Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Alessio040302
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 153L
1,501 Elo+
Party 1
Ne Zha
Ne Zha
Jaronsage2
Ne Zha
Level 60
God Stats
9W - 10L
1,319 SR
Queue Stats
61W - 63L
1,509 Elo+
Party 1
Atlas
Atlas
SpellRyder
Atlas
Level 96
God Stats
0W - 3L
1,246 SR
Queue Stats
36W - 44L
1,188 Elo+
Solo
Jing Wei
Jing Wei
gumball_017
Jing Wei
Level 104
God Stats
1W - 7L
1,061 SR
Queue Stats
171W - 201L
1,442 Elo+
Party 1
Team Averages
Level 83
1,325 SR
1,428 Elo+

VS

Team Averages
Level 52
1,371 SR
1,474 Elo+
Discordia
Discordia
Dampfhans
Discordia
Level 86
God Stats
3W - 3L
1,544 SR
Queue Stats
13W - 9L
1,484 Elo+
Solo
Sylvanus
Sylvanus
Shjamloka
Sylvanus
Level 49
God Stats
2W - 5L
1,418 SR
Queue Stats
41W - 52L
1,481 Elo+
Party 2
Nemesis
Nemesis
SuperKoxuEevee
Nemesis
Level 25
God Stats
1W - 3L
1,263 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 3
Medusa
Medusa
Thorarinnn15
Medusa
Level 60
God Stats
2W - 3L
1,132 SR
Queue Stats
203W - 186L
1,406 Elo+
Party 2
Bellona
Bellona
damik234
Bellona
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 4 / 2
6,680
514
3,594
6,675
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Alessio040302
Tsukuyomi
13
2 / 5 / 1
7,604
585
6,935
9,742
3,641
Ne Zha
Jaronsage2
Ne Zha
11
3 / 3 / 0
6,980
537
4,672
9,466
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
9
0 / 3 / 1
5,833
449
4,104
10,825
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
gumball_017
Jing Wei
10
0 / 5 / 2
5,887
453
1,960
7,403
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dampfhans
Discordia
12
1 / 0 / 5
7,231
556
5,715
3,213
980
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Shjamloka
Sylvanus
11
3 / 1 / 7
6,776
521
4,266
8,291
5,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
3 / 2 / 4
6,993
538
2,870
8,749
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
12
6 / 1 / 3
7,284
560
7,936
6,520
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
damik234
Bellona
12
7 / 2 / 1
7,912
609
7,795
9,728
9,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
20
20
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
4
2
0.5
L
Tsukuyomi
Alessio040302
Tsukuyomi
2
5
1
0.5
W
Discordia
Dampfhans
Discordia
1
0
5
3.5
L
Ne Zha
Jaronsage2
Ne Zha
3
3
0
1
W
Sylvanus
Shjamloka
Sylvanus
3
1
7
6.5
L
Atlas
0
3
1
0.17
W
3
2
4
2.5
W
Medusa
6
1
3
7.5
W
Bellona
damik234
Bellona
7
2
1
3.75
L
Jing Wei
gumball_017
Jing Wei
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,265
Damage
28,582
44,111
Taken
36,501
14,815
Mitigated
21,050
10,172
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,594
873
0
1,633
6,675
1,909
577
3,865
2,810
30,857
0
L
Tsukuyomi
Alessio040302
Tsukuyomi
6,935
1,332
0
1,009
9,742
3,641
783
1,238
8,504
0
39,637
W
Discordia
Dampfhans
Discordia
5,715
382
0
549
3,213
980
736
899
2,156
45,140
0
L
Ne Zha
Jaronsage2
Ne Zha
4,672
1,327
0
3,949
9,466
2,820
0
2,156
7,310
0
39,893
W
Sylvanus
Shjamloka
Sylvanus
4,266
1,444
551
2,530
8,291
5,339
76
3,593
4,586
20,345
6,190
L
Atlas
4,104
1,979
183
1,783
10,825
5,066
33
2,307
8,518
15,434
0
W
2,870
854
0
2,596
8,749
2,775
0
347
8,402
0
31,650
W
Medusa
7,936
3,156
0
1,816
6,520
2,109
2,407
2,059
4,159
0
41,861
W
Bellona
damik234
Bellona
7,795
2,042
0
1,656
9,728
9,847
571
472
9,238
6,724
19,907
L
Jing Wei
gumball_017
Jing Wei
1,960
1,394
0
1,615
7,403
1,379
0
1,783
5,620
0
31,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,984
Gold Earned
36,196
320
Minions Killed
318
0
Camps Cleared
0
1,231,744
Distance Traveled
1,261,028
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,680
514
69
5
0
230,005
5
L
Tsukuyomi
7,604
585
95
7
0
250,553
0
W
Discordia
7,231
556
93
7
0
266,603
6
L
Ne Zha
6,980
537
70
5
0
265,673
4
W
Sylvanus
6,776
521
54
4
0
235,844
4
L
Atlas
5,833
449
18
1
0
246,865
1
W
Nemesis
6,993
538
58
4
0
260,769
0
W
Medusa
7,284
560
66
5
0
248,929
5
W
Bellona
7,912
609
47
4
0
248,883
0
L
Jing Wei
5,887
453
68
5
0
238,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role