX0
Cthulhu
16
1 / 1 / 12
10,494
500
9,919
17,254
13,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 0 / 4
12,708
605
8,349
8,703
7,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jiggsaa
Apollo
12
0 / 7 / 1
8,029
382
4,988
15,087
5,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
RodMotta
Medusa
17
3 / 6 / 0
10,601
505
10,207
17,997
7,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Discordia
SparkleBomb3405
Discordia
12
0 / 7 / 2
7,956
379
5,156
11,499
4,111
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Ta2znkissz
Chang'e
11
2 / 7 / 0
7,719
368
3,085
14,312
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
15
3 / 8 / 3
9,723
463
15,596
17,355
6,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
34
Kills
8
10
Deaths
35
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
L
Apollo
Jiggsaa
Apollo
0
7
1
0.07
L
Medusa
RodMotta
Medusa
3
6
0
0.5
L
Discordia
SparkleBomb3405
Discordia
0
7
2
0.14
L
Chang'e
Ta2znkissz
Chang'e
2
7
0
0.29
W
Thanatos
chaoseagle06
Thanatos
16
3
6
6.33
W
Artemis
demian_otero
Artemis
6
3
3
2.5
W
Cthulhu
diegoCX0
Cthulhu
1
1
12
7
W
4
0
4
6
L
Agni
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,965
Damage
39,032
73,931
Taken
76,250
42,382
Mitigated
27,613
41,810
Healing
18,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,559
4,928
0
10,360
18,822
9,106
324
8,689
9,539
82,931
10,622
L
Apollo
Jiggsaa
Apollo
4,988
2,116
0
2,498
15,087
5,162
297
4,651
10,436
0
52,889
L
Medusa
RodMotta
Medusa
10,207
4,610
0
4,697
17,997
7,352
0
1,535
15,966
0
82,167
L
Discordia
SparkleBomb3405
Discordia
5,156
348
0
1,773
11,499
4,111
314
3,854
7,595
32,075
0
L
Chang'e
Ta2znkissz
Chang'e
3,085
461
1,935
4,071
14,312
4,632
718
4,838
9,407
20,752
0
W
Thanatos
chaoseagle06
Thanatos
10,892
2,133
568
20,555
20,711
8,835
72
4,135
16,073
0
63,922
W
Artemis
demian_otero
Artemis
12,246
3,986
234
1,227
8,441
2,990
2,904
972
7,439
0
55,679
W
Cthulhu
diegoCX0
Cthulhu
9,919
332
435
7,953
17,254
13,899
972
7,675
9,177
42,614
0
W
8,349
1,413
0
478
8,703
7,552
1,962
1,104
7,435
8,673
70,788
L
Agni
15,596
197
0
3,621
17,355
6,356
195
9,811
7,544
65,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,002
Gold Earned
44,028
605
Minions Killed
422
0
Camps Cleared
0
2,051,259
Distance Traveled
1,704,169
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,401
591
149
7
0
377,227
1
L
Apollo
8,029
382
69
3
0
314,857
1
L
Medusa
10,601
505
153
7
0
363,215
6
L
Discordia
7,956
379
46
2
0
317,700
0
L
Chang'e
7,719
368
46
2
0
361,884
2
W
Thanatos
12,617
601
100
5
0
446,277
0
W
Artemis
9,782
466
108
5
0
372,373
2
W
Cthulhu
10,494
500
59
3
0
445,437
3
W
Odin
12,708
605
189
9
0
409,945
2
L
Agni
9,723
463
108
5
0
346,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role