Player Matchup

Serqet
Serqet
Platinum I
 
Serqet
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold III
Beezys
Loki
Gold III
Level 158
God Stats
3W - 2L
1,705 SR
Queue Stats
31W - 15L
1,797 MMR
Party 2
Izanami
Izanami
Platinum I
ITZHunt3r
Izanami
Platinum I
Level 81
God Stats
28W - 25L
1,765 SR
Queue Stats
150W - 133L
1,941 MMR
Solo
Tiamat
Tiamat
Platinum II
Norse
Tiamat
Platinum II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 125L
1,977 MMR
Party 2
Achilles
Achilles
Platinum V
SilverBαck
Achilles
Platinum V
Level 124
God Stats
8W - 5L
2,026 SR
Queue Stats
153W - 135L
1,937 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,699 SR
1,830 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,511 SR
1,854 MMR
Ares
Ares
Platinum IV
 
Ares
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Platinum II
Bouv
Arachne
Platinum II
Level 159
God Stats
7W - 2L
1,565 SR
Queue Stats
87W - 65L
1,871 MMR
Solo
Osiris
Osiris
Platinum II
DonutDoug
Osiris
Platinum II
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
331W - 266L
1,891 MMR
Party 1
Xbalanque
Xbalanque
Platinum I
Pebblẽs
Xbalanque
Platinum I
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 69L
2,154 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Teejj
Nu Wa
Platinum I
Level 160
God Stats
4W - 3L
1,491 SR
Queue Stats
60W - 56L
1,853 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 3 / 2
7,211
481
4,682
16,289
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Beezys
Loki
12
3 / 8 / 1
7,352
490
5,394
11,818
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
ITZHunt3r
Izanami
15
1 / 5 / 1
8,941
596
6,823
12,136
4,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Norse
Tiamat
14
2 / 4 / 1
8,098
540
5,574
9,754
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SilverBαck
Achilles
13
0 / 4 / 1
7,591
506
8,338
16,683
10,663
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BastetThothAtlas

VS

Bans
Erlang ShenGilgameshCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 2 / 6
8,305
554
4,434
8,545
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Bouv
Arachne
16
13 / 0 / 6
10,327
688
15,251
12,844
8,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
DonutDoug
Osiris
16
3 / 1 / 4
9,669
645
9,670
12,975
9,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Pebblẽs
Xbalanque
16
4 / 2 / 3
9,488
633
12,259
10,295
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Teejj
Nu Wa
15
1 / 2 / 7
8,767
584
9,335
5,133
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
24
24
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
2
0.67
W
Ares
 
Ares
3
2
6
3
L
Loki
Beezys
Loki
3
8
1
0.44
W
Arachne
Bouv
Arachne
13
0
6
16
W
Osiris
DonutDoug
Osiris
3
1
4
5
L
Izanami
ITZHunt3r
Izanami
1
5
1
0.3
L
Tiamat
Norse
Tiamat
2
4
1
0.63
W
Xbalanque
Pebblẽs
Xbalanque
4
2
3
2.75
L
Achilles
SilverBαck
Achilles
0
4
1
0.13
W
Nu Wa
Teejj
Nu Wa
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,811
Damage
50,949
66,680
Taken
49,792
30,603
Mitigated
27,878
14,255
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,682
1,095
0
1,744
16,289
7,449
42
3,569
12,720
0
29,842
W
Ares
 
Ares
4,434
84
0
1,533
8,545
6,127
0
1,352
6,454
10,018
0
L
Loki
Beezys
Loki
5,394
1,406
0
2,642
11,818
3,431
0
1,840
9,978
0
40,794
W
Arachne
Bouv
Arachne
15,251
9,188
0
6,176
12,844
8,348
713
1,846
10,898
0
71,719
W
Osiris
DonutDoug
Osiris
9,670
4,881
0
3,878
12,975
9,211
250
439
12,536
0
62,274
L
Izanami
ITZHunt3r
Izanami
6,823
4,376
0
4,374
12,136
4,078
256
1,485
10,651
0
77,950
L
Tiamat
Norse
Tiamat
5,574
222
0
2,060
9,754
4,982
32
3,792
5,962
66,650
0
W
Xbalanque
Pebblẽs
Xbalanque
12,259
6,533
0
6,550
10,295
2,828
0
0
9,989
0
71,991
L
Achilles
SilverBαck
Achilles
8,338
1,782
0
3,435
16,683
10,663
0
2,795
13,888
0
47,082
W
Nu Wa
Teejj
Nu Wa
9,335
2,280
0
332
5,133
1,364
646
1,937
3,058
67,139
1,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,193
Gold Earned
46,556
533
Minions Killed
487
0
Camps Cleared
0
1,466,976
Distance Traveled
1,588,365
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,211
481
51
3
0
333,450
5
W
Ares
8,305
554
11
1
0
314,825
5
L
Loki
7,352
490
86
6
0
291,216
3
W
Arachne
10,327
688
102
7
0
366,855
0
W
Osiris
9,669
645
129
9
0
320,820
6
L
Izanami
8,941
596
165
11
0
246,716
3
L
Tiamat
8,098
540
129
9
0
304,896
7
W
Xbalanque
9,488
633
119
8
0
289,789
5
L
Achilles
7,591
506
102
7
0
290,698
5
W
Nu Wa
8,767
584
126
8
0
296,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role